DBF Reforged - Automated Stratagem System (ASS) R50-hellforge.11

A Mod for Helldivers 2
DBF Reforged - Automated Stratagem System (ASS) akl_mod_preview_image
  • dbf_banner.png
    dbf_banner.png
    1.2 MB · Views: 17,765
banner-dbf.png


DBF Reforged — R50 HellForge edition

Automated Stratagem System (ASS)
For HellForge 0.4 / game build 25480438.

Your stratagems. In the game. Select from a wheel or list and DBF enters the code for you; you throw the beacon yourself.


Features
  • Native eight-slot wheel, expanded wedges and List Select, with in-game icons and cooldown displays.
  • Mouse and controller selection, with optional Select on Release. Return to the center before releasing to cancel.
  • Three cooldown layouts: icon dock, compact overview and compact row. Weapon status appears beside its silhouette.
  • An editor for settings, controls and blacklist management. Settings and diagnostics stay separate from the native gameplay HUD.

Install
Close the game, import divers-best-friend-R50-hellforge.11.zip directly into HellForge, enable DBF and restart. Import the DBF ZIP once; NEST is included automatically. There are no inner ZIPs to extract or import.

NEST (Native Extension and Settings Toolkit) provides DBF’s shared menu, input and rendering services. It is bundled with DBF and can serve future mods without a separate overlay for each mod.


Controls and optional mods
  • F7: open the DBF editor.
  • Page Down: open NEST.
  • Open the normal stratagem menu to select a stratagem, then throw the beacon when its code finishes. Default list controls are scroll down for Next, scroll up for Previous and left-click to confirm.
Configure selection, bindings, exclusions and HUD appearance in DBF. Ctrl+F searches the editor; F9 applies reviewed changes. Fresh installations use arrow entry for terminals; Instant is available in Settings. Existing preferences carry forward.

Existing BSL can remain enabled for other mods, with no BSL version requirement. The optional HellForge edition of DBF-MCM edits the same DBF preferences.

Upgrading: If standalone NEST 0.8.1 is still enabled, disable it and restart once. DBF starts its bundled NEST automatically. A compatible standalone NEST 0.8.2 is reused.


Media gallery
Historical native-selection demo (R24)


Historical controller and Select on Release demo (R30)


Cooldown displays
j2QMCFL.gif


Stratagem selection
0kZXJqm.gif


Controller selection
5sCkrAh.gif


Stratagem demo
WNtAG8H.gif


Settings demo
KoZegyu.gif



Credits and feedback
Thank you to CowboyBingus for the shared loader, bindings/settings infrastructure and wider modding groundwork that made this possible. This is a separate project by Goose / HWG90; please report ASS-specific problems here or through GitHub Issues. Include the revision, game build, mode/layout and reproduction steps.

Thank you to everyone using the mod and saying such nice things. I really appreciate it.

This project was developed with AI-assisted coding and hands-on game testing. Full credits | Source code | MIT license for the project code. The game and separately installed dependencies retain their own ownership and licenses.
  • Like
Reactions: Slayerson
1.2 MB
Log in or sign up to download
Uploaded by
VoidGoose
Downloads
2,215
Comments
99
Views
24,024
First release
Last update
Platform
PC 
Version
R50-hellforge.11
Total Size
1.2 MB
Rating
5.00 star(s) 12 ratings

Uploaded by

  • 2,215
  • 24,024

Ratings

5.00 star(s) 12 ratings

More mods from VoidGoose

  • PC DBF Reforged - Automated Stratagem System (ASS)

  • PC War Journalist - Helldivers 2 Photo Mode

  • PC Epic LUT - An Ingame LUT Editor Importer and Exporter

  • PC DBF - Mod Configuration Menu

Latest updates

  1. DBF Reforged R50 — one ZIP, bundled NEST

    R50-hellforge.11 corrects the Editor font and settings divider. Import the DBF ZIP once; NEST is...
  2. Version number increment and removal of HF-LLL References

    Version number increment and removal of HF-LLL References
  3. R45 - Plays Nicely With Others

    R45 - Plays Nicely With Others R45 adds HUD Plus and custom stratagem compatibility, fixes...

