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Smarter SEAF 1.0.4

A Mod for Helldivers 2
Smarter SEAF akl_mod_preview_image
Smarter SEAF
They shoot bugs. Not you.

Smarter SEAF gives the SEAF soldiers a new brain. They stop shooting through you, stop wasting their one EAT on small bugs, and go for the enemies you ping.

Features
  • Friendly Fire Safety: a SEAF soldier holds fire while you, a teammate, one of your sentries, another SEAF soldier or a civilian is in his line of fire, and picks another enemy instead. He also holds fire while his gun is pointed at a friend when he's staggered or getting up, so he doesn't spray bullets across his squad. The option chooses who is protected: Helldivers and other troopers, Only helldivers or Only other troopers.
  • Armor Intelligence: soldiers know what their guns can hurt. Armor they can't get through is left for later while there's something else to shoot; with nothing else around, they shoot it anyway. Specialists save their one EAT for heavy enemies (Chargers, Behemoths, Bile Titans, Impalers, Hulks, tanks, Factory and War Striders, Harvesters, Dragonroaches, Vox Engines and emplacements) and for structures it can destroy (fabricators, bug holes, Shrieker Nests, Spore Spewers, Gazers, Lightning Spires, Warp Gateways), never for Stalkers, Alpha Commanders, Devastators, Scout Striders, Leviathans or Hive Lords. Nobody wastes ammo on a Detector Tower they can't damage.
  • Ping Targeting: soldiers within 50 m of you go for the enemy you ping, for up to 20 seconds, if they can see it and hurt it. Soldiers farther away keep fighting their own fight.
  • No shooting the dead or the unseen: a soldier moves on the moment his target dies or goes out of sight.
  • Light on your PC: the brain runs about a tenth of a millisecond per frame on average, and a little more for a couple of seconds when a new squad drops in near you.

Options (Arsenal / HD2 Mod Manager)
  • Smarter SEAF: the core. Keep this on.
  • Friendly Fire Safety: Helldivers and other troopers, Only helldivers or Only other troopers. Turn off at your own risk: they will fire through anyone, as in the base game.
  • Armor Intelligence: turn off to leave targets to the game.
  • Ping Targeting: turn off to leave your pings alone.
Each part keeps working when another is turned off.

Requirements
Bingus Shared Loader v19 or newer, last in the load order.

Install / update
  1. Install Bingus Shared Loader v19 or newer.
  2. Add Smarter-SEAF-1.0.4.zip in Arsenal or the HD2 Mod Manager and check the options you want.
  3. Purge, then Deploy (always both, every time you install or update), then restart the game.

Compatibility
  • Only the SEAF soldiers run by your game are changed: when you host or play solo. When you join someone else's game, their game runs the soldiers.
  • Works alongside Smarter Guard Dogs & Sentries.
  • Don't combine it with other mods that change SEAF soldier targeting.

Known limitations
  • Host only: the mod changes only the SEAF soldiers your own game runs, so it works when you host or play solo. When you join someone else's game, their game runs the soldiers and the mod leaves them alone.
  • The game still decides when to shoot and where to walk. The mod only steers who a soldier may target, so a soldier blocked by a friend waits for a clear line rather than stepping aside.
  • Line of sight updates about twice a second, so a soldier may briefly fire at cover or hesitate as enemies duck in and out of view.
  • Grenades and mines aren't steered.
  • After a game update the mod finds what it needs in the game's code again and remembers it for that game version. A part only switches itself off (changing nothing) when an update changes something it relies on, and the log says which.

How it works
It doesn't alter any game data. It's a Lua addon built on the Smarter Guard Dogs & Sentries engine: the game's own soldier AI stays in charge, and the mod only hides the enemies a soldier shouldn't shoot from his list and asks him to pick again. No DLLs, no patched game code.

Troubleshooting
Attach SmarterSEAF.log to your bug report. You'll find it in %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs (paste that into the File Explorer address bar and press Enter).

Source code
GitHub: Th3chef/Smarter-SEAF (bug reports welcome there too).

Support
All my mods are free and always will be. If you'd like to help me keep them working and build new ones, you can support me on Patreon.

Thank you for diving with me!

