Dark Suite - Updates

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PC Dark Suite 1.9.2

Updates for Project Exhibitionist
New modules
  • GPS navigation (Numpad Enter): a thin line on the ground leading to your destination, with small pulses of light running toward it. Routes are planned on the game’s own walking paths and re-planned every half second, so a wrong turn just gives you a new route. The destination is your selected target, otherwise the waypoint pin, otherwise Home. Remaining distance shows under the compass, and the route is also drawn as dots on the minimap.
  • Compass bar at the top of the screen: N/E/S/W and degree ticks, a centre heading line, and markers with distance for Home (green), the waypoint pin (pink) and your selected target (blue). Shift+F3 toggles it.
  • Skip Intros: automatically skips the studio logo and disclaimer screens at startup, the Long Way Home run intro, and the location cinematics (university, stadium, restaurant, gym). Optional extras: turn off first-use tutorial popups, and shorten the location arrival title card to a quick flash.
  • Loot Tweaks: trash can search speed multiplier, how many items a can gives (up to 10), and an optional guaranteed rarity. Delete instantly destroys the flash/cover item you’re holding (TV, box, bag).
  • Unstuck: Page Down moves the character one metre in the direction you’re looking, to get out of places you’re stuck in.
  • Ultrawide Fix (off by default): on screens wider than 16:9, keeps the HUD at its normal 16:9 size and keeps the in-PC character customizer preview from stretching.

Map and navigation
  • The full map (M) can now be dragged at any zoom and panned with the arrow keys, and it can be panned much further than before.
  • Double-click a location on the full map to make it your target. It gets a blue arrow on the minimap and a marker on the compass. Double-click it again, press Shift+F7, or use “Clear target” in the panel to remove it.
  • The Home marker now stays for the whole run, and in Long Way Home it points to your actual home even when it’s kilometres away.
  • NPC dots on the minimap are now coloured by how suspicious each NPC is.
  • F3 now toggles the minimap arrows. The old “HOME xx m” text line is replaced by the compass markers.

Options panel
  • The panel stays the same size on large screens instead of scaling up, has a UI Scale setting, and scrolls smoothly with a visible scrollbar.
  • Each module’s section can be collapsed, and the panel remembers which ones you collapsed.
  • Every slider has −/+ buttons and snaps to sensible steps, so exact values are easy to set. Click a row, then use the arrow keys to adjust it.
  • Every setting has a Reset button that restores its default.

Weather
  • The weather you pick and the weather lock now last only for the current session. The game chooses the weather again each time you launch. Fog removal is still remembered.

Fixes and packaging
  • Fixed the minimap, compass and GPS stopping after some scene changes.
  • The compass and GPS keep working even when the game’s minimap isn’t showing.
  • The mod no longer writes its settings file every second.
  • The release zip now extracts straight into the game’s root folder (it contains BepInEx\plugins\DarkSuite\DarkSuite.dll).