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Enhanced Bolt Pistol Ammunition & Demolition Force 2026-10-01

A Mod for Helldivers 2
Enhanced Bolt Pistol Ammunition & Demolition Force akl_mod_preview_image
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It can now destroy bug holes, its damage has been slightly increased, and thanks to the blessings of the STC, programmable ammunition has been introduced, allowing you to switch between different ammo types.

Bolt Pistol Changes​

This mod improves the Bolt Pistol and introduces programmable ammunition while keeping its overall behavior close to the original weapon.

Direct Hit

  • Damage: 325 → 400
  • Durable Damage: 115 → 250
  • DemoForce: 20 → 30
Explosion

  • Explosion Damage: 175 (unchanged)
  • Explosion Durable Damage: 175 (unchanged)
  • Explosion DemoForce: 10 → 30
The increased DemoForce allows the Bolt Pistol to destroy Bug Holes when firing directly into the opening.

Ammunition

  • Starting Spare Magazines: 3 → 8
  • Maximum Spare Magazines: 4 → 8
  • Magazine Capacity: 6 rounds (unchanged)
Programmable Ammunition
Thanks to the blessings of the STC, the Bolt Pistol can now switch between three ammunition types:

  • Normal – Standard Bolt ammunition
  • Inferno – Incendiary ammunition that ignites and burns targets
  • Tempest – Specialized ammunition that applies a stun effect (no demoforce, non explode)
Ammo types can be cycled through the R-key menu:

Normal → Inferno → Tempest → Normal
Version 2.0 based https://ayakamods.com/mods/evictor-...ator-shells-new-arctic-shells-he-shells.4386/

Thanks to tarkavash


If you don’t like the changes introduced by the programmable ammunition system, you can use Version 1.7 instead,

Choose either the Enhanced Version or the Only DemoForce Version, (1.7v) depending on which changes you prefer.


need bingus shared loader v15~v17+


this is cheat mod use singleplay only

plesae.
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Bans
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Version
2026-10-01
Rating
3.67 star(s) 3 ratings

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Latest updates

  1. Optimization Update

    I’ve left the existing, fully working Version 2.0 and Version 1.7 unchanged, and uploaded a new...
  2. Version 2.0 – The STC for Programmable Ammunition Has Been Discovered

    If you want the new ammo switching system, increased DemoForce, and increased damage, please...
  3. Version 1.7 update

    Version 1.7 has been optimized overall, and in the enhanced version, I've increased the reserve...

Bans

Members
Members
Sep 19, 2026
40
6
Hey, I really like this mod! Would you consider making a version with 8 spare magazines? I'd love to use the Bolt Pistol as my main weapon with the Gunslinger passive, and the extra ammo would make that playstyle much more fun. Thanks!
here is mag update for you
 

lemonlogic

Members
Members
May 15, 2026
7
5
I don't know why in the Enhanced version, the magazine capacity and damage values have been correctly modified, but the 30 DemoForce seems not to be functioning properly. This is manifested as sometimes the insect nest can be dismantled, and sometimes it cannot.
 

Bans

Members
Members
Sep 19, 2026
40
6
I don't know why in the Enhanced version, the magazine capacity and damage values have been correctly modified, but the 30 DemoForce seems not to be functioning properly. This is manifested as sometimes the insect nest can be dismantled, and sometimes it cannot.
You need to aim directly inside the hole. If you shoot near it or around the entrance, it won't explode.
 

lemonlogic

Members
Members
May 15, 2026
7
5
You need to aim directly inside the hole. If you shoot near it or around the entrance, it won't explode.
I did indeed do that. Later, I tested it many times and still couldn't destroy the bug nest. After that, I restarted once, and the mod suddenly stopped working again; the magazine capacity reverted to four, and I couldn't destroy the nest either.
 

lemonlogic

Members
Members
May 15, 2026
7
5
You need to aim directly inside the hole. If you shoot near it or around the entrance, it won't explode.
This is my log, I think there might be a mod conflict, but I can't tell for sure.

