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(Balanced - Finally can compete ish with cremator) MAXIGUN has same stats as Gatling sentry v1

A Mod for Helldivers 2
(Balanced - Finally can compete ish with cremator) MAXIGUN has same stats as Gatling sentry akl_mod_preview_image
TLDR:

Damage: from 80 to 90
Durable: from 18 to 23

RPM: from 1500 to 1600

This makes the DPS go from 2000 to 2400 (400+ damage together with a LOT better durable)

Durable DPS goes from 450 to 613 witch makes it better for most targets and probably the more noticeable change

Yapping:

I like the maxigun... BUT lets be real.. it has NOTHING against the cremator! this mods makes it much better DPS wise.

FUN FACT! the Maxigun and gatling sentry have the same caliber but a slightly different bullet (Maxigun is worst by a mile except velocity) witch i always thought of silly as it made the maxigun RPS not be than.. impressive? honestly the HMG felt like a better Maxigun than.. the maxigun? mostly because they are NOT that far off in damage?

Basically the stats go like this:

HMG - Heavy pen with a DPS off: 1,875 (at its maximum RPM setting)

Maxigun vanilla - Medium pen with a DPS of- wait really? just.. 2000? (you gain a whole 125 damage over the HMG by both losing a backpack AND support weapon slot... ANDDDD vanilla behavior of having to take a stance to fire it witch i of course removed)

IT GENUINELY makes no sense and i won't deny SURE there is some more things to count like the maxigun not needing to reload but it honestly is not enough to deal with the lost of heavy pen making you unable to efficiently deal with armor like the HMG.


Basically this mod helps a LOT but i still think it now eats ammo EVEN faster than before but at least its better! and i highly recommend pairing with the maxigun free movement mod as it doesn't feel optional anymore.
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arthur murilo
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Version
v1
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arthur murilo

Members
Members
Sep 11, 2026
24
11
I was thinking of also changing the ammo capacity from 1000 to 2000 but i decided not to add currently, IDK to be honest and felt good for me but supply usage was heavy as i was spraying it while dashing and moving (pretty good kill counts too).

Mostly because i feel like the cremator has way more ammo economy if you conserve and use the fire dot (even spraying feels like it last a year and some days) together with the cremator LITERALLY melting heavies.
 

Hervoo

Members
Members
Oct 3, 2026
1
0
Massive thanks man! Id only wish it had bigger stagger and armor penetration
 

idinahui2

Members
Members
Sep 13, 2026
5
3
Maxingun needs more ammo and remove the restriction on movement while shooting. That's basically all it needs. Even the med armor penetration feels fine from a gameplay perspective. The ammo count in vanilla is too low; I think around 3,000 would be enough for adequate gameplay
 

arthur murilo

Members
Members
Sep 11, 2026
24
11
So, did you add the ability to move while firing in this mod?
Maxingun needs more ammo and remove the restriction on movement while shooting. That's basically all it needs. Even the med armor penetration feels fine from a gameplay perspective. The ammo count in vanilla is too low; I think around 3,000 would be enough for adequate gameplay
Just to answer your question but movement lock removal is a separate mod as this one just changes damage and RPM
 

amvonn2

Members
Members
Sep 3, 2026
31
24
This is still medium pen right?
Also vanilla, HMG another advantage is that it has a scope while maxigun doesn't