(DEPRECATED - EAC 7.2.3) Consistent Vaulting 1.2.1

A Mod for Helldivers 2
(DEPRECATED - EAC 7.2.3) Consistent Vaulting akl_mod_preview_image
WARNING (November 11 hotfix 7.2.3): Easy Anti-Cheat now kicks players with modified settings files. Don't use this mod until a fix is implemented. If you installed it, uninstall it (or use Steam > Verify integrity of game files) before playing.

Vault and climb from steep ground instead of sliding off. Works after the EAC update.

Recommended: Medic Mod Manager - one app for all your Helldivers 2 mods. Settings-file mods that change the same game file are merged so they all work at once, with no clash with Chef Shared Loader.

Stock, a lot of climbs fail on sloped ground: your Helldiver slides instead of vaulting. This mod raises the slide limit. Want to climb higher instead, or both? There are three downloads - see Pick a download below.

It uses the values from CowboyBingus' Consistent Vaulting (Vanilla Plus Megapack). That version needed the Bingus Shared Loader, which stopped working with the October 20 update. This one changes the game's settings file instead, so it needs no loader - only the mod manager.

Pick a download
There are three zips under Files (about 47 MB each). They change the same values, so only one can be active at a time.

What each one changes (stock game: you start sliding at 45/40 degrees, climb up to 1.95 m, grab ledges from 0.6 m away)
  • Consistent Vaulting (main file)
    • Slope limit 45/40 -> 65/60 degrees: you slide off steep ground much later, so vaults and climbs from slopes work.
    • Climb height and ledge reach stay stock (1.95 m, 0.6 m) - climbing itself feels like the normal game.
    • Pick this if you just want climbs on slopes and rocks to stop failing.
  • Consistent Vaulting High Climb
    • Climb height 1.95 m -> 4 m, ledge reach 0.6 m -> 2 m: you climb much higher ledges and grab them from further away, so a climb can look like a jump.
    • Slope limit stays stock (45/40): on steep rocks you can still slide off before the climb starts.
    • Pick this if you want big climbs on flat ground. Works fine with slide mods like HELLSLIDERS.
  • Consistent Vaulting Classic (the first release, 1.0.0)
    • Slope limit 65/60 degrees (like the main file) + climb height 2.5 m; ledge reach stays stock.
    • Known catch: with the 2.5 m height, Space can do nothing at knee- and waist-high obstacles. That's why 1.0.1 went back to 1.95 m.
    • Pick this if you preferred the very first version and can live with that catch.
To switch, uninstall the one you have (see Uninstall below), then add the other zip.

Changelog
  • 1.2.1: updated for the November 11 hotfix (7.2.3). Nothing else changed.
  • 1.2.0: new Classic download - the 1.0.0 values, asked for by players. The main file and High Climb are unchanged (same files, new version number).
  • 1.1.1: updated for the October 29 game update (7.2.2). Nothing else changed.
  • 1.1.0: new High Climb download (4 m climbs, 2 m ledge reach, stock sliding). The main file is unchanged from 1.0.1.
  • 1.0.1: fixed Space doing nothing at knee- and waist-high obstacles. 1.0.0 raised the climb height to 2.5 m, which broke the game's check for short climbs; it's back to the game's 1.95 m.
  • 1.0.0: first release.

Install (HD2 Mod Manager or HD2 Arsenal)
  1. Add the zip to the mod manager. Both options start ticked - leave them.
  2. Deploy.
  3. Launch the game, wait for the main menu, then exit the game normally. The file is swapped on exit.
  4. Launch again. The mod is now active.

Uninstall
  1. Untick Consistent Vaulting, keep Uninstall helper ticked, and deploy.
  2. Launch the game and exit normally. The original file is put back.
  3. Disable or remove the mod.
If you removed the mod without doing this, use Steam > Properties > Installed Files > Verify integrity of game files.

How it works
The mod replaces the game's boot script, which is empty in the stock game. On exit, that script backs up data/game/generated_entities.dl_bin and swaps in the modded copy carried in the mod. It refuses to write over a file it doesn't recognise, for example after a game update or with another mod that changed the same file, and then it does nothing. A log is written to HD2FileMods.log in the game folder.

Each download is about 47 MB because it carries a full modded copy of that file.

Requirements and compatibility
  • A mod manager (HD2 Mod Manager or HD2 Arsenal).
  • Made for the current game version (November 11 hotfix 7.2.3, build 26568081; also recognises the October 20, 22 and 29 builds). After a game update it changes nothing until this mod is updated.
  • Works together with Stratagem Balls Stay Put 1.0.3 or newer - both use the same installer, tick both.
  • Doesn't work together with other mods that replace data/game/generated_entities.dl_bin (most weapon buff packs, JAR-5 Buff Pack and similar) - only one of them can be active in HD2 Mod Manager or Arsenal (Medic Mod Manager merges them). The installer then changes nothing and says so in the log.
  • Main file tested solo and in multiplayer; High Climb tested solo; Classic uses the 1.0.0 values, which were tested at release.
  • Easiest install, and no clash with loaders like Chef Shared Loader: Medic Mod Manager.

Credits
  • CowboyBingus, for the original Consistent Vaulting (0BSD).
  • Me... Duh.