[P40KEnhancedV17] INIT P-40-K-Bolt-Pistol-Enhanced-v1.7; Direct hit: 400 normal / 250 durable. Direct-hit demolition: 30. Explosion: 175 normal / 175 durable (not modified), demolition 30. Starting and maximum reserve magazines: 8. Magazine capacity and refill remain unchanged.
[P40KEnhancedV17] READY v1.7: v1.6 bounded discovery + verified reserve magazines; 5-second cached checks; 300-second global backstop
[P40KEnhancedV17] UPDATE ACTIVE: immediate bounded discovery
[P40KEnhancedV17] SCAN 1: startup/recovery 0.5ms / update
[P40KEnhancedV17] PARTIAL: direct=0 blast=0 reserve_magazines=0; readback verification, not proof of active gameplay copy
[P40KEnhancedV17] PROGRESS cursor=0x78B3FE11 read=123.3MiB scan_updates=306
[P40KEnhancedV17] PROGRESS cursor=0x7D8BFBBF read=200.8MiB scan_updates=492
[P40KEnhancedV17] CONFLICT reserve_magazines: identity guard differs at +0; other targets may continue
[P40KEnhancedV17] PROGRESS cursor=0x2293C73FF87 read=277.7MiB scan_updates=712
[P40KEnhancedV17] PROGRESS cursor=0x2294B295EC1 read=376.2MiB scan_updates=990
[P40KEnhancedV17] PROGRESS cursor=0x22A385B4000 read=469.0MiB scan_updates=1252
[P40KEnhancedV17] PROGRESS cursor=0x22A908CF87B read=560.3MiB scan_updates=1525
[P40KEnhancedV17] PROGRESS cursor=0x22A94E8EC7E read=630.0MiB scan_updates=1794
[P40KEnhancedV17] PROGRESS cursor=0x22A9D4CD56B read=764.3MiB scan_updates=2156
[P40KEnhancedV17] PROGRESS cursor=0x22AAEC00000 read=974.0MiB scan_updates=2725
[P40KEnhancedV17] PROGRESS cursor=0x22AFDAFFAAC read=1180.4MiB scan_updates=3222
[P40KEnhancedV17] PROGRESS cursor=0x22B0BFAF28D read=1409.1MiB scan_updates=3852
 

Bans

Members
Members
Sep 19, 2026
40
6
This is my log, I think there might be a mod conflict, but I can't tell for sure.

[P40KEnhancedV17] INIT P-40-K-Bolt-Pistol-Enhanced-v1.7; Direct hit: 400 normal / 250 durable. Direct-hit demolition: 30. Explosion: 175 normal / 175 durable (not modified), demolition 30. Starting and maximum reserve magazines: 8. Magazine capacity and refill remain unchanged.
[P40KEnhancedV17] READY v1.7: v1.6 bounded discovery + verified reserve magazines; 5-second cached checks; 300-second global backstop
[P40KEnhancedV17] UPDATE ACTIVE: immediate bounded discovery
[P40KEnhancedV17] SCAN 1: startup/recovery 0.5ms / update
[P40KEnhancedV17] PARTIAL: direct=0 blast=0 reserve_magazines=0; readback verification, not proof of active gameplay copy
[P40KEnhancedV17] PROGRESS cursor=0x78B3FE11 read=123.3MiB scan_updates=306
[P40KEnhancedV17] PROGRESS cursor=0x7D8BFBBF read=200.8MiB scan_updates=492
[P40KEnhancedV17] CONFLICT reserve_magazines: identity guard differs at +0; other targets may continue
[P40KEnhancedV17] PROGRESS cursor=0x2293C73FF87 read=277.7MiB scan_updates=712
[P40KEnhancedV17] PROGRESS cursor=0x2294B295EC1 read=376.2MiB scan_updates=990
[P40KEnhancedV17] PROGRESS cursor=0x22A385B4000 read=469.0MiB scan_updates=1252
[P40KEnhancedV17] PROGRESS cursor=0x22A908CF87B read=560.3MiB scan_updates=1525
[P40KEnhancedV17] PROGRESS cursor=0x22A94E8EC7E read=630.0MiB scan_updates=1794
[P40KEnhancedV17] PROGRESS cursor=0x22A9D4CD56B read=764.3MiB scan_updates=2156
[P40KEnhancedV17] PROGRESS cursor=0x22AAEC00000 read=974.0MiB scan_updates=2725
[P40KEnhancedV17] PROGRESS cursor=0x22AFDAFFAAC read=1180.4MiB scan_updates=3222
[P40KEnhancedV17] PROGRESS cursor=0x22B0BFAF28D read=1409.1MiB scan_updates=3852
Could you let me know what other mods you're currently using?
 

lemonlogic

Members
Members
May 15, 2026
7
5
Could you let me know what other mods you're currently using?
I have a lot of mods installed, so I'm not sure which mod is causing it. If it really is due to a mod conflict, then I'll try to troubleshoot it myself first.
 

iniVsocraM

Members
Members
Sep 11, 2026
4
2
Thank you so much for the help, Bans! That was really cool of you. I really appreciate it!