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SMGs overhaul 1.1

A Mod for Helldivers 2
SMGs overhaul akl_mod_preview_image
Could you tell me why do we have SMG in the game that is actually like a rifle, and even can't be 1 handed? I would change it but can't :(

This mod was made in HD2Runtime ModBuilder, i hope i did it right with SMGs, feedback is welcome!

(Stats might not show up instantly in armory, so wait if you wanna see those better smgs)

  • SMG-32 Reprimand
    • Standard Damage: 140 -> 145
    • Durable Damage: 32 -> 38
    • Projectile Drag: 1.2 -> 0.6
    • Projectile Velocity: 285 -> 530
    • Magazine capacity: 25 -> 30
    • Ergonomics: 55 -> 65
    • Weapon Sway: 1.0 -> 0.9
    • Recoil Drift Vertical: 40 -> 32
    • Recoil Climb Vertical: 55 -> 45
  • SMG-72 Pummeler
    • Status Type: Stun medium -> Stun large
    • Stun Status Strength: 2 -> 3.5
    • Durable Damage: 17 -> 20
    • Standard Damage: 85 -> 90
    • Projectile Drag: 1.2 -> 0.8
    • Fire Rate: 475 -> 500
    • Spare and supply mags: 7 -> 8
  • SMG-37 Defender (unable to change mostly)
    • Spare and supply mags: 7 -> 8
  • SMG/FLAM-34 Stoker
    • Durable Damage: 30 -> 32
    • Projectile Drag: 1.2 -> 0.8
    • Spare and supply mags: 6 -> 7
    • Projectile Mass: 15 -> 9
    • Projectile Velocity: 285 -> 405
  • MP-98 Knight
    • Standard Damage: 90 -> 110
    • Durable Damage: 18 -> 33
    • Projectile Drag: 1.2 -> 0.8
    • Magazine capacity: 50 -> 70[small], 70 -> 90[big]
    • Spare and supply mags: 7 -> 8[small], 5 -> 6[big]
    • Projectile Mass: 7 -> 6
    • Projectile Velocity: 375 -> 425
    • Fire Rate Selector Modes: 1380 -> 1000, 1380, 1650
  • SMG-203 Gallant
    • Standard Damage: 65 -> 90
    • Projectile Drag: 1.2 -> 0.8
    • Magazine capacity: 50 -> 70[small], 70 -> 90[big]
    • Spare and supply mags: 7 -> 8[small], 5 -> 6[big]
    • Fire Rate Selector Modes: 1380-> 1000, 1380, 1650
  • StA-11 SMG (same projectile as MP-98 Knight)
    • Standard Damage: 90 -> 110
    • Durable Damage: 18 -> 33
    • Projectile Drag: 1.2 -> 0.8
    • Projectile Mass: 7 -> 6
    • Projectile Velocity: 375 -> 425
    • Spare and supply mags: 7 -> 9
    • Weapon Sway: 0.7 -> 0.9
    • Fire Rate Selector Modes: 1050 -> 886, 1100
  • M7S SMG
    • Standard Damage: 90 -> 100
    • Durable Damage: 18 -> 26
    • Projectile Drag: 1.2 -> 0.6
    • Spare and supply mags: 7 -> 8
    • Armor Penetration Upon Direct Hit: 2 -> 3
    • Fire Rate: 872 -> 900

Requires Bingus Shared Loader v18 or above



And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)

358.1 KB
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Uploaded by
D-Glitch
Downloads
375
Comments
15
Views
1,595
First release
Last update
Platform
PC 
Version
1.1
Total Size
358.1 KB
Rating
5.00 star(s) 1 ratings

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  • 375
  • 1,595

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5.00 star(s) 1 ratings

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Latest updates

  1. 1.1

    Changed values a little bit, nothing interesting

any name you wish.

Members
Members
May 23, 2026
14
4
Could i kindly ask for just 10 or 5 more bullets for the Reprimend? Not much of a reason for that, i just wanted it to have 30 bullets or a little more.
 

D-Glitch

Members
Members
Sep 27, 2026
39
13
Could i kindly ask for just 10 or 5 more bullets for the Reprimend? Not much of a reason for that, i just wanted it to have 30 bullets or a little more.
It is 30, unfortunately i didn't notice that it's not shown here (I make those weapon change charts by AI)
 

SunGod1087

Members
Members
Sep 28, 2026
11
2
my main thing is I wish the SMGS fired faster. like thats what smgs are known for and the defender is so slow.
 

D-Glitch

Members
Members
Sep 27, 2026
39
13
my main thing is I wish the SMGS fired faster. like thats what smgs are known for and the defender is so slow.
Yeah, but funnily enough, Defender is the only one among them all that I am unable to change, only mags and this is it. But still, there are fast-firing and out there, I tried making them cool, and you can try them out.
 

Bean-Burr

Members
Members
Sep 25, 2026
2
0
as a las diver. i patiently wait for the las guns next lol
 

ducanhle123

Members
Members
Oct 4, 2026
1
0
Hey, can I change some of the values in the file to fit my vision? Kinda want to twist the ammo value of some SMGs to mess around with
 

gregos

Members
Members
Sep 23, 2026
5
2
Hi,thanks for putting in the work to bring these babies up to standard. could you decrease the abysmal Reprimands reload time i mean SMGs should be the champions of CQC and when you run the reprimand there is a 50% chance that while reloading either the enemy kills you or death of old age gets your ass.
 

D-Glitch

Members
Members
Sep 27, 2026
39
13
Hi,thanks for putting in the work to bring these babies up to standard. could you decrease the abysmal Reprimands reload time i mean SMGs should be the champions of CQC and when you run the reprimand there is a 50% chance that while reloading either the enemy kills you or death of old age gets your ass.
Sadly can't speed up reload for most of the weapons in this game. Only those that have different mag options can be changed.
 

D-Glitch

Members
Members
Sep 27, 2026
39
13
Hey, can I change some of the values in the file to fit my vision? Kinda want to twist the ammo value of some SMGs to mess around with
Well.. That would be convenient if you could do that easily, but i think you won't be able to do that clean. I'm not an expert at this so you should look up somewhere else, but from my experience here's this project file that is used for ModBuilder, you can change values there, and after export there are now addon lua file (which can be nicely changed) and mod patch files that i'm not familiar with.
So if you can change some values in the code of addon lua file, feel free to!
 

Ai Mango Joe

Members
Members
Oct 3, 2026
2
2
Do you intend on creating a mod to buff Energy Weapons, Marksman and Support Weapons? I'm reallyyy looking forward to a buff to Censor and C4 :)