If you found this mod helpful or useful, you can consider tipping here on Ko-fi.
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Uploaded by
Medic3038
Downloads
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Comments
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Views
12,574
First release
Last update
Platform
PC 
Version
1.2.1
Rating
4.00 star(s) 2 ratings

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  • PC Medic Mod Manager - All Your Mods - Settings-File Mods Merged

  • PC Hellpod Steering Unlocked - Works After the EAC Update

Latest updates

  1. 1.2.1 - Updated for the November 11 hotfix (7.2.3)

    Updated for the November 11 hotfix (7.2.3, build 26568081). Same changes as before; the hotfix...
  2. 1.2.0 - New Classic download (the 1.0.0 values)

    New Classic download: the first release's values (65/60 slope limit + 2.5 m climb height), asked...
  3. 1.1.1 - Updated for the October 29 game update

    Updated for the October 29 game update (7.2.2). The update re-packed the game files, so 1.1.0...

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Medic3038

Modder
Modder
Members
Sep 19, 2026
172
67
Using Stratagem Balls Stay Put and Consistent Vaulting together

Both mods use the same installer, so they work side by side. Each one changes a different game file:

  • Stratagem Balls Stay Put: generated_stratagem_settings.dl_bin
  • Consistent Vaulting: generated_entities.dl_bin
To use both:

  1. Add both zips to your mod manager (HD2 Mod Manager or HD2 Arsenal). Leave every option ticked.
  2. Deploy.
  3. Launch the game, wait for the main menu, then quit normally (Esc > Quit, not Task Manager).
  4. Launch again. Both are active.
Keep both ticked. As long as any of these mods is ticked, the installer runs every time you quit the game. If it sees that one of the mods was unticked, it puts that file back to stock. So:

  • Want both? Keep both ticked.
  • Want to drop one? Untick it and keep the other ticked. On your next quit, the dropped one is removed.
  • Want to remove both? Untick both mods' main options, keep both "Uninstall helper" options ticked, deploy, launch, quit once, then disable both.
"Deploy once and disable" trick: if you need to turn our mods off (for example to use another mod that also replaces the game's boot script), untick all of our mods at the same time after they've been applied. Their changes then stay in place, because no installer is left running to undo them. If even one of our mods stays ticked, it will revert the others. So in simple terms, tick all, deploy all, untick all and they're stay there perma.

Not compatible:


  • Other mods that replace the same file, for example JAR-5 Buff Pack or weapon buff packs, which replace generated_entities.dl_bin. Only one of them can be active. Our installer refuses and changes nothing.
  • Stratagem Balls Stay Put 1.0.2 or older: update to 1.0.3.
Something not working? Post the last lines of HD2FileMods.log from your game folder.
 

BigamusMaximus

Members
Members
Sep 28, 2026
21
2
So you cant un-tick this one and it stays active like you were able to with your bouncing mod?
 

opsecdemon

Members
Members
Sep 29, 2026
5
1
Can you do that for hellpod steering and spawning over the beacon too please?
 

msnightingale27

Members
Members
Sep 11, 2026
23
7
it does seem some surfaces aren't climbable mostly noticed it with some rocks that are on top of these small rocky hills and some structures like the concrete pillars you can find around the extracts and the area where you have to extract the civilians in the emergency evacuation mission. don't know if it's an issue on my part or intentional or some kind of limitation related to this mod but when I used the bingus megapack I could still climb these problematic areas. Also the character seems to struggle with some rocky slopes than aren't that steep.
 

Medic3038

Modder
Modder
Members
Sep 19, 2026
172
67
Why is this one 46mb? That aside, this is wonderful!
I can't wait for Hellpod Steering so I can actually steer the hellpod with the upgrade or Controllable Hover Pack to make it useful taking again :D
So to simply put it, back then, we took the cake from the game, we added a bunch of 10kb toppings on it and sent it back to the game and the game accepted it. But now the game doesnt show us the cake and its locked in a box, we take the box, we break it open, we put our toppings inside, we carefully reseal the box and then show it to the game and the game accepts it cause the box is still the same. So rn we cant just ship the toppings to you, we gotta ship the whole cake or the game's not going to accept it. Another route is giving everyone the key so they can open their own boxes and that would end up with everyone having levellers on their bullets which is the fastest way we're speedrunning a shutdown again.
 

Medic3038

Modder
Modder
Members
Sep 19, 2026
172
67
it does seem some surfaces aren't climbable mostly noticed it with some rocks that are on top of these small rocky hills and some structures like the concrete pillars you can find around the extracts and the area where you have to extract the civilians in the emergency evacuation mission. don't know if it's an issue on my part or intentional or some kind of limitation related to this mod but when I used the bingus megapack I could still climb these problematic areas. Also the character seems to struggle with some rocky slopes than aren't that steep.
Few of the changes bingus did arent changable rn so this is kinda the closest I could do without any non character values altered.
 

Medic3038

Modder
Modder
Members
Sep 19, 2026
172
67
compatible with treasure radar? it also change that boot script

and arsenal gives conflict whenever i activate vaulting and stratagem bounce
Im unsure if they work together atm. As for vaulting and stratagem bounce, they should work together just fine.
 

Medic3038

Modder
Modder
Members
Sep 19, 2026
172
67
So you cant un-tick this one and it stays active like you were able to with your bouncing mod?
Either you deploy both and untick both after changes are perma or you leave both ticked. If one is ticked and the other isnt, during the next restart you'll end up losing the unticked mod.
 

LobsterBisque

Members
Members
May 1, 2026
16
6
I'm getting conflict notifications on Arsenal when using just vaulting and stratagem bounce. I'm assuming I should ignore the warning? Also thank you so much for adding these mods. Game just doesn't feel right without them.
 

SpoodahDB

Members
Members
Sep 30, 2026
17
3
2 things:
You said this doesn't work with buff packs, does that include the Shodan Stat Editor?
And also which other Bingus mods are possible to recreate, if not all? Would love the reinforcement beacon, arc thrower, and hellpod steering ones.
 
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