Sai changes by ME 0.1.4

A Mod for Helldivers 2
Sai changes by ME akl_mod_preview_image
HIHI this is my first ever mod for any game ever so bear with me a little, basically this mod is meant to slightly improve the Sai as imo (don't kill me) it is decently balanced

Changes and my reasoning:

- Bullet velocity upped to 300m/s from 100m/s
I did test it with 1300m/s which is what laser weapons like the double edge sickle and regular sickle use but for a close range gun it did just feel pointless

- Durable damage upped to 7
WOW almost double the base durable damage, both sickles have a durable damage of between 5 and 7 so to keep it inline with the other ballistic laser weapons it is no higher than these 2 though it is an increase of nearly double

- Added options to change firerate (600/700/800rpm) hold reload to choose
Mostly added as a way for people to sort of balance the gun more from what I changed, e.g wanting a slightly slower rpm to compensate for the bullet velocity (though i personally think 800 is more than enough


Things to note:

- From my very scientific testing, ergonomic and spread changes from attachments still work perfectly

- Options to change firerate are disabled when using the focus lens


Thanks for trying my mod if you do and feel free to give feedback!!

INSTALL:
- You should just be able to click add mod on arsenal and select the zip file

THANKS!!:
HD2Runtime ModBuilder by SkyeShade on github for making their amazing tool!!

REQUIRED MODS:
- HD2 Runtime (Place below this mod (not below Bingus))
- Bingus Shared Mod Loader (Place at the very bottom of mod load order on arsenal mm)
3.1 MB
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Uploaded by
Jasmira
Downloads
353
Comments
7
Views
2,525
First release
Last update
Platform
PC 
Version
0.1.4
Total Size
3.1 MB
Rating
5.00 star(s) 1 ratings

Uploaded by

  • 353
  • 2,525

Ratings

5.00 star(s) 1 ratings

JudgeTrippyGuy

Members
Members
Sep 22, 2026
7
2
I played around with a custom version I made where the heat build up was faster, but cooldown was also faster, with 600-800-1000rpm options, 200-300 projectile speed, and a very slight decrease to Horizontal an more than slight Vertical following a touch bit like a wider Trident, really enjoyed quick burst dps I feel the weapon was designed to be out the gate. (Also played around with lowering the damage of all laser based weapons, but adding Flame dot to keep it in line with Beam based weapons, quite strong, but quite fun)
 

SunGod1087

Members
Members
Sep 28, 2026
23
3
Great, cause the community glazes this like it's the best gun ever but no one can use it without a shield and rover lol.
 

Jasmira

Members
Members
Aug 30, 2026
4
1
Great, cause the community glazes this like it's the best gun ever but no one can use it without a shield and rover lol.
mhmhm like i only ever really use the sai on the bugs but i just end up running out of grenades if i dont have a supply backpack or no way to take out bile titans if i take nade launcher (maybe this is my sign to get that heavy pen grenade launcher)
 

Jasmira

Members
Members
Aug 30, 2026
4
1
I played around with a custom version I made where the heat build up was faster, but cooldown was also faster, with 600-800-1000rpm options, 200-300 projectile speed, and a very slight decrease to Horizontal an more than slight Vertical following a touch bit like a wider Trident, really enjoyed quick burst dps I feel the weapon was designed to be out the gate. (Also played around with lowering the damage of all laser based weapons, but adding Flame dot to keep it in line with Beam based weapons, quite strong, but quite fun)
ooo that does sound cool actually, i might give it a go myself if i get the time
 

SunGod1087

Members
Members
Sep 28, 2026
23
3
my only request is the accuracy be reigned in a bit so it's closer to the sickle. missing enemies I'm aiming at always feels terrible.