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Armor Passive Perk Stack v2.0

A Mod for Helldivers 2
Armor Passive Perk Stack akl_mod_preview_image
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Requires Bingus Shared Loader
Heavily based on AD-49 Apollonian + 9 Passive and 99% vibe coded. Verified working with Armor Transmog so any armor set can be used, just choose the Siege-Ready passive!


Made to be somewhat user-configurable via editing the included .patch_0 file and re-zipping (BUT I HAVE NOT TESTED THIS MYSELF YET DON'T BE MAD IF IT DOESN'T WORK)
trigger_perk = 16 can possibly be changed to a different base passive? list of ids included
rows can be removed to make it less overpowered


List of Passives/Buffs (red are duplicate removed perks, blue might stack idk)
-Siege-Ready (
base perk, +30% primary reload speed, 20% ammo capacity)
-True Grit (+30% support reload speed,
+20 ergo)
-Gunslinger (+40% sidearm reload speed, +50% sidearm draw speed, -70% sidearm recoil)
-Peak Physique (+40% melee damage,
+30 ergo)
-Fortified (-30% recoil when crouched/prone, 50% explosive resist)
-Desert Stormer (+40% fire/gas/acid/arc resist,
+20% throw range)
-Unflinching (-95% flinch, +25 armor rating, ping radar scans every 2sec)
-Rock-Solid (
+40% melee damage, -30% stagger/ragdoll)
-Supplemental Adrenaline (stamina gain when taking damage,
+25 armor rating)
-Oxygenator (+10% walk/run speed, +50% slide distance)
-Engineering Kit (
-30% recoil when crouched/prone, +2 throwables)
-Servo-Assisted (+50% limb health,
+30% throw range)
-Med-Kit (+2 stims, +2.0 second stim duration)

I'm dumb, unemployed, fat, ugly and already ran through my 10 google accounts' free limits for vibe coding so if you'd like to support me all proceeds will go toward DeepSeek v4.1 Flash tokens to "create" more mods with my darling ai agent. support me on ko-fi
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mostlycloudy
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Version
v2.0
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mostlycloudy

Members
Members
Sep 28, 2026
2
3
would it be possible to do another version like this but the base is democracy protects instead? Would love to use this type of mod conjunction with the mod that raises my chances of not dying by a percent.
Am i able to change what armour gets the bonus passives? i want this but for Integrated explosives.
In theory this should be possible via instructions in description, though I didn't test if it works. Unzip the mod, change the value of "trigger_perk = 16" following the included table near the top of 9ba626afa44a3aa3.patch_0 and re-zip after saving changes. Democracy Protects is 9, Integrated Explosives is 17. The mod is very WIP, ideally it should include all passives and be easily configurable to select which are active but that's a bit outside of my skills and ai token budget right now, possible for a v3. At the very least right now it is working as intended, and seems fully compatible with transmog.

EDIT: tests with Integrated Explosives and Adreno-Defibrillator worked, test with Democracy Protects did not work (likely needs to be rebuilt including the second table of stat_rows). So try it out with your preferred passive and it may function correctly.
Nice, only thing missing is the lower detection radius from the stealth armor.
Yeah, I was just doing it for personal use so I didn't want to go overkill and deliberately left some effects out. The main goal was allowing perk stacking with transmog so I can better halodiver larp. It's easy to add in a future v3, maybe possible right now by adding rows to the config or swapping the active perk like above.


to indo testar aqui se funcionar lhe falo
duvida ele ficaria abaixo do bingos v18 ?
Bingus Shared Loader requirement added to description
 
Last edited:

Navis

Members
Members
May 18, 2025
1
0
I tried to change Supplemental Adrenaline into Reduced signature but it didnt work. im to stupid for this.

unchanged this works fine.
 

rowger

Members
Members
Sep 21, 2026
9
6
i think all the +armor mods are conflicting or smth cuz i feel like im taking more dmg than i do using regular heavy armor

EDIT: nvm its prob the transmog
 
Last edited:

zhaozhu123

Members
Members
Jun 21, 2025
3
2
Can the Democracy protect get added in those bonus passive please
 

LobsterBisque

Members
Members
May 1, 2026
5
1
Insane mod, love it! Would be nice if the redacted stealth perk was added too just for the funsies
 

allgunsmatter

Members
Members
Sep 27, 2026
5
0
I love you,

Thanks so much, I fell in love with that appolonyian +9 armor mod, but I'm a light armor main, so being able to do this with light armor now is TOP NOTCH

I too am unemployed at the moment :cry:
I feel your pain lmao
 

oatmealman

Members
Members
Sep 29, 2026
1
0
can we maybe get a tutorial on how to edit the passive list? (i'm slow and don't understand what to edit in the .json), i don't want every single passive in the game to be applied to my character, i just want 2 maybe 3 passives. if you can, that would be amazing. thanks for the mod btw.
 

mostlycloudy

Members
Members
Sep 28, 2026
2
3
can we maybe get a tutorial on how to edit the passive list? (i'm slow and don't understand what to edit in the .json), i don't want every single passive in the game to be applied to my character, i just want 2 maybe 3 passives. if you can, that would be amazing. thanks for the mod btw.
Removing or commenting-out all the rows (row 124 to 149 in the .patch_0 file, also see rows 157 to 161) with passive perks you don't want should work in theory but I didn't bother to test and the vibe coding might break. I'm working on a v3 that ideally will be more modular to allow exactly what you're suggesting, an easily editable file to set the base trigger perk and which additional perks you want (un)applied.

I will also say to anyone looking to make their own version, feed this mod's .zip to your favorite AI along with https://github.com/MrChengl11/hd2-lua-mod-skill for documentation and it should be able to make a few tweaks for your own armor passive setup in the meantime.