Pick Your Bots / Bugs — Test 23
Customize the enemies you fight, with separate Automaton and Terminid mixes for patrols, reinforcements, guards, and POIs/outposts.Set a key to it first in mouse and keyboard, theres no default key assigned at first install
Do not use on SEAF cities, can crash.
Some units may not spawn in bugs due to them being not available (if you see ? marks, use operation reroller to get an eligible mission with that seed, for ex pouncers cant spawn on a bile seed mission, but other bugs (like hunters/stalkers/alpha commanders which are common) will replace the bile seed ( in this example)
Read the rules in the rules tab in the mod.
Build your own enemy mix
Set individual unit percentages for each spawn category. Faction weights save separately, so changing your Terminid mix won’t change your Automaton setup.Shared Master controls
Adjust reinforcement budgets and cooldowns, patrol counts, patrol sizes, patrol frequency, and corpse cleanup across factions.Automaton controls
- Additional reinforcement callers.
- Factory Strider reinforcement calls.
- Adjustable Factory Strider population limit.
- Disable Factory Strider production or select its output.
- Bot drop cost adjustments and extra patrol troopers.
Terminid controls
- Enable or disable Alpha Commander summons.
- Choose from 11 summon options, or randomize the choice per mission.
- Adjust bug breach costs.
- Allow Chargers, Stalkers, and Bile Titans to call breaches, with the small caller-cloud effect.
- Adjustable Titan/Dragonroach population cap and resume threshold, without stopping other bugs.
- Bug holes use your Guards selection subject to the hole’s supported spawning behavior.
- Selected nest guards use equalized affordable prices.
- Guards set the poi and nest guards and bug hole production choices