Adds a native in-game Programmable Ammo menu to the S-11 Speargun, allowing you to switch between the default Gas payload and a new Stun payload by holding Reload.
Great Counter to War Striders by the way.
Hold Reload and select:
GAS
or
STUN ROUNDS
No separate keybind or external menu is required.
Bingus Shared Loader is required.
HD2Runtime is not required.
Great Counter to War Striders by the way.
Ammo Modes
GAS — Default
- Uses the Speargun's original gas payload
- Native Gas projectile: Projectile Type 125
- Native Gas explosion: Explosion Type 97
- Preserves the normal gas cloud and gas effects
- Retains the Speargun's normal direct-hit damage
STUN ROUNDS — Alternate
- Uses the same flying spear projectile behavior
- Alternate projectile: Projectile Type 300
- Uses the native StunMassive impact effect
- Stun explosion: Explosion Type 335
- 50 Stagger
- 0 Push
- 0 Blast Damage
- 0 Durable Blast Damage
- 0 Demolition Force
- Preserves the native stun/status behavior
- Will stun War Striders
- Illuminate and Terminid balance testing is still needed
Base Spear Stats
Both ammo modes retain the Speargun's normal direct-hit characteristics:- 650 Standard Damage
- 275 Durable Damage
- AP5
- Same spear model
- Same projectile speed
- Same gravity and flight behavior
- Same direct-impact damage
Programmable Ammo
The ammo selector uses Helldivers 2's native Programmable Ammo system, similar to other weapons with selectable ammunition.Hold Reload and select:
GAS
or
STUN ROUNDS
No separate keybind or external menu is required.
Testing
I haven't fully tested every enemy interaction yet, particularly against the Illuminate, so feedback and additional testing results are welcome.Compatibility
Disable other Speargun payload mods that modify the same weapon records.Bingus Shared Loader is required.
HD2Runtime is not required.