EAT-700 Cooldown | 火次抛减CD到标准次抛 60s 0.2.1

A Mod for Helldivers 2
EAT-700 Cooldown | 火次抛减CD到标准次抛 60s akl_mod_preview_image
中文介绍
火次抛减 CD 到标准次抛

将 EAT-700 火焰次抛的基础战备冷却从 140 秒降至 70 秒,与常规 EAT-17 一致。保留原版火焰弹头、武器功能、单发丢弃机制、外观及呼叫数量;常规 EAT-17 不变。

舰船升级继续生效。以 5% 和 10% 冷却升级为例:70 × 0.95 × 0.9 ≈ 59.85 秒,取整约 60 秒。其他升级组合和任务修正仍会改变最终冷却。已开始的倒计时不会重算。

安装方法
两个 ZIP 二选一,不要同时启用。
• v14 内置加载器:包含 Bingus Shared Loader v14。本包必须获得 Wwise 启动资源优先级;Arsenal 默认优先级时放最后,首模组优先时放最前。
• v15 需另装加载器:先安装官方 Bingus Shared Loader v15 或更新版,再安装本插件。需要与其他模组共用时优先选择此渠道。
退出游戏后,通过 Arsenal / HD2MM 导入所选 ZIP、启用并部署,再启动游戏。禁用本模组旧版;不要与“空爆+减 CD”版同时启用。

版本与验证
版本 0.1.1,适配 Steam build 24826606 / EXE 1.8.45317.0。离线测试与 v14/v15 加载器集成测试通过;70 秒基础冷却版本、重启自动加载及联机表现仍待实机验证。新一轮呼叫使用新冷却。
源码、更新和详细安装说明:
https://github.com/life2015/Helldiver-EAT700-Cooldown
官方加载器:
https://github.com/CowboyBingus/BingusSharedLoader/releases

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English
EAT-700 Cooldown — Match the EAT-17

Reduces the EAT-700's base stratagem cooldown from 140 to 70 seconds, matching the standard EAT-17. Keeps vanilla napalm ammunition, weapon functions, single-use handling, appearance and call-in quantity. The EAT-17 itself is unchanged.

Ship upgrades still apply. With 5% and 10% cooldown reductions, 70 × 0.95 × 0.9 ≈ 59.85 seconds (about 60 seconds rounded). Other upgrades and mission modifiers still affect the result. Cooldowns already in progress are not recalculated.

Installation
Choose ONE ZIP; never enable both channels together.
• v14 Bundled Loader: includes Bingus Shared Loader v14. This package must win the Wwise startup resource priority. Put it last with Arsenal's default priority, or first when first-mod priority is enabled.
• v15 Requires Loader: install official Bingus Shared Loader v15 or newer separately, then install this addon. Prefer this channel when combining multiple mods.
Close the game, import the selected ZIP into Arsenal / HD2MM, enable and deploy it, then restart. Disable older versions. Do not combine this mod with the Airburst + Cooldown edition.

Version and validation
Version 0.1.1; targets Steam build 24826606 / EXE 1.8.45317.0. Offline tests and official v14/v15 loader integration tests pass. The 70-second build, restart autoload and multiplayer behavior still require in-game validation. The next call-in uses the new cooldown.

Source and updates:
https://github.com/life2015/Helldiver-EAT700-Cooldown
Loader:
https://github.com/CowboyBingus/BingusSharedLoader/releases

Cover: AI-generated promotional concept art; not an in-game screenshot.
封面为 AI 生成的宣传概念图,并非游戏实机截图。
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RetroX
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Version
0.2.1
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Latest updates

  1. 适配新版本,并且给火次抛采用了近炸引信

    适配新版本,并且给火次抛采用了近炸引信

msnightingale27

Members
Members
Sep 11, 2026
2
2
Could you create a similar mod but for the Orbital Rail Cannon? It's a great stratagem but the long cooldown makes it not worth using
 

Perronista

Members
Members
Sep 8, 2026
11
4
Can you please make one for the quasar, just that it charges for itself in the back? so we are able to shoot as soon as we pull it out? Thank you so much
 

Zombieman04949

Members
Members
Sep 15, 2026
2
1
Do you think you could try my idea for the Napalm? My idea is that it keeps its 2 minute cooldown, but because its cooldown is twice as long as the regular EAT, it should be a direct upgrade. So do you think you can make it so the base projectile is the same power as the regular EAT, but keep the napalm explosion with it? I feel like it's balanced because you're trading less uses per match for a stronger EAT! Eh? Eh?