TLDR:
Damage: from 80 to 90
Durable: from 18 to 23
RPM: from 1500 to 1600
This makes the DPS go from 2000 to 2400 (400+ damage together with a LOT better durable)
Durable DPS goes from 450 to 613 witch makes it better for most targets and probably the more noticeable change
Yapping:
I like the maxigun... BUT lets be real.. it has NOTHING against the cremator! this mods makes it much better DPS wise.
FUN FACT! the Maxigun and gatling sentry have the same caliber but a slightly different bullet (Maxigun is worst by a mile except velocity) witch i always thought of silly as it made the maxigun RPS not be than.. impressive? honestly the HMG felt like a better Maxigun than.. the maxigun? mostly because they are NOT that far off in damage?
Basically the stats go like this:
HMG - Heavy pen with a DPS off: 1,875 (at its maximum RPM setting)
Maxigun vanilla - Medium pen with a DPS of- wait really? just.. 2000? (you gain a whole 125 damage over the HMG by both losing a backpack AND support weapon slot... ANDDDD vanilla behavior of having to take a stance to fire it witch i of course removed)
IT GENUINELY makes no sense and i won't deny SURE there is some more things to count like the maxigun not needing to reload but it honestly is not enough to deal with the lost of heavy pen making you unable to efficiently deal with armor like the HMG.
Basically this mod helps a LOT but i still think it now eats ammo EVEN faster than before but at least its better! and i highly recommend pairing with the maxigun free movement mod as it doesn't feel optional anymore.
Damage: from 80 to 90
Durable: from 18 to 23
RPM: from 1500 to 1600
This makes the DPS go from 2000 to 2400 (400+ damage together with a LOT better durable)
Durable DPS goes from 450 to 613 witch makes it better for most targets and probably the more noticeable change
Yapping:
I like the maxigun... BUT lets be real.. it has NOTHING against the cremator! this mods makes it much better DPS wise.
FUN FACT! the Maxigun and gatling sentry have the same caliber but a slightly different bullet (Maxigun is worst by a mile except velocity) witch i always thought of silly as it made the maxigun RPS not be than.. impressive? honestly the HMG felt like a better Maxigun than.. the maxigun? mostly because they are NOT that far off in damage?
Basically the stats go like this:
HMG - Heavy pen with a DPS off: 1,875 (at its maximum RPM setting)
Maxigun vanilla - Medium pen with a DPS of- wait really? just.. 2000? (you gain a whole 125 damage over the HMG by both losing a backpack AND support weapon slot... ANDDDD vanilla behavior of having to take a stance to fire it witch i of course removed)
IT GENUINELY makes no sense and i won't deny SURE there is some more things to count like the maxigun not needing to reload but it honestly is not enough to deal with the lost of heavy pen making you unable to efficiently deal with armor like the HMG.
Basically this mod helps a LOT but i still think it now eats ammo EVEN faster than before but at least its better! and i highly recommend pairing with the maxigun free movement mod as it doesn't feel optional anymore.