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Leveller Demo Force 50 + variants! 2026-10-03

A Mod for Helldivers 2
Leveller Demo Force 50 + variants! akl_mod_preview_image
  • bot tower gets rekt hate those fuckin things.gif
    bot tower gets rekt hate those fuckin things.gif
    3.4 MB · Views: 99
Hi! This is a simple mod built with the HD2Runtime ModBuilder. It just changes the demo force of the Leveller to 50. There is no other change. It was tested on my own solo game. This is my first mod.

This requires Bingus Shared Loader; place it last / highest priority in your load order, with HD2Runtime directly below / above it. In other words, Bingus Shared Loader needs the highest priority and HD2Runtime the second highest.

I needed around 15 seconds for the mod to activate, so please wait on the ship.

Built with HD2Runtime v0.28.1

Mods in use in gif:
Super Earth Armory Forge
EAT-411 Leveller 3D Reticle
Better Emissives (LUT Edit)
Major Order - SaveTheChildren Teddy Bears Sample Containers

Mod Organizer:
Echelon
Democracy Defender



I put all variants (including new ones) into a brand-new megapack! It includes all variants with descriptions (alongside some new variants!)

I tested the pack options on the brand-new mod managers, Echelon & Democracy Defender. It has not been tested on Arsenal. Please go through the options and unselect all of them but one.


2 uses.png

cool down time.png

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Please keep it to solo or private dives out of respect for other players. Thank you, Helldiver!

Video Games Team GIF by PlayStation
282.7 KB
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Uploaded by
CJfromGTA
Downloads
314
Comments
8
Views
1,756
First release
Last update
Platform
PC 
Version
2026-10-03
Total Size
282.7 KB
Rating
0.00 star(s) 0 ratings

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Latest updates

  1. Deleted indiviual and added it into a megapack. Version: 0.1.2

    Basically, the title, I also added two new fun options.
  2. Leveller Demo Force 50

    - I messed up the resourceid, it's fixed now.

SanguisImperii

Members
Members
Sep 30, 2026
2
0
It's great that you've created your first mod, but isn't demo 50 too much?
I would make cooldown of leveller to 15 minutes or call in count limit to 1 or 2.
 

CJfromGTA

Members
Members
Sep 27, 2026
3
1
It's great that you've created your first mod, but isn't demo 50 too much?
I would make cooldown of leveller to 15 minutes or call in count limit to 1 or 2.
Hi! Thank you! I didn't intend for it to be balanced, and I hadn't thought about making a balanced version until now. I'm planning to put out some variants with a longer cooldown and/or a call-in limit, so thanks for the idea!
 

SirJazz

Members
Members
Sep 30, 2026
3
1
It's great that you've created your first mod, but isn't demo 50 too much?
I would make cooldown of leveller to 15 minutes or call in count limit to 1 or 2.
Unfortunately, since the Leveller is already at 40 . . . and if the purpose looked here by the mod author is to give Anti Enemy Structures ( which are mostly Automatons, but also found in some specific occasions like the Infested towers in terminids, or research labs ) . . . 50 is both the minimal & the limit possible to still have enough struggle to enjoy the game, as the maximum cap in Demo Force is 60... And at 60, everything get trivialized : absolutely everything that is a structure dies.

There is virtually no in-between possible with the way AH designed the system.