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Modular Armor Passives v3.1

A Mod for Helldivers 2
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Requires Bingus Shared Loader
A rewrite of v2 that enables adding ANY of the 31 armor passives to armor sets with the user-selected base passive (default Med-Kit). Works with Armor Transmog to allow any armor set to benefit, just choose the Med-Kit passive!

Intended to be used in single-player or private games only and with a few perks active for user freedom of choice and fun. Using the default configuration with everything active, or use within public lobbies, is not officially supported or approved.

Moved from Siege-Ready to Med-Kit as I realized those sets are exclusive to one warbond/superstore, and who doesn't want extra stims? The mod is intended to be configurable for (de)selecting a list of passives but it's still buggy, feel free to mess with the files yourself and maybe you can make a better version.


See included README.txt for install and config instructions, check screenshots here for visual guide. Requires Python 3.10+
1. Extract .zip contents to a new folder.
2. Edit the included passive_picker_config.lua to your liking. The trigger_perk = 7 at line 90 can be swapped to another perk using the table above. Below in the rows and stat_rows, comment-out or delete unwanted passives. Every passive row is clearly labeled with duplicates/conflicts, refer to the ordered list of passive effects below if a value isn't obvious. SAVE FILE when done.
3. Open a terminal within the new folder (I used git bash) and run
python passive_picker.py build passive_picker_config.lua --zip "Custom Armor Passives.zip"
4. Install Custom Armor Passives.zip (you can use a different name) with your mod manager



List of available Passives/Perks
(duplicates are included but may not apply due to how it was designed. Some perks like Adreno-Defibrillator don't seem to work as added effects in my limited testing, but should work as the base trigger_perk)

-Extra Padding (+50 armor rating)
-Scout (-30% detection radius, ping radar scans every 2sec)
-Fortified (-30% recoil when crouched/prone, 50% explosive resist)
-Electrical Conduit (+95% arc resist)
-Engineering Kit (-30% recoil when crouched/prone, +2 throwables)
-Med-Kit (base perk, +2 stims, +2.0 second stim duration)
-Servo-Assisted (+50% limb health, +30% throw range)
-Democracy Protects (50% chance to not die, prevents chest bleeding)
-Reinforced Epaulettes (+30% primary reload speed, 50% chance to avoid limb injury, +20% melee damage)
-Inflammable (+75% fire resist)
-Peak Physique (+40% melee damage, +30 ergo)
-Advanced Filtration (+75% gas resist)
-Unflinching (-95% flinch, +25 armor rating, ping radar scans every 2sec)
-Acclimated (+50% fire/gas/acid/arc resist)
-Siege-Ready (+30% primary reload speed, 20% ammo capacity)
-Integrated Explosives (explode 1.5s after death, +2 throwables)
-Gunslinger (+40% sidearm reload speed, +50% sidearm draw speed, -70% sidearm recoil)
-Adreno-Defibrillator (+50% arc resist, one-time revive on death, +2.0 second stim duration)
-Ballistic Padding (+25% chest damage resist, +25% explosive resist, prevents chest bleeding)
-Desert Stormer (+40% fire/gas/acid/arc resist, +20% throw range)
-Feet First (-50% moving noise, +30% POI identification range, immunity to leg injury)
-Reduced Signature (-50% moving noise, -40% detection radius)
-Rock-Solid (+40% melee damage, -30% stagger/ragdoll)
-Supplemental Adrenaline (gain stamina when taking damage, +25 armor rating)
-Concussive Padding, Reinforced (+50% explosive resist, +30 armor rating)
-Concussive Padding, Grenadier (+50% explosive resist, +2 throwables,
-Concussive Padding, Hazmat (+50% explosive resist, +25% gas resist, -30% sidearm recoil)
-Oxygenator (+10% walk/run speed, +50% slide distance)
-Kinetic Displacement Mitigation (+50% fire resist, 50% chance to avoid limb injury, -30% impact damage)
-Blunt-Force Mitigation (-30% stagger/ragdoll, -30% impact damage, +25 armor rating)
-True Grit (+30% support reload speed, +20 ergo)



I'm dumb, unemployed, fat, ugly and already ran through my 10 google accounts' free limits for vibe coding so if you'd like to support me all proceeds will go toward DeepSeek v4.1 Flash tokens to "create" more mods with my darling ai agent. support me on ko-fi
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Uploaded by
mostlycloudy
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Platform
PC 
Version
v3.1
Total Size
34.1 KB
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    Manually edited README and file structure to hopefully include all required tools for custom...

LobsterBisque

Members
Members
May 1, 2026
6
1
I'm too much of a smooth brain to create my own armor sets from this but nonetheless appreciate you for creating this. Hopefully someone creates one like your previous mod but with the included 'Reduced Signature' passive

Edit: Oh wait this does have it, i completely glanced over the (DE) in (de)selecting. Cheers, goat
 
Last edited:

mostlycloudy

Members
Members
Sep 28, 2026
9
16
I'm too much of a smooth brain to create my own armor sets from this but nonetheless appreciate you for creating this. Hopefully someone creates one like your previous mod but with the included 'Reduced Signature' passive
I'm troubleshooting with someone right now and I'm not sure it even works on other PCs (my own tests with swapping trigger passive and removing perk rows worked almost perfect), I will try to streamline the installation and setup process for a revised version. You can use this mod as-is if you just want every perk enabled, which will be soft godmode but does have Reduced Signature.
Is this compatible with Shodan Stat Editor?
You'd have to test yourself, theoretically it shouldn't conflict though as all the mod (I think) does is extend your existing passives list. The resulting 50+25+30=105 armor may be added and is an easy way to test in armory without dropping in.