Credits
CowboyBingus for Bingus Shared Loader. Armor values: Helldivers Wiki.
894.1 KB
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Uploaded by
chfb
Downloads
1,855
Comments
29
Views
7,251
First release
Last update
Platform
PC 
Version
1.0.4
Total Size
894.1 KB
Rating
5.00 star(s) 5 ratings

Uploaded by

  • 1,855
  • 7,251

Ratings

5.00 star(s) 5 ratings

More mods from chfb

  • PC Chef Shared Loader

  • PC Treasure Radar

  • PC Treasure Map

  • PC Charge Warning

  • PC Smarter Guard Dogs & Sentries

Latest updates

  1. Smarter SEAF 1.0.4

    EATs only on heavy enemies: specialists now only fire their one EAT at Chargers, Behemoths, Bile...
  2. Smarter SEAF 1.0.3

    Faster: the mod does much less work for each soldier. What it reads from the game is read once a...
  3. Smarter SEAF 1.0.2

    Fixed: soldiers could shoot you while staggered, getting up or swinging their gun around. To...

Pinned comment

Pinned by the author.

chfb

Modder
Modder
Members
Sep 11, 2026
240
253
FAQ - does this still work?

Does this mod work after the October 20 update?

Not in the live game. Since update 7.2.0 the game runs plain Lua 5.1, and Lua mods can't read or write game memory anymore. This mod was built on that.

Can I still play with it?
Yes, in HellForge! It runs the older game build offline and loads Lua mods just like before. You don't have to wait for a port:
1. Get HellForge (0.1.8 or newer).
2. On its Mods page, add Bingus Shared Loader and this mod's zip (plus Mod Options Menu if the mod uses it).
3. Tick the options you want, same as in your mod manager, and play.
Lua mods are client-side in HellForge, so only you need them.

Is there an update coming for the live game?
Not right now, because what the mod does isn't possible there at the moment. But I'm not giving up on it! If the game ever opens Lua back up, or a new way to do this shows up, I'll update this mod as soon as I can. Keep an eye on this page. Until then, HellForge is the way to play it.

Can Chef Shared Loader or Bingus Shared Loader fix it for the live game?
No. It's the game that changed, not the loader. No loader can bring memory access back.

What should I do with it in the live game?
Disable it in your mod manager, then Purge and Deploy. It won't do anything there anyway.

Do any of your mods still work in the live game?
Yes. My mods that don't use Lua (like Better Bubble Shields and Charge Warning) work as normal. Treasure Radar runs on my Chef Shared Loader.

Thanks for all the support on this one!
 

林风1

Members
Members
Oct 17, 2026
1
0
这个可以使误伤到seaf后不再收到380的攻击吗?
Will this prevent 380 from attacking me after I accidentally hit SEAF?
 

Peakville

Members
Members
May 22, 2026
2
0
10/10 mod all the seaf survive each other and become useful
 

Armageddon

Members
Members
Sep 22, 2026
14
1
Stuff like this should be in vanilla, i mean come on...
 

chfb

Modder
Modder
Members
Sep 11, 2026
240
253
After the recent update with EAC, I simply ask for some patience, as the Bingus Loader gets updated and/or other mediums, for the script to run, exist. Once an avenue is available, this mod will be updated (if any is really needed) and will function with additional features continuing to be added (including some I was already working on before this update)
 

chfb

Modder
Modder
Members
Sep 11, 2026
240
253
FAQ - does this still work?

Does this mod work after the October 20 update?

Not in the live game. Since update 7.2.0 the game runs plain Lua 5.1, and Lua mods can't read or write game memory anymore. This mod was built on that.

Can I still play with it?
Yes, in HellForge! It runs the older game build offline and loads Lua mods just like before. You don't have to wait for a port:
1. Get HellForge (0.1.8 or newer).
2. On its Mods page, add Bingus Shared Loader and this mod's zip (plus Mod Options Menu if the mod uses it).
3. Tick the options you want, same as in your mod manager, and play.
Lua mods are client-side in HellForge, so only you need them.

Is there an update coming for the live game?
Not right now, because what the mod does isn't possible there at the moment. But I'm not giving up on it! If the game ever opens Lua back up, or a new way to do this shows up, I'll update this mod as soon as I can. Keep an eye on this page. Until then, HellForge is the way to play it.

Can Chef Shared Loader or Bingus Shared Loader fix it for the live game?
No. It's the game that changed, not the loader. No loader can bring memory access back.

What should I do with it in the live game?
Disable it in your mod manager, then Purge and Deploy. It won't do anything there anyway.

Do any of your mods still work in the live game?
Yes. My mods that don't use Lua (like Better Bubble Shields and Charge Warning) work as normal. Treasure Radar runs on my Chef Shared Loader.

Thanks for all the support on this one!