这是一个用于调整《绝地潜兵 2》敌人生成参数的模组。
默认按 F8 打开配置面板,可调整增援预算、巡逻数量、巡逻规模以及增援和巡逻冷却。
兼容CowboyBingus的ModBindingsMenu,在安装了此mod的情况下,默认F8按键会失效,你需要自行为Enemy Spawn Multiplier设置一个快捷键,否则无法打开本mod的面板
参数说明:
增援预算:拉烟的时候会游戏生成一个总价值,每一种怪都有不同的价值,拉烟刷怪把总价值耗尽之后这一波拉烟就会停止(如果了解过《植物大战僵尸》的刷怪机制的话会比较好理解),简单来说增加本数值会延长拉烟时间
巡逻规模:本项类似于增援预算,但作用于巡逻队
巡逻数量:理论可同时存在的巡逻队队伍数量
CD:拉烟和巡逻队的刷新CD 左侧CD更快,右侧原版速度
PS:过高的参数容易导致崩溃,尤其是巡逻规模和巡逻数量这两个,特别是在所有主线任务完成后,若将参数设置过高,请在主线快要完成时调低参数
This is a mod for adjusting enemy spawn parameters in Helldivers 2.
Press F8 by default to open the configuration panel, where you can adjust the reinforcement budget(for enemy), patrol count, patrol size, and reinforcement and patrol cooldowns.
Compatible with CowboyBingus's ModBindingsMenu. If that mod is installed, the default F8 key will be disabled. You will need to manually set a hotkey for Enemy Spawn Multiplier, otherwise you won't be able to open its panel.
And I'll add an English version in the next update.
Parameter Descriptions:
增援预算 (Reinforcement Budget): When a drop is triggered, the game generates a total value. Each enemy type has a different value. The drop stops once this total value is exhausted by spawning enemies (if you're familiar with the spawning mechanics in Plants vs. Zombies, it's pretty similar). Simply put, increasing this value extends the drop duration.
巡逻规模 (Patrol Size): Similar to the Reinforcement Budget, but applies to patrols.
巡逻数量 (Patrol Count): The theoretical maximum number of patrol squads that can exist simultaneously.
CD : The spawn cooldown for drops and patrols. The left side is faster, while the right side is vanilla speed.
Fast Corpse Decay (尸体快速消失): Ragdolls preserved
PS: Setting parameters too high can easily cause crashes, especially for Patrol Size and Patrol Count. Particularly after all main objectives are completed—if you plan to set high parameters, please lower them when the main mission is nearing completion.
默认按 F8 打开配置面板,可调整增援预算、巡逻数量、巡逻规模以及增援和巡逻冷却。
兼容CowboyBingus的ModBindingsMenu,在安装了此mod的情况下,默认F8按键会失效,你需要自行为Enemy Spawn Multiplier设置一个快捷键,否则无法打开本mod的面板
参数说明:
增援预算:拉烟的时候会游戏生成一个总价值,每一种怪都有不同的价值,拉烟刷怪把总价值耗尽之后这一波拉烟就会停止(如果了解过《植物大战僵尸》的刷怪机制的话会比较好理解),简单来说增加本数值会延长拉烟时间
巡逻规模:本项类似于增援预算,但作用于巡逻队
巡逻数量:理论可同时存在的巡逻队队伍数量
CD:拉烟和巡逻队的刷新CD 左侧CD更快,右侧原版速度
PS:过高的参数容易导致崩溃,尤其是巡逻规模和巡逻数量这两个,特别是在所有主线任务完成后,若将参数设置过高,请在主线快要完成时调低参数
This is a mod for adjusting enemy spawn parameters in Helldivers 2.
Press F8 by default to open the configuration panel, where you can adjust the reinforcement budget(for enemy), patrol count, patrol size, and reinforcement and patrol cooldowns.
Compatible with CowboyBingus's ModBindingsMenu. If that mod is installed, the default F8 key will be disabled. You will need to manually set a hotkey for Enemy Spawn Multiplier, otherwise you won't be able to open its panel.
And I'll add an English version in the next update.
Parameter Descriptions:
增援预算 (Reinforcement Budget): When a drop is triggered, the game generates a total value. Each enemy type has a different value. The drop stops once this total value is exhausted by spawning enemies (if you're familiar with the spawning mechanics in Plants vs. Zombies, it's pretty similar). Simply put, increasing this value extends the drop duration.
巡逻规模 (Patrol Size): Similar to the Reinforcement Budget, but applies to patrols.
巡逻数量 (Patrol Count): The theoretical maximum number of patrol squads that can exist simultaneously.
CD : The spawn cooldown for drops and patrols. The left side is faster, while the right side is vanilla speed.
Fast Corpse Decay (尸体快速消失): Ragdolls preserved
PS: Setting parameters too high can easily cause crashes, especially for Patrol Size and Patrol Count. Particularly after all main objectives are completed—if you plan to set high parameters, please lower them when the main mission is nearing completion.