• Important Notice: Please review our guidelines regarding cheating, game balancing, and mods for Helldivers 2. Read the full notice here before downloading or uploading mods.

Advanced Vehicle Pack 先进载具整合包 3.0.0 (I really made many revisions.

A Mod for Helldivers 2
Advanced Vehicle Pack 先进载具整合包 akl_mod_preview_image

先进载具整合包 Advanced Vehicle Pack 1.1.0​

坦克、FRV 和机甲的综合强化包,适用于《绝地潜兵 2》。整合包由三个模组组成,在 Arsenal / HD2 Mod Manager 里是三个独立开关,可以只开其中几个。
An all-in-one upgrade for tanks, FRVs and exosuits in Helldivers 2. Three mods in one package, each with its own switch in Arsenal / HD2 Mod Manager — enable only the parts you want.
ATTAdvanced Tank Turret 先进坦克炮塔3.3.0360° 炮塔、全座位镜头、双轴稳定、轨道弹种、风暴坦克火力强化与导弹锁定
360° turret, all-seat cameras, two-axis stabilizer, orbital shells, Maelstrom firepower and missile lock-on
ATHAdvanced Tank Hull 先进坦克车体0.11.0驾驶调校、智能悬挂、跳跃、装弹机、维修补给、装甲碾压、雷达、自爆、两栖、炮手驾驶 / 战备
Driving tune, smart suspension, jump, autoloader, repair & resupply, armor & crush, radar, self-destruct, amphibious, gunner driving / stratagems
EXOExo Dodge 机甲机动强化1.1.0机甲冲刺闪避与跳跃
Exosuit dash-dodge and jump
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开关 Switch​
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模组 Mod​
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版本 Version​
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简介 Summary​
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安装与前置 / Installation & Requirements​

  • 前置(必需):Bingus Shared Loader(BSL)或 Mod Dynamic Loader(MDL),二选一。 Required: Bingus Shared Loader (BSL) or Mod Dynamic Loader (MDL) — either one.
  • 可选: Optional:
    • Mod Options Menu(MOM):主菜单出现 MODS 页,所有设置都能在游戏里改,即时生效。 Adds a MODS page to the main menu; every setting can be changed in game and applies immediately.
    • Mod Bindings Menu(MBM):在 选项 > 键位 > MODS 页签里把任何功能绑到任意键盘键或手柄键。 Bind any feature to any keyboard key or controller button on Options > Keybinds > MODS.
    • 没装 MOM 时,设置读取 %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\ 下各模组自己的配置文件。 Without MOM, each mod reads its own settings file in %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\.
  • 启用前请移除以下独立模组,否则会两边抢同一份数据或同一个按键: Remove these standalone mods before enabling the pack, otherwise both sides fight over the same data or keys:
    • 本包三个模组的独立版 / standalone copies of the three mods in this pack;
    • Advanced Tank Camera、Tank Gun Stabilizer(已并入 ATT / merged into ATT);
    • Tank Jump、Tank electronic shifter、Vehicle Water Float、Seat Stratagem、Solo Vehicle Driver(已并入 ATH / merged into ATH);
    • 独立版 Maelstrom Missile Lock(已并入 ATT,同装时两份锁定会冲突)。 The standalone Maelstrom Missile Lock (merged into ATT; running both makes the two locks conflict).
    • Vehicle Self-Destruct 只在需要机甲自爆时保留,并把它的 FRV 和 Tank 选项设为 Disabled。 Keep Vehicle Self-Destruct only for exosuits, with its FRV and Tank options set to Disabled.
  • 联机:涉及游戏数据的效果(射速、弹匣、炮塔限位、自爆、两栖等)由主机决定,单人或自己做主机时最完整;轨道弹种默认只在单人游戏启用。 Multiplayer: effects that change game data (fire rate, magazines, turret limits, self-destruct, amphibious…) follow the host, so they are complete in solo play or when you host. Orbital shells are solo-only by default.

一、Advanced Tank Turret(ATT)3.3.0​

适用:TD-220 堡垒(Bastion)、TD-110 风暴(Maelstrom),镜头部分适用所有载具座位。MOM 分类:ADVANCED TANK TURRET(镜头部分是 ADVANCED TANK CAMERA)。 For: TD-220 Bastion and TD-110 Maelstrom; the camera part covers every vehicle seat. MOM category: ADVANCED TANK TURRET (camera: ADVANCED TANK CAMERA).

