• Credit Cards Now Supported!

    Help keep AyakaMods servers running. You can now purchase Premium securely using credit cards via Patreon.

    🔥 Lifetime Premium is available for a limited time! Offer Expires November 9th, 2026.


    Get Premium & Support Us
  • Hellforge Game Category Added: https://ayakamods.com/threads/hellforge-game-category-added.55819/

Ordnance - Lightweight Mod Manager which Does It All 0.4.7

A Mod for Helldivers 2
Ordnance - Lightweight Mod Manager which Does It All akl_mod_preview_image
  • ordnance_ui.png
    ordnance_ui.png
    248.7 KB · Views: 46

Ordnance — Helldivers 2 Mod Manager​

Ordnance is a Helldivers 2 mod manager for the game after the October 2026 Easy Anti-Cheat update. It merges every enabled mod — stat-plan .dl_bin edits and regular mods alike — into one sealed swap with a single native boot script which supports Chef's, Rat's, and Boot Mod Loader mods. One deploy, everything enabled: no load-order guessing, no running a merger alongside a manager. Ordnance does it all.

Home: https://github.com/Cavadus/ordnance

Main features​

  • One sealed swap — every enabled mod merges into a single, conflict-resolved .dl_bin set; when two mods edit the same field, the later one wins.
  • One boot script — a single native boot loader compatible with Chef's, Rat's, and Boot Mod Loader deployed last so it's the script the game runs.
  • Stat-plan edits in Rust — no Python/numpy runtime. Stat-plans are self-describing, so table layouts live author-side, not in the manager.
  • Import from your current mod manager — one-click import from HD2 Arsenal and Echelon, plus the older HD2 mod manager, Vortex, and your Downloads folder, with names, on/off state, and options intact.
  • Automatic update checking — checks every mod against its source: AyakaMods, GitHub, GameBanana, ModWorkshop, and Nexus Mods.
  • One-click downloading — updates from GitHub, GameBanana, and ModWorkshop download and install in place.
  • Automatic downloading (opt-in) — with automatic checks on, those direct updates download and install themselves, no per-mod click. Never touches Nexus Mods.
  • One-click installs from the browser — the free extension drops an Install with Ordnance button on Nexus Mods, AyakaMods, ModWorkshop, GameBanana, and GitHub, so a mod page hands the file straight to Ordnance — logged-in-only downloads included. It ships on the same GitHub release page as the app.
  • Lenient installs — hand-written manifest.json files (slug Guids, missing Guids) install instead of erroring out.
  • Loader conflict detection — flags a boot loader that would fight another mod.
  • Profiles and categories — profiles live in the sidebar with avatars; categories group your mods into a collapsible list.
  • Image previews and versions — thumbnails load (hidden .jpgs folders included), and every mod row shows its version.

Installation​

  1. Download for your OS from the latest GitHub release: Windows installer or portable zip; Linux .deb, .rpm, AppImage, or tarball.
  2. Point Ordnance at your Helldivers 2 installation.
  3. Install your mods, enable them, and Deploy — one sealed swap, one boot script.
  4. Optional: load the browser extension (Chrome or Firefox, unpacked) for Install with Ordnance buttons on mod pages.

Requirements​

  • Helldivers 2 (current version).
  • Windows 10/11, or Linux with WebKitGTK 4.1 for the binary builds.

Shout outs​

Thanks to every mod author whose work Ordnance merges, and to the Democracy Defender Mod Manager project this manager grew out of. Ordnance is MIT-licensed, with attribution to the Apache-2.0 upstream projects it derives from.

IF YOU GIVE A crap
External file
Log in or sign up to download
Uploaded by
Cavadus
Downloads
171
Comments
24
Views
3,391
First release
Last update
Platform
PC 
Version
0.4.7
Rating
5.00 star(s) 1 ratings

Uploaded by

  • 171
  • 3,391

Ratings

5.00 star(s) 1 ratings

More mods from Cavadus

  • PC JAR-5 Dominator - Rechambered

  • PC RefScan - HD2 Memory Census

Latest updates

  1. UI, QoL Enhancements & More Boot Loader Work

    Changelog 0.4.7 New In-game menu has two panes and takes the mouse. Mods are on the left...
  2. Loaders, Loaders, Loaders

    Changelog 0.4.6 Fixed Rat loader calls now run on Ordnance's own boot. Armor Transmog opens...
  3. Boot Loader Fix

    0.4.5 Changelog Fixed Fixed a mod loader compatibility issue which prevented Chef mods from...

Cavadus

Modder
Modder
Members
Sep 15, 2026
64
31
0.4.5 Changelog

Fixed

  • Fixed a mod loader compatibility issue which prevented Chef mods from properly rendering in the player's GUI.
 

Cavadus

Modder
Modder
Members
Sep 15, 2026
64
31
Changelog 0.4.6

Fixed

  • Rat loader calls now run on Ordnance's own boot. Armor Transmog opens with F8 without installing Rat.
  • A mod that only mentions Chef Shared Loader is deployed again instead of being dropped as a loader.
  • Bare Vector3 calls work.
  • Public Chef, Rat, and Boot Mod Loader calls are covered by a contract test.
 

Cavadus

Modder
Modder
Members
Sep 15, 2026
64
31
Changelog 0.4.7

New

  • In-game menu has two panes and takes the mouse. Mods are on the left, settings on the right. A long options list starts folded, and the menu sits clear of the game HUD.
  • Categories and profiles have a color.
  • The library can be searched and sorted.
  • Dragging a mod in the profile list shows a line where it will land.
  • Add to top and Add to bottom are in the row menu.
  • New icon.
Changed
  • Esc or right-click goes back to the mod list. Arrow keys still move one row, Right still rebinds a key, and Enter stays the chat key.
  • The load-order line now says lower in the list wins when two mods change the same file.
Fixed
  • Mods that bring their own boot script run, including Objective Tracker. Ordnance stays the boot. You do not install another loader.
  • Installing a newer copy of a mod you already have no longer sits on the browser handoff. It updates in place, then redeploys if it is enabled.
 

JohnDoe1994

Members
Members
Sep 11, 2026
14
10
How does this work with Combined Community Mods? Do you just use this for every other mod alongside CCM or can it completely replace it?