Sterilizer Buff 1.1.0

A Mod for Helldivers 2
Sterilizer Buff akl_mod_preview_image
This mod edits a few of the sterilizer's stats in order to make it better and more b̵̢̧̨̼̥̌͊̊̌́̔̂͝ä̴̧̤̺͓̜͚̯͙̦̱̠̺́̆̈́͛̏́́̈́̔̇͜͝͠l̷̢͕͖̳̙̗̆̈́͑̑̎̄̎̾̋͒̎͋̓̚͝ͅa̷̜̮͍͙͕̘̭̫͊͐̈̌͜͜ͅñ̷͎̣̟̮̼̬̬̼̩͓̭͑c̶̡̪̣̣̯̟͕̭͍̘͓͆̆̿̂e̷̢͇̒̿d̴̢̨̨͈͉̬̻͕̺̲̪͇͚̗̘̽̋̄̚͝. The changes are as follows:

Vertical Climb Recoil (How much gun go up when firing): 5 > 20

Capacity (Ammo per tank): 125 > 100

Spare Magazines: 4 > 6

Standard Damage: 1 > 20

Durable damage: 1 > 7

Stagger: 10 > 25

Added the "slowed" and "acid storm" status effects

I attempted to not just make it a flamer but green. I took a bit of inspiration from the Tox-13 from the first game, which is why I made a few of the changes that I did, mainly the ammo and damage. Most of the damage is gonna be coming from the actual spray part, with the gas being a cool bonus. Me personally, if I got sprayed in the face with corrosive gas that had the ability to liquify my delicate tissue, I think I would at the very least be slowed down. And yes, gas is corrosive in the context of HD2, for said context, here's the description of the sterilizer and the orbital gas strike:

Sterilizer:
Atomizes caustic chemicals into a fine mist that liquifies sensitive electronics and tissues. Blinds and slows most enemies.

Orbital Gas Strike:
A projectile which releases a cloud of corrosive gas, harmful to both organic and robotic lifeforms.

"But Wrench!" I hear you typing angrily, "The sterilizer doesn't need allat and it ruins my immersion and it gets rid of the delicate balance of teh video gaem and aopiwhjmgcpoie oiwerjgpwoeiujgcopwijcmg,pwoibjt, cjaaohjniouhnrecofi7auhwgmfcoiuwqghmernoiuhseioungtyhsdiuvm,ysh,diuyvhs!!!!!!!!111!!11!1!one!!!!"

My response is to go change it yourself, there's plenty of stat editors you can use to do so! This is just what I think it needs to at the very least be something worth bringing.

If you like the mod, I would love to hear feedback, this is the first time I've tried to balance something. Plus, ever since the eagle gas strike got added, the orbital gas has felt a little obsolete in my opinion. If anyone wants to see a rebalance of that...well uhhh...just ask?

REQUIREMENTS: Bingus Shared Loader v15+ / API 1 and HD2Runtime 0.31.0+

Something something don't use in public lobbies. Made with HD2Runtime editor.
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Wrench
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Platform
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Version
1.1.0
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Latest updates

  1. Sterilizer buff (now with the acid storm debuff!)

    I added le acid storm debuff to the sterilizer now, have fun! ^v^

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Wrench

Members
Members
May 31, 2026
2
2
I'll try to learn how to make a version that has the acid rain effect when I have the time. I uh...didn't really b̶̜͔̺͚͉̗̻̰͚̦͕̯̬͉̙́̈́́͌̐̀̄͛̓̈́̉̂̈a̷̢̮͈̟̥̤̘̗̫͉͓̥̠̰̱̩̳̜͉͖͛͊͌̍̌͊̊͐͌̋͋̚͘͜l̶̘̺͍̰̜͈̘̺͆̎͑͛̋̉͜ͅa̶͕̪̲̬̠̠̯̲͈͉̼͔̠͈̅͋͐̑̇̈̿̌͐̽̇͗͛̈́̕n̸̡̳̜̯̺̱̥̭̣͍̬̥̻̞̖̈ͅͅc̷̡̱͖̜̪͔̱̮͈̖̪̱̥͉̩̠̲̪̦̠͖̪̫̲̲͉̿̅̾͆͜ͅͅę̶̣̪̲̲̬̺̝̮̙̔̅̓̔̿̃͛̉͑̍̓̋̔̌͋͗̍͘͝it with the acid rain debuff in mind, so it has the potential to make the green flamer ủ̴̧̦͔̓̌n̸̛̘̩̼̍͗b̸̤͚̘̼̂̀̓͝͝a̶̤͙͇̺̅l̴͙͊a̶͉͕̗͎̅̉̈́͝n̷̠͔͖̉͝c̷͕͍̯̼̭͌̉̓é̸̳̭̽d̶̰̳̯̆ but I'll see what I can cook ^ ^

Edit: I did it fellas, turns out I was just blind and didn't see the bright ACID STORM status, It's on there now!
 
Last edited:

Kai556

Members
Members
Sep 27, 2026
25
4
How long is the acid storm effect? Also wondered does it only work when your the host? Curious on that.
 

Kai556

Members
Members
Sep 27, 2026
25
4
Just feels like it's only 5 or 10 seconds it's a little short.