1. 360° 炮塔 / 360° Turret​

  • 主炮可以 360° 环转(游戏原版只能 ±20°),转速提高到 40°/s;俯仰范围和速度可调。 The main gun turns all the way round (the game allows ±20°) at 40°/s; pitch range and speed are adjustable.
  • 整个战斗室跟着炮一起转,不是只转一根炮管;风暴坦克的导弹井和烟雾发射器也跟着转。 The whole casemate turns with the gun, not just the barrel; on the Maelstrom the missile silos and smoke launcher turn along.
  • 兼容 Casemate Turrets 式的上下分模型: Works with split upper / lower tank models (as in Casemate Turrets):
    • 如果别的坦克模型 MOD 把炮塔做在炮单元里(例如 CT 或 BMPT-72 一类),ATT 会自动识别并继续提供 360° 炮塔,同时隐藏我们自己的战斗室,避免出现两个; If another tank model mod builds the turret into the gun unit (Casemate Turrets, BMPT-72 and the like), ATT detects it, keeps the 360° turret and hides its own casemate so only one is shown.
    • 如果别的模型 MOD 的战斗室固定在车体上,ATT 自动让出炮塔部分,避免炮管穿模,镜头功能照常。 If the other model's casemate is fixed to the hull, ATT hands the turret part over to avoid clipping; the camera features keep working.
  • 设置项 traverse_range、traverse_speed、elevation_* 和兼容选项 compat.split_fallback 都在 AdvancedTankTurret.ini 里。 traverse_range, traverse_speed, elevation_* and the compatibility switch compat.split_fallback are in AdvancedTankTurret.ini.

2. 全座位镜头 / All-Seat Cameras​

  • 所有载具座位(坦克、FRV、机甲、固定武器等)都能左右看满 360°,FOV 可调。 Every vehicle seat (tanks, FRVs, exosuits, emplacements…) can look a full 360°; FOV is adjustable.
  • 缩放:按住小键盘 + / −(或 MBM 里自己绑的键)拉远 / 拉近,距离会自动保存。 Zoom: hold numpad + / − (or your MBM keys) to move the camera out / in; the distance is saved.
  • 第一人称:坦克炮手位拉到最近时自动切到炮塔顶部的第一人称视角。 First person: zooming the tank gunner camera all the way in switches to a first-person view on the turret roof.
  • 炮手镜头高度:按住 PAGE UP / PAGE DOWN(可改成小键盘 8 / 2、HOME / END 或自定义)升高或降低,高度会保存。 Gunner camera height: hold PAGE UP / PAGE DOWN (or numpad 8 / 2, HOME / END, custom) to raise / lower it; the height is saved.

3. 双轴稳定器 + 自由视角 / Two-Axis Stabilizer + Free Look​

  • GUN STABILIZER:车身颠簸、转向时,主炮和同轴机枪保持指向,边开边打更稳。 The main gun and coaxial MG hold their aim in the world while the hull bumps and turns — fire on the move.
  • 自由视角:按住 Z(可改成 X / C / 鼠标侧键 / 左 Alt / 自定义)时,转动镜头不带动炮塔;松开后镜头回到炮口方向。 Free look: hold Z (or X / C / mouse side buttons / Left Alt / custom) to look around without turning the gun; release to snap back to the gun.

4. 堡垒轨道弹种 / Bastion Orbital Shells​

  • 堡垒炮手位按 1 / 2 / 3 / 4 切换四种炮弹(键位可改为小键盘 1–4、F5–F8 或自定义): In the Bastion gunner seat, 1 / 2 / 3 / 4 load one of four shells (or numpad 1–4, F5–F8, custom):
    • 1 标准弹 / Standard shell
    • 2 轨道燃烧弹:落点燃起火海 / Orbital napalm: sets the impact area ablaze
    • 3 轨道毒气弹:落点生成毒气云 / Orbital gas: leaves a toxic gas cloud
    • 4 轨道 EMS 弹:落点产生电磁眩晕区 / Orbital EMS: creates a stunning EMS field
  • 和标准弹共用主炮弹药;切换需要一次装填时间(SWITCH TIME 可调 25%–300%),屏幕下方显示当前弹种和环形进度,期间不能开火;装填中不能切换。 Uses the normal main-gun ammo. Switching takes one reload time (SWITCH TIME 25–300%); the loaded type and a progress ring are shown at the bottom of the screen, and the gun cannot fire meanwhile. No switching during a reload.
  • 默认只在单人游戏启用(SHELLS IN MULTIPLAYER),因为没装本模组的队友可能看不到轨道效果。 Solo only by default (SHELLS IN MULTIPLAYER), as teammates without the mod may not see the orbital effects.

