EAT-700 Airburst + Cooldown | 火次抛空爆双模式+标准次抛CD 0.2.3

A Mod for Helldivers 2
EAT-700 Airburst + Cooldown | 火次抛空爆双模式+标准次抛CD akl_mod_preview_image
  • 149895de2c0432aa1002c063326b3efd.png
    149895de2c0432aa1002c063326b3efd.png
    3.2 MB · Views: 260
中文介绍
火次抛使用空爆弹头,并减 CD 到标准次抛

将 EAT-700 火焰次抛替换为 RL-77 空爆弹药,保留 Flak / Cluster 双模式,可通过原生武器功能菜单切换。同时将基础战备冷却从 140 秒降至 70 秒,与常规 EAT-17 一致。保留单发、打空自动丢弃、外观及呼叫数量;常规 EAT-17 和原版 RL-77 不变。

请重新召唤并拿起新的火焰次抛;旧筒子可能保留创建时的武器功能菜单。

舰船升级继续生效。以 5% 和 10% 冷却升级为例:70 × 0.95 × 0.9 ≈ 59.85 秒,取整约 60 秒。其他升级组合和任务修正仍会改变最终冷却。已开始的倒计时不会重算。

安装方法
两个 ZIP 二选一,不要同时启用。
• v14 内置加载器:包含 Bingus Shared Loader v14。本包必须获得 Wwise 启动资源优先级;Arsenal 默认优先级时放最后,首模组优先时放最前。
• v15 需另装加载器:先安装官方 Bingus Shared Loader v15 或更新版,再安装本插件。需要与其他模组共用时优先选择此渠道。
退出游戏后,通过 Arsenal / HD2MM 导入所选 ZIP、启用并部署,再启动游戏。禁用本模组旧版;不要与“纯减 CD”版同时启用。

版本与验证
版本 0.2.2,适配 Steam build 24826606 / EXE 1.8.45317.0。离线测试与 v14/v15 加载器集成测试通过;70 秒基础冷却版本、重启自动加载及联机表现仍待实机验证。新一轮呼叫使用新冷却。
源码、更新和详细安装说明:
https://github.com/life2015/Helldiver-EAT700-Airburst-Cooldown
官方加载器:
https://github.com/CowboyBingus/BingusSharedLoader/releases

────────────────────
English
EAT-700 Airburst + Cooldown — Flak / Cluster

Gives the EAT-700 RL-77 airburst ammunition with both Flak and Cluster modes, selectable through the native weapon function menu. Also reduces its base stratagem cooldown from 140 to 70 seconds, matching the EAT-17. Keeps single-shot, discard-after-use handling, appearance and call-in quantity. The standard EAT-17 and original RL-77 are unchanged.

Call in and pick up a newly spawned EAT-700; an existing launcher may retain its original weapon menu.

Ship upgrades still apply. With 5% and 10% cooldown reductions, 70 × 0.95 × 0.9 ≈ 59.85 seconds (about 60 seconds rounded). Other upgrades and mission modifiers still affect the result. Cooldowns already in progress are not recalculated.

Installation
Choose ONE ZIP; never enable both channels together.
• v14 Bundled Loader: includes Bingus Shared Loader v14. This package must win the Wwise startup resource priority. Put it last with Arsenal's default priority, or first when first-mod priority is enabled.
• v15 Requires Loader: install official Bingus Shared Loader v15 or newer separately, then install this addon. Prefer this channel when combining multiple mods.
Close the game, import the selected ZIP into Arsenal / HD2MM, enable and deploy it, then restart. Disable older versions. Do not combine this mod with the cooldown-only edition.

Version and validation
Version 0.2.2; targets Steam build 24826606 / EXE 1.8.45317.0. Offline tests and official v14/v15 loader integration tests pass. The 70-second build, restart autoload and multiplayer behavior still require in-game validation. The next call-in uses the new cooldown.

Source and updates:
https://github.com/life2015/Helldiver-EAT700-Airburst-Cooldown
Loader:
https://github.com/CowboyBingus/BingusSharedLoader/releases

Cover: AI-generated promotional concept art; not an in-game screenshot.
封面为 AI 生成的宣传概念图,并非游戏实机截图。
17.9 KB
Log in or sign up to download
Uploaded by
RetroX
Downloads
114
Comments
7
Views
1,032
First release
Last update
Platform
PC 
Version
0.2.3
Rating
0.00 star(s) 0 ratings

Uploaded by

  • 114
  • 1,032

Ratings

0.00 star(s) 0 ratings

More mods from RetroX

  • PC 激光狗索敌优化 / Laser Rover Targeting Optimization

  • PC EAT-700 Cooldown | 火次抛减CD到标准次抛 60s

Latest updates

  1. 适配新版本 | compatibility with new version

    适配新版本 | compatibility with new version

Estelle233

Modder
Modder
Members
Sep 17, 2026
70
38
好做,兄弟好做
 

gtwiuqhgjin

Members
Members
Sep 21, 2026
1
0
Interestingly this removes the fire effect, so kind of balanced? Personally I would have wanted to just have the fire modes without any other changes
 

Popoposeer

Members
Members
Sep 12, 2026
19
4
Interestingly this removes the fire effect, so kind of balanced? Personally I would have wanted to just have the fire modes without any other changes
This mod is more like overwrite it with Airburst itself, so you get a one-use airburst instead.
 

RetroX

Members
Members
Sep 18, 2026
12
1
Interestingly this removes the fire effect, so kind of balanced? Personally I would have wanted to just have the fire modes without any other changes
Check my other mods, I also made a mod with only cooldown reduce
 

Ice258852

Members
Members
Sep 20, 2026
5
1
Is it possible to make it has Cluster/Flak mode and still keeping the Fire?