Anti-Material Rifle AP5 Rework v1.3

A Mod for Helldivers 2
Anti-Material Rifle AP5 Rework akl_mod_preview_image
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donate to me on kofi below! helps me a ton with these mods but only do it if you think what i offer is worth it!
https://ko-fi.com/gfsggql

thankyou BONH_Akyla for extensive testing on multiple factions and for the screenshots showing it in action. ^
Join the discord to access my more experimental mods: https://discord.gg/B2uCAAk67e

Requires Bingus's Shared Loader

2 versions of this mod are available

APW-1-OVERWATCH version:
it outputs 900 damage at 200rpm with 7 magazines (4 round capacity per mag) and ap5 to boot.

APW-1-Anti-Tank-3-mags:
it now has 3 max magazines and ap5
26.3 KB
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gfsggq124
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Comments
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Views
11,751
First release
Last update
Platform
PC 
Version
v1.3
Rating
5.00 star(s) 7 ratings

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5.00 star(s) 7 ratings

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Latest updates

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    is there any need for a third version? what could that look like? suggestions are welcome in the...

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gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
315
163
a new configuration of this mod has been made available view the update-log for more information on stat differences, both are anti-tank / ap5
 

wertyuki

Members
Members
Sep 20, 2026
5
0
I only used Vanilla Plus Megapack v36 and Overwatch, and it still doesn't work. Plus, Overwatch is really resource-heavy, as seen through Watchdog.
MOD LAG WATCHDOG

last 31 s: frame 25.0 ms avg, stalls >= 50 ms: 0
slowest log write: 1 ms

mod ms/s worst
APW-1 Overwatch 145.7 8 ms
HD2 HUD+ 48.9 5 ms
consistent_vaulting 13.4 17 ms
arc_thrower_auto 5.8 2 ms
 

Forms of fear

Members
Members
Sep 13, 2026
25
2
I only used Vanilla Plus Megapack v36 and Overwatch, and it still doesn't work. Plus, Overwatch is really resource-heavy, as seen through Watchdog.
MOD LAG WATCHDOG

last 31 s: frame 25.0 ms avg, stalls >= 50 ms: 0
slowest log write: 1 ms

mod ms/s worst
APW-1 Overwatch 145.7 8 ms
HD2 HUD+ 48.9 5 ms
consistent_vaulting 13.4 17 ms
arc_thrower_auto 5.8 2 ms
yup i have same issue, the mod is too sensitive
 

vista12

Members
Members
Sep 28, 2026
5
0
i do think need the bullets in the mag should be up
 

Rambo034

Members
Members
Sep 30, 2026
3
0
ok so I thought I fixed it but every time I launch the game it drops the ammo count but its doing base game damage and only penetrating heavy armor I half to turn it off and back on like 9 times for it to start working and if I exit the game for any reason it stops working I tried uninstalling then reinstalling it and it worked until I quit the game its set to the highest priority I'm using the 7 mag version I tried the 3 mag version earlier still the same issue can't figure out what's wrong
 

SirJazz

Members
Members
Sep 30, 2026
29
12
I've run into plenty of freezes recently with the mod active... not big ones, but recurrent. heard I was supposed to share the datas, hopefully this can help. Recently I've gain a lot more stability by arranging and cleaning my mod setup, but this is one of the few that remains that still goes a bit wonky...

Mod Lag Watchdog report: - APW-1 Overwatch (mods/codex/apw1_overwatch)
Game build 6AB3B43F, Watchdog v0.18.0, 38 mods hook the update
Session: 61 min, 36 FPS average, 10 world changes
Cost: 74.1 ms/s average, 190.3 ms/s in the worst minute, worst frame 716 ms
Stalls it caused (150 ms+): 66 (737, 430, 374 ms)
Lua memory: 1.7 MB -> 3.7 MB, goes up and down
Helper units: none spawned
Update hook: hooked 1 time, not on top


I don't know if anything else can be done to improve it, so I leave this here and pray for the best... for the time being, I think I will have to put the Anti tank bullets back on the shelf. I miss them already. : (