5. 风暴坦克火力强化 / Maelstrom Firepower (MAELSTROM DOUBLE FIREPOWER)​

  • 转膛炮射速 ×2(1200 → 2400 发/分) / Rotary gun fire rate ×2 (1200 → 2400 rpm)
  • 转膛炮单弹匣 ×2(300 → 600 发) / Rotary gun magazine ×2 (300 → 600 rounds)
  • 导弹发射器 128 枚火箭(原版 10 枚) / Missile launcher holds 128 rockets (game: 10)
  • 只对开启后新呼叫的风暴坦克生效;关闭开关或模组时恢复原版数值。 Applies to Maelstroms called in afterwards; switching it or the mod off restores the game values.

6. 风暴坦克导弹锁定 / Maelstrom Missile Lock-On​

  • 像 FAF-14 Spear 一样锁定:炮手把敌人保持在准星附近 1 秒,即完成锁定。 Locks like the FAF-14 Spear: keep an enemy near the gun sight for 1 second to lock it.
  • 屏幕中心方框表示状态:白 = 搜索、黄 = 锁定中(下方进度条)、红 = 已锁定。 A centre bracket shows the state: white = searching, yellow = locking (progress bar), red = locked.
  • 锁定期间发射的导弹全部飞向被锁定的目标;没有锁定时,导弹照常跟随激光指示器。 Missiles fired while locked all fly to the target; without a lock they follow the laser designator as usual.
  • 可调 / Adjustable:
    • LOCKABLE TARGETS:最小可锁体型(小型及以上 / 中型 / 大型 / 仅巨型) / smallest lockable size (small and up / medium / large / massive only)
    • LOCK TIME:200–5000 ms
    • LOCK RANGE:40–600 m
    • LOCK CONE:1–15°
    • MISSILE LOCK MARKER:显示方框 / show the bracket

二、Advanced Tank Hull(ATH)0.11.0​

适用:TD-220、TD-110;FRV(M-102 两种、M-103 补给型、M-104 喷火型)有限支持,见本章末尾。只作用于本地玩家驾驶的那辆车,离座或关闭时全部恢复原值。MOM 分类:ADVANCED TANK HULL。 For: TD-220 and TD-110, with limited FRV support (both M-102s, M-103 Supply, M-104 Incinerator; see the end of this chapter). Only affects the vehicle you drive; everything is restored when you leave the seat or switch it off. MOM category: ADVANCED TANK HULL.

1. 驾驶调校 / Driving Tune​

FAST STEERING开 On转向响应更快、更跟手 / Quicker, more direct steering
INSTANT SHIFT开 On换挡没有离合延迟 / No clutch delay when shifting
TOP SPEED120%极速 100–150% / Top speed
DRIVING TURN120%行进中的转向角度 100–150% / Steering angle while moving
ENGINE POWER150%发动机扭矩 50–300% / Engine torque
GRIP100%履带抓地力 50–300% / Track grip
BRAKE GRIP BOOST160%刹车时额外抓地,100% = 关 / Extra grip when braking, 100% = off
CENTER OF GRAVITY−50 cm降低重心:转弯不易侧倾,急刹不易点头 / Lower centre of gravity: less body roll and nose-dive
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设置 Setting​
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默认 Default​
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说明 Description​
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2. 智能悬挂 / Smart Suspension​

每帧根据路况实时调节 / Adjusted every frame:
  • 渐进弹簧:小颠簸柔软,接近压缩到底时变硬。 Progressive springs: soft over small bumps, firm before bottoming out.
  • 自适应阻尼:撞击、落地等快速动作时阻尼自动变硬。 Adaptive dampers: firm up on hits and landings.
  • 主动车身调平:转弯、刹车、上下坡时加硬受压一侧,保持车身水平。 Active body leveling: stiffens the loaded side to keep the hull level in turns, braking and on slopes.
  • 弹簧刚度、渐进度、阻尼、自适应程度和调平强度都可以分别调整(0 = 关闭对应部分)。 Spring stiffness, progression, damping, adaptivity and leveling are all adjustable (0 = that part off).