Flufferson

Members
Members
Sep 18, 2026
73
36
Hey man, is there any chance you can make it compatible with custom stratagems? Cause I noticed that it will add the custom stratagem to the pie menu but it doesn't do anything when trying to select it like the normal ones, curious if that is possible, not a super big deal tbh
 

VoidGoose

Modder
Modder
Members
Sep 26, 2026
24
20
Hey man, is there any chance you can make it compatible with custom stratagems? Cause I noticed that it will add the custom stratagem to the pie menu but it doesn't do anything when trying to select it like the normal ones, curious if that is possible, not a super big deal tbh
I'll see what I can do.
 

Antares30

Members
Members
Sep 30, 2026
6
2
Hellforge is letting us play on the last pre-EAC version of the game. LUA mods don't load, but it does enable them to be adapted for it's own loader. Modding isn't dead.
 

Froonb

Members
Members
Sep 28, 2026
4
0
Hellforge is letting us play on the last pre-EAC version of the game. LUA mods don't load, but it does enable them to be adapted for it's own loader. Modding isn't dead.
Great find! It’s a shame we have to go this route because of EAC, but it’s awesome to see the community keeping modding alive. I’m curious how stable the performance is with this loader and if it’s safe to use. Does anyone know if the code is open or if you've run into any major issues?
(Qué buen aporte! Es una lástima tener que recurrir a esto por el EAC, pero me alegra ver que la comunidad sigue buscando formas de mantener vivo el modding. Me da mucha curiosidad qué tan estable es el rendimiento con este cargador y si es seguro usarlo. ¿Alguien sabe si el código es abierto o si han tenido algún problema técnico al probarlo?)
 

meppycola

Members
Members
Sep 17, 2026
9
2
does anyone know how to make it work with hellforge? the wheel works but none of the inputs work
 

Flufferson

Members
Members
Sep 18, 2026
73
36
It is a tragedy not to have this, my dyslexic ass can't deal with not having this.
A few modders been able to get their mods working without LUA, hopefully you too can figure it out somehow, cause this is just too good a thing to not have anymore :/
 

VoyageAuxy

Members
Members
Sep 30, 2026
10
8
does anyone know how to make it work with hellforge? the wheel works but none of the inputs work
No luck either, I don't even get a wheel showing up on HellForge. Worked great for me pre-EAC.
Edit:
NativeStratagemRadial.lua:304: Native signature changed: wheel_label_definition

Did some digging around in my logs and found that. Do note that HellForge is a version behind, and they are trying to make porting Lua mod easier, but it's mainly C. I gathered some surface-level information on it, and it seems centered around patch signatures and the bytes for the version that Forge runs on. I don't know much about this, but I figured I'd give you a decent error report.
 
Last edited:

rousi

Members
Members
Oct 2, 2026
7
1

Diver's Best Friend!!!!It’s incredibly convenient! I’ll keep following for updates.​

 

Antares30

Members
Members
Sep 30, 2026
6
2
Great find! It’s a shame we have to go this route because of EAC, but it’s awesome to see the community keeping modding alive. I’m curious how stable the performance is with this loader and if it’s safe to use. Does anyone know if the code is open or if you've run into any major issues?
(Qué buen aporte! Es una lástima tener que recurrir a esto por el EAC, pero me alegra ver que la comunidad sigue buscando formas de mantener vivo el modding. Me da mucha curiosidad qué tan estable es el rendimiento con este cargador y si es seguro usarlo. ¿Alguien sabe si el código es abierto o si han tenido algún problema técnico al probarlo?)
The source code for Hellforge has just been made open. CowboyBingus has joined with Skye to work on implementing his loader and other mods into Hellforge. It's performance is great (especially because it has zero anti-cheat running) and some of the older LUA mods can still run using Bingus shared loader as Hellforge got an update recently to make it backwards compatible with them. It's not perfect, like this mod just won't work properly, and some LUA mods can have performance impacts because of incompatibilities, but others do work. Give it time and this mod and others will come to Hellforge. The modding potential it has is also vast as its code base is C, while the original method of using LUA scripts to mod the game were less efficient, worse performing (generally), and had less capability. There's an alpha version mod of a custom strategy game/galactic war manager that lets you train SEAF divisions, send them on offensives to nearby worlds, and build supply/fortresses on captured planets to better defend them against counter attacks. That mod is in VERY early alpha, and has some performance drops and expected bugs, but its potential is incredible.