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Offensive stratagems overhaul 1.1.1

A Mod for Helldivers 2
Offensive stratagems overhaul akl_mod_preview_image
Yo what's up, today we have this silly little mod that makes railcannon strike wait 90 seconds instead of 180, cool right? Have fun with it, but be careful, you might die. This mod released just for the sake of having different mod variations, as i'm going to pack everything in one.


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No longer updated, check Total Arsenal Overhaul
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  • Eagle in general
    • Rearm time: 150 -> 120 sec
  • Eagle 110mm Rocket Pods
  • Durable damage: 600 β†’ 800
  • Standard damage: 600 β†’ 800
  • Uses per rearm: 3 β†’ 4
  • Cooldown: 15 β†’ 10 sec
  • Eagle 500kg Bomb
  • Explosion durable damage: 1500 β†’ 1800
  • Explosion standard damage: 1500 β†’ 1800
  • Direct durable damage: 2000 β†’ 2500
  • Direct standard damage: 2000 β†’ 2500
  • Explosion outer radius: 25 β†’ 30
  • Explosion inner radius: 10 β†’ 15
  • Eagle Airstrike
  • Explosion durable damage: 800 β†’ 1000
  • Explosion standard damage: 800 β†’ 1000
  • Explosion outer radius: 10 β†’ 14
  • Shockwave radius: 14 β†’ 16
  • Cooldown: 15 β†’ 12 sec
  • Eagle Cluster Bomb
  • Cooldown: 15 β†’ 12 sec
  • Eagle Gas Airstrike
  • Cooldown: 15 β†’ 12 sec
  • Eagle Napalm Airstrike
  • Explosion outer radius: 10 β†’ 14
  • Shockwave radius: 15 β†’ 16
  • Cooldown: 15 β†’ 12 sec
  • Eagle Smoke Strike
  • Uses per rearm: 2 β†’ 5
  • Cooldown: 15 β†’ 6 sec
  • Eagle Strafing Run
  • Cooldown: 15 β†’ 12 sec
  • Orbital Airburst Strike
  • Cooldown: 100 β†’ 70 sec
  • Orbital EMS Strike
  • Cooldown: 75 β†’ 60 sec
  • Orbital Gas Strike
  • Durable damage: 300 β†’ 500
  • Standard damage: 300 β†’ 500
  • Cooldown: 75 β†’ 70 sec
  • Orbital Gatling Barrage
  • Durable damage: 200 β†’ 250
  • Orbital Laser
  • Cooldown: 300 β†’ 240 sec
  • Orbital Napalm Barrage
  • Projectile 1 explosion outer radius: 10 β†’ 12
  • Projectile 2 explosion outer radius: 10 β†’ 11
  • Projectile 3 explosion outer radius: 10 β†’ 12
  • Orbital Precision Strike
  • Explosion inner radius: 4 β†’ 6
  • Explosion outer radius: 12 β†’ 16
  • Shockwave radius: 18 β†’ 20
  • Cooldown: 80 β†’ 70 sec
  • Orbital Railcannon Strike
  • Cooldown: 180 β†’ 90 sec
  • Orbital Smoke Strike
  • Cooldown: 75 β†’ 60 sec
  • Orbital Walking Barrage
  • Shells per salvo: 3 β†’ 4




Requires Bingus Shared Loader v18 or above



And HD2Runtime v0.30.3 or above (placed lesser priority than Bingus Loader)

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32.8 KB
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Uploaded by
D-Glitch
Downloads
603
Comments
14
Views
5,143
First release
Last update
Platform
PC 
Version
1.1.1
Total Size
32.8 KB
Rating
0.00 star(s) 0 ratings

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  • 5,143

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More mods from D-Glitch

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  • PC Energy-Based and Special weaponry overhaul

  • PC SMGs overhaul

  • PC Assault Rifles overhaul

Latest updates

  1. 1.1.1

    Because of eagle doesn't have 3 launches, i've increased it's blowing up radius, felt still not...
  2. 1.1.0

    It looks like Eagle-500kg was too good to be true, so it isn't true now. Eagle bomb 500 kg...

Desiderium

Members
Members
Oct 4, 2026
160
56
Touched everything that needed changes. Of course, not every change is good or needed, but i'm doing everything how i think is right. Napalm barrage is supposed to kill everything in it's zone, so why not make it a bit bigger (blasts themselves), since cooldown is pretty long'ish?
You don't have to defend your reasoning from these clowns. Just share your thoughts in the description or don't bother with these people. Keep cooking, love your mods.
 

D-Glitch

Modder
Modder
Members
Sep 27, 2026
314
120
You don't have to defend your reasoning from these clowns. Just share your thoughts in the description or don't bother with these people. Keep cooking, love your mods.
Though 3 eagle bombs might really have been too much I feel.
 

freXampl

Members
Members
Sep 26, 2026
2
0
Finally, eagle rocket pods are a viable option.