3. 跳跃 / Jump​

  • 按 空格(可改成左 Alt / C / V / X / Z / 鼠标侧键 / 自定义)让坦克跳起,冷却 5 秒。 Press Space (or Left Alt / C / V / X / Z / mouse side buttons / custom) to make the tank hop; 5 s cooldown.
  • 高度 / Height:LOW 约 1.5 m / MEDIUM 约 4 m / HIGH 约 8 m,或 OFF。 LOW ≈ 1.5 m / MEDIUM ≈ 4 m / HIGH ≈ 8 m, or OFF.

4. 电动自动装弹机 / Electric Autoloader​

  • 炮手位主炮打空、还有备用弹匣时自动装填。 In the gunner seat, an empty gun with spare magazines reloads by itself.
  • 速度 / Speed:
    • MANUAL SPEED(默认):调用游戏自己的装填,和按 R 一样有动画和音效; MANUAL SPEED (default): the game's own reload, with animation and sounds, as pressing R;
    • 50% / 150% / 200%:直接按对应速度装填 / loads directly at that speed;
    • OFF:关闭 / off.
  • 不会出现游戏装填完成后多扣一个备用弹匣的问题。 No extra spare magazine is lost when the game's own reload finishes afterwards.

5. 自动维修与背包补给 / Auto Repair & Backpack Resupply​

  • AUTO REPAIR:坐在车里时,每 10 秒修复车体和部件一定比例的生命值(0–10%,默认 1%)。 While you are in the tank, it repairs this share of its health (hull and parts) every 10 s (0–10%, default 1%).
  • BACKPACK RESUPPLY:炮手位背着补给背包时,按补给键(默认 5,可改成 6 / G / H / T / 鼠标侧键 / 自定义)消耗一份补给,为坦克的炮补充 1/5 弹药。 In the gunner seat with a supply pack, the resupply key (default 5; or 6 / G / H / T / mouse side buttons / custom) uses one supply to give the tank guns one fifth of their ammo.

6. 装甲与碾压 / Armor & Crush​

  • HULL ARMOR LEVEL:DEFAULT 保持游戏原值;0–6 把车体所有部位设为该装甲等级(6 最重)。 DEFAULT keeps the game values; 0–6 sets every part of the hull to that armor level (6 = heaviest).
  • CRUSH LEVEL(−3 ~ +3):0 = 原版,只碾压小型敌人;+1 连中型一起碾压,+2 大型,+3 巨型;低于 0 什么都不碾。 0 = game (crushes small enemies); +1 also medium, +2 large, +3 massive; below 0 crushes nothing.

7. 迷你雷达 / Mini Radar​

  • 在坦克的任意座位都会在右下角显示圆形雷达,车头朝上;红点 = 敌人,绿点 = 地狱潜兵和 SEAF。 A round radar in the bottom right while you are in any tank seat, hull pointing up; red = enemies, green = Helldivers and SEAF.
  • 范围 0–300 m(0 = 关,默认 100 m),尺寸分小 / 中 / 大,背景透明度 20–100%;只读取数据,不改变游戏。 Range 0–300 m (0 = off, default 100 m), small / medium / large, background opacity 20–100%. Read-only: it changes nothing in the game.

8. 自爆 / Self-Destruct​

  • 在驾驶位或炮手位按住自爆键(默认 Backspace,可改成 Delete 或自定义)开始倒计时(3–30 秒,默认 10 秒),再按一次取消;在车里时 Backspace 不再打开设置菜单。 Hold the self-destruct key (default Backspace; or Delete / custom) in the driver or gunner seat to start a countdown (3–30 s, default 10 s); press again to abort. While you are in the tank, Backspace no longer opens the settings menu.
  • 爆炸规模 / Blast:HELLBOMB(默认 default)/ 500KG / 380MM / WRECK ONLY(只报废、不爆炸 / destroyed without an explosion)/ OFF。
  • 可设置炮手位能否触发(GUNNER CAN SELF-DESTRUCT);仅限主机或单人游戏。 Whether the gunner may trigger it is a setting (GUNNER CAN SELF-DESTRUCT). Host / single player only.

