Could you tell me why do we have SMG in the game that is actually like a rifle, and even can't be 1 handed? I would change it but can't 
This mod was made in HD2Runtime ModBuilder, i hope i did it right with SMGs, feedback is welcome!
(Stats might not show up instantly in armory, so wait if you wanna see those better smgs)
Requires Bingus Shared Loader v18 or above
And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)
This mod was made in HD2Runtime ModBuilder, i hope i did it right with SMGs, feedback is welcome!
(Stats might not show up instantly in armory, so wait if you wanna see those better smgs)
- SMG-32 Reprimand
- Standard Damage: 140 -> 145
- Durable Damage: 32 -> 38
- Projectile Drag: 1.2 -> 0.6
- Projectile Velocity: 285 -> 530
- Magazine capacity: 25 -> 30
- Ergonomics: 55 -> 65
- Weapon Sway: 1.0 -> 0.9
- Recoil Drift Vertical: 40 -> 32
- Recoil Climb Vertical: 55 -> 45
- SMG-72 Pummeler
- Status Type: Stun medium -> Stun large
- Stun Status Strength: 2 -> 3.5
- Durable Damage: 17 -> 20
- Standard Damage: 85 -> 90
- Projectile Drag: 1.2 -> 0.8
- Fire Rate: 475 -> 500
- Spare and supply mags: 7 -> 8
- SMG-37 Defender (unable to change mostly)
- Spare and supply mags: 7 -> 8
- SMG/FLAM-34 Stoker
- Durable Damage: 30 -> 32
- Projectile Drag: 1.2 -> 0.8
- Spare and supply mags: 6 -> 7
- Projectile Mass: 15 -> 9
- Projectile Velocity: 285 -> 405
- MP-98 Knight
- Standard Damage: 90 -> 110
- Durable Damage: 18 -> 33
- Projectile Drag: 1.2 -> 0.8
- Magazine capacity: 50 -> 70[small], 70 -> 90[big]
- Spare and supply mags: 7 -> 8[small], 5 -> 6[big]
- Projectile Mass: 7 -> 6
- Projectile Velocity: 375 -> 425
- Fire Rate Selector Modes: 1380 -> 1000, 1380, 1650
- SMG-203 Gallant
- Standard Damage: 65 -> 90
- Projectile Drag: 1.2 -> 0.8
- Magazine capacity: 50 -> 70[small], 70 -> 90[big]
- Spare and supply mags: 7 -> 8[small], 5 -> 6[big]
- Fire Rate Selector Modes: 1380-> 1000, 1380, 1650
- StA-11 SMG (same projectile as MP-98 Knight)
- Standard Damage: 90 -> 110
- Durable Damage: 18 -> 33
- Projectile Drag: 1.2 -> 0.8
- Projectile Mass: 7 -> 6
- Projectile Velocity: 375 -> 425
- Spare and supply mags: 7 -> 9
- Weapon Sway: 0.7 -> 0.9
- Fire Rate Selector Modes: 1050 -> 886, 1100
- M7S SMG
- Standard Damage: 90 -> 100
- Durable Damage: 18 -> 26
- Projectile Drag: 1.2 -> 0.6
- Spare and supply mags: 7 -> 8
- Armor Penetration Upon Direct Hit: 2 -> 3
- Fire Rate: 872 -> 900
Requires Bingus Shared Loader v18 or above
And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)