All melee weapons get heavy armor penetration. All melee durable damage has been increased to match standard damage. All weapons have 15% more reach, except the One True Flag and Stun Lance which have 10%. This is to bring melee behavior in line with other third person games with melee. From a third person perspective, if the hitbox perfectly matches the length of the weapon, it looks and feels too short (see screenshots). You will no longer stagger while a melee weapon is in your hand. You can still be flinched, but not so hard that it will interrupt your ability to swing your weapon. The Breaching Hammer and Machete hit 20% harder to allow taking the legs off of devestators when combined with Peak Physique. The Defoliation Tool reaches anti-tank I and full demolition force faster. Requires Bingus Shared Loader.