9. 两栖 / Amphibious​

  • 坦克和 FRV 进入深水后不再报废,而是漂浮在水面,可以用油门和方向键缓慢航行;仅限主机或单人游戏。 Tanks and FRVs are no longer wrecked in deep water: they float and can be driven slowly with throttle and steering. Host / single player only.

10. 炮手位战备 / Gunner-Seat Stratagems​

  • 坦克炮手位可以打开战备菜单输入代码,下一次左键从炮口发射准备好的战备,这一下不会开炮。 The stratagem menu works in the tank gunner seat; the next left click launches the ready stratagem from the muzzle instead of firing.

11. 炮手驾驶(内置 Solo Vehicle Driver 1.4.0)/ Gunner Driving (built-in Solo Vehicle Driver 1.4.0)​

  • 一个人也能开坦克:炮手位可以同时驾驶和开炮;FRV 包括 M-102 和 M-104 喷火型(M-103 补给型的炮手位没有武器,不支持)。 Drive solo: the gunner seat can drive and fire at the same time. Also on the M-102 and M-104 Incinerator FRVs (the M-103 Supply has no gunner weapon).
  • 开火键可在 MOM 选择(TANK FIRE KEYS),也可以在 MBM 绑定任意键;屏幕上显示弹药弧(AMMO ARCS)。 Fire keys are chosen in MOM (TANK FIRE KEYS) or bound in MBM; ammo arcs are shown on screen (AMMO ARCS).

12. TD-110 烟雾 / TD-110 Smoke​

  • 风暴坦克上,单人驾驶(炮手驾驶)时按 G(或 MBM 绑定的键)发射烟雾弹。 In the Maelstrom while driving solo, press G (or your MBM key) to fire the smoke launcher.

13. FRV 有限支持 / Limited FRV Support​

  • FRV(M-102、M-103、M-104)支持:跳跃、自爆(驾驶位)、两栖漂浮、炮手驾驶(M-102 / M-104)、全座位镜头。驾驶调校、悬挂、装甲、雷达等坦克专属功能不作用于 FRV。 FRVs (M-102, M-103, M-104) get jump, self-destruct (driver seat), amphibious, gunner driving (M-102 / M-104) and the all-seat cameras. Tank-only features (driving tune, suspension, armor, radar…) do not apply to FRVs.

14. 一键恢复默认 / Reset All to Defaults​

  • RESET ALL TO DEFAULTS:把 ATH 和内置 SVD 的全部设置恢复为默认值;MBM 里的按键绑定需要在键位页自己恢复。 Puts every ATH and built-in SVD setting back to default. MBM key bindings are reset on the Keybinds page.

三、Exo Dodge(EXO)1.1.0​

适用:所有机甲。MOM 分类:EXO DODGE。 For: every exosuit. MOM category: EXO DODGE.
  • 冲刺闪避(BOOST):移动时轻点冲刺键,机甲做一次侧步,并向移动方向滑出约 5 m;冷却 0.56 秒。 Boost: tap Sprint while moving for a sidestep and a ~5 m slide in that direction; 0.56 s cooldown.
    • 默认键 = 游戏自己的冲刺键(键盘和手柄通用),也可改成 Shift / 左 Alt / C / V / X / Z / 鼠标侧键 / 自定义。 Default key = the game's own Sprint (keyboard and controller); or Shift / Left Alt / C / V / X / Z / mouse side buttons / custom.
    • 按住 Ctrl 时不触发,避免在机甲里输入战备代码时误闪。 Holding Ctrl suppresses it, so typing stratagem codes in the suit does not dodge.
  • 跳跃(JUMP):站在地面时按空格起跳,约 4 m 高,冷却 1.5 秒;键位可改。 Jump: Space on the ground jumps about 4 m high; 1.5 s cooldown; key selectable.
  • 冲刺和跳跃可在 MOM 里分别开关;MBM 里有 EXOSUIT BOOST、EXOSUIT JUMP 两个绑定。 Boost and jump can be switched separately in MOM; MBM offers EXOSUIT BOOST and EXOSUIT JUMP bindings.

