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Read the full notice here before downloading or uploading mods.
Helldivers! The Ministry of Defence has released a special version made for the real battlefront. While the citizen edition featuring 6 300 round belts at 1200 rpm and 20 ATGMs is sufficient for adequate home defence. Especially on the fringe colonies. It isn't for the front.
Helldivers have...
HIHI this is my first ever mod for any game ever so bear with me a little, basically this mod is meant to slightly improve the Sai as imo (don't kill me) it is decently balanced
Changes and my reasoning:
- Bullet velocity upped to 300m/s from 100m/s
I did test it with 1300m/s which is...
This mode is for snipers who don't like having a rocket launcher
Anti-tank capability is possible, but
most of the ammo is spent on mid-armor enemies, your supply will run low, make a choice
required
https://ayakamods.com/mods/bingus-shared-loader.3861/...
Demolition King, if you have enough supply
required
https://ayakamods.com/mods/bingus-shared-loader.3861/
recommend mod: model and animation
BastionBringer GL-28
https://ayakamods.com/mods/vrc-bastionbringer-gl-28.3516/
Preview Video
https://youtu.be/FKYrUePZC1E
https://youtu.be/BYYNMtNGATs
Description
Echelon keeps every Helldivers 2 mod you download in one library, lets you sort them into profiles (think loadouts for your mods) and puts a whole profile into the game with one click. When you want a clean game again, one more click takes every mod back out.
Echelon is free, and...
※ The explosive power and demolition range are very strong Never bomb in the direction of your allies
-gameplay boring, but the howitzer operator doesn't care-
you will be frequently detected by patrols, prepare a defensive Stratagem (mortar sentry or exosuit)
required mod:
Bingus Shared...
The Ministry of Technology as been modifying current support weapon for helldiver to make sure current state of weapon is steady and working as intented
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Version 0.1.2 (REBALANCED)
1. Damage/Durable now increase
-...
Helldivers has a lot of inconvenient and arbitrary limitations that realistically can be overcome by applying irl technology and logical principles. I'd like to request a string of different mods that would both overcome some of these limitations and give helldivers abilities that modern...
Ever felt like you wanted to take the stim pistol to support your teammates, but did not want to give up your sidearm? Well now you don't have to choose! The peacemaker now comes equipped with an alternate fire mode that shoots stim darts! All while still retaining its bug blasting capabilities...
this mod for bolt action sniper concept helldiver
maybe i'll not aftercare service
need
Bingus Shared Loader (tested v18)
https://ayakamods.com/mods/bingus-shared-loader.3861/
recommend other mod to
far away call the fire mission stratagem mod...
The One True Flag inspires Helldivers near it, encouraging them to fight harder!
Provides two different sets of buffs depending on activity! If you are actively holding the flag in your hand, you and your squad get the "Charging" buffs meant to allow you and your team to assault an enemy...
Reworks the urchin to make it more in line with the thermite grenade
Changes
Starting amount 4 -> 2
Max carried 5 -> 4
From resupply 3 -> 4
Explosion radius 4 -> 5
Explosion damage 0 -> 600 x 4
Explosion durable damage 0 -> 600 x 4
AP 6 -> 7
Demo force 0 -> 30
Stagger force 50 -> 200
Stun...
Armored Overhaul
Main battle tank upgrades for the TD-220 Bastion and TD-110 Maelstrom, and more for the FRVs.
Armored Overhaul makes the Bastion and Maelstrom feel like real main battle tanks and keeps the FRVs on their wheels. Every part is its own option, so you pick what you want in your...
Get two launchers instead of one when calling down the MLS-4X Commando stratagem. That's it.
Only tested in singleplayer. Untested in multiplayer, use at own risk.
Bullets start losing damage the moment they leave the barrel due to air resistance (drag), losing more damage the farther they fly. Many weapons are clearly tuned around a specific breakpoint. A rifle doing 165 against a 150-health head, or a pistol doing 140 against a 110-health head. However...
Welcome to Maxigun Reimagined
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Notice to all new users
Whilst I put of lot of effort into the mod, you (the rest of) the playerbase are what tells me of edge-cases of bugs and compatibility. If you encounter one, or you experience issues or you'd like to make a...
All melee weapons get heavy armor penetration. All melee durable damage has been increased to match standard damage. All weapons have 15% more reach, except the One True Flag and Stun Lance which have 10%. This is to bring melee behavior in line with other third person games with melee. From a...