默认按键速查 / Default Keys​

镜头拉远 / 拉近 Camera out / in小键盘 Numpad + / −所有载具座位 Any vehicle seat
炮手镜头升高 / 降低 Gunner camera up / downPAGE UP / PAGE DOWN坦克炮手位 Tank gunner
自由视角(按住)Free look (hold)Z坦克炮手位 Tank gunner
标准 / 燃烧 / 毒气 / EMS 弹 Standard / napalm / gas / EMS1 / 2 / 3 / 4堡垒炮手位 Bastion gunner
导弹锁定 Missile lock准星对准目标 1 秒 Hold sight on target 1 s风暴坦克炮手位 Maelstrom gunner
坦克 / FRV 跳跃 Tank / FRV jump空格 Space驾驶位 Driver
背包补给 Backpack resupply5坦克炮手位 Tank gunner
自爆(按住 / 再按取消)Self-destruct (hold / press to abort)Backspace驾驶位 / 炮手位 Driver / gunner
TD-110 烟雾 TD-110 smokeG风暴坦克单人驾驶 Maelstrom solo driving
机甲冲刺闪避 Exosuit boost冲刺键(轻点)Sprint (tap)机甲 Exosuit
机甲跳跃 Exosuit jump空格 Space机甲 Exosuit
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功能 Feature​
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默认键 Default​
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位置 Where​
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所有按键都可以在 MOM 里改,或在 MBM 里绑定任意键盘键和手柄键。 Every key can be changed in MOM or bound to any keyboard key or controller button in MBM.


常见问题 / FAQ​

  • 装了别的坦克模型 MOD,炮塔还能 360° 吗? 炮塔做在炮单元里的上下分模型(如 Casemate Turrets、BMPT-72 一类)可以;战斗室固定在车体上的一体模型,ATT 会让出炮塔部分,只保留镜头等功能。 Does the 360° turret work with other tank model mods? Yes for split models that put the turret in the gun unit (Casemate Turrets, BMPT-72 and the like). With one-piece models whose casemate is fixed to the hull, ATT hands the turret part over and keeps the camera features.
  • 火力强化和炮塔限位为什么只对新呼叫的坦克生效? 这些是坦克生成时读取的数据,已在场的坦克保留原值。 Why do firepower and turret limits only apply to newly called tanks? Tanks read these values when they spawn; tanks already on the field keep theirs.
  • 联机时队友看到的效果一样吗? 数值类效果以主机为准;轨道弹种默认只在单人游戏启用。 Do teammates see the same thing? Value changes follow the host; orbital shells are solo-only by default.
  • 同一个功能有两个开关? 请确认已经移除“安装与前置”里列出的独立模组。 A feature shows up twice? Make sure the standalone mods listed under Installation are removed.
12.6 MB
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Uploaded by
M!ni$try0fSc!eиce
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Comments
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Last update
Platform
PC 
Version
3.0.0 (I really made many revisions.
Total Size
12.6 MB
Rating
5.00 star(s) 1 ratings

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  • 2,577

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LyraK

Members
Members
Sep 22, 2026
8
10
really hoping you add camera, elevation, traverse controls/limits/options so i can replace all my turret mods. because as it stands this won't eclipse the first tank turret mod.

but i can't just get rid of the advanced turret option, the ability to swap shells alone is better than everything else
 

LyraK

Members
Members
Sep 22, 2026
8
10
another thing, can you add better shell velocity to the bastion and less spread for it's HMG? that crap always pissed me off
 

Lvv233

Members
Members
Sep 24, 2026
48
5
为什么标题是3.0而我下载的是Advanced-Vehicle-Pack-1.1.0
 

M!ni$try0fSc!eиce

Members
Members
Sep 19, 2026
119
58
really hoping you add camera, elevation, traverse controls/limits/options so i can replace all my turret mods. because as it stands this won't eclipse the first tank turret mod.

but i can't just get rid of the advanced turret option, the ability to swap shells alone is better than everything else
To be honest, it's pretty difficult for me to add more elevation or traverse options, since I've been trying to keep the tanks somewhat realistic. Too much gun depression could also cause clipping issues with the tank's model.

But hey, I think that's part of the challenge! A good tanker should be able to find a favorable position and start firing, rather than just charging straight into a crowd of enemies.

(I'll admit, though, that does look pretty damn cool. And if you really want to do that, you could always try running them over instead. Equally cool!)

I believe in you, Helldiver! You got this!