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Energy-Based and Special weaponry overhaul 1.2

A Mod for Helldivers 2
Energy-Based and Special weaponry overhaul akl_mod_preview_image
"Hello hello, how are you doing? Today we have modern weapons that made not of plastic this time, but of a real steel! Thanks to R&D, you can try well-made weapons right now, just for 1999,99 Super Credits! Hurry up before offer is not over!" - That's how i imagine nerds at super earth are telling you to purchase better guns.

Anyway, here's new addition to previous mods! I tried carefully to not overlook some weapons, as some of them are already pretty good. I hope you like it, have fun!

Change list:
  • JAR-5 Dominator (Cavadus' mod is first one to make Boltgun)
    • Projectile: changed to p/40-K Bolt Pistol rounds
    • Ergonomics: 30 -> 23
    • Magazine Capacity: 15 -> 12
    • Reloading Speed: 3.8 -> 4.2
    • Recoil Drift Horizontal: 30 -> 70
    • Recoil Drift Vertical: 30 -> 550
    • Recoil Climb Horizontal: 50 -> 180
    • Recoil Climb Vertical: 120 -> 700
    • Weapon Sway: 0.8 -> 1
    • Horizontal Spread: 10 -> 5
    • Vertical Spread: 10 -> 5
  • R/40-K Hot-Shot Marksman Rifle
    • Magazine Capacity: 12 -> 20
    • Spare and Supply Mags: 7 -> 6
    • Projectile Velocity: 500 -> 1500
    • Weapon Sway: 1 -> 0.8
    • Fire mode changed from single rounds to burst (should be easier spraying shots at medium enemies, and it should be fine shooting singular shots)
  • PLAS-1 Scorcher
    • Armor Penetration Direct: 2 -> 3
    • Added Burst fire mode
    • Weapon Sway: 1 -> 0.9
    • Magazine Capacity: 20 -> 26
  • PLAS-101 Purifier
    • Explosion Outer Radius: 3 -> 3.5
    • Explosion Shockwave Radius: 4 -> 4.5
    • Weapon Sway: 1 -> 0.9
  • SG-8P Punisher Plasma
    • Explosion Outer Radius: 3 -> 3.5
  • PLAS-39 Accelerator Rifle
    • Standard Damage: 250 -> 300
    • Fire Rate: 550 -> 750
    • Weapon Sway: 1 -> 0.8
  • LAS-16 Sickle
    • Standard Damage: 60 -> 80
    • Durable Damage: 6 -> 10
    • Weapon Sway: 1 -> 0.9
    • Cooling Per Second: 8 -> 10
  • LAS-17 Double-Edge Sickle
    • Standard Damage: 60 -> 80
    • Durable Damage: 6 -> 10
    • Cooling Per Second: 8 -> 10
    • Spare Heatsinks: 3 -> 5
  • LAS-12 Sai
    • Fire Rate: 800 -> 1200, 800
    • Standard Damage: 80 -> 60
    • Durable Damage: 4 -> 8
    • Projectile Velocity: 100 -> 700
    • Heat Per Shot: 2 -> 1.6
    • Cooling Rate: 5.4 -> 7
    • Ergonomics: 65 -> 75
    • Spread: 140 -> 80
    • Recoil Climb Vertical: 25 -> 14
  • LAS-13 Trident (everyone's HD1 favorite)
    • Durable Damage: 6 -> 10
    • Cooling Per Second: 15 -> 23
  • ARC-12 Blitzer
    • Standard Damage: 50 -> 75
    • Armor Penetration (Direct and Slight): 3 -> 4
  • VG-70 Variable
    • Armor Penetration Slight: 2 -> 3 (It's 2,3,2,1 for funky inconsistent medium pen)
    • Standard Damage: 85 -> 90
    • Ergonomics: 25 -> 45
    • Magazines from Supply: 7 -> 9
    • Spare Magazines: 7 -> 9
  • FLAM-66 Torcher
    • Durable Damage: 2 -> 3
    • Standard Damage: 2 -> 3
    • Magazine Capacity: 100 -> 120
    • Spare and Supply Mags: 6 -> 7
  • LAS-5 Scythe: Unable to change at all sadly :(

Requires Bingus Shared Loader v18 or above



And HD2Runtime v0.28.1 or above (placed higher in priority than Bingus Loader)

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D-Glitch
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Comments
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Views
1,437
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Platform
PC 
Version
1.2
Total Size
423.5 KB
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More mods from D-Glitch

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  • PC Assault Rifles overhaul

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  • PC Hot Shot Full Auto

  • PC Bullet stratagem weapons overhaul

Latest updates

  1. 1.2

    According to one cool guy, Sai was too good to be legal, so we're gonna just.. Sai Heat per...
  2. 1.1

    Blitzer didn't get that good anyway, so buff. Sai was supposed to fire fast with little damage...

kyomadesu

Members
Members
Sep 28, 2026
8
5
Honestly, the PLAS-1 might be a bit too strong. It was already the best primary weapon in the game, and you went and buffed it anyway. Same goes for the PLAS-101.
 

D-Glitch

Members
Members
Sep 27, 2026
46
14
Honestly, the PLAS-1 might be a bit too strong. It was already the best primary weapon in the game, and you went and buffed it anyway. Same goes for the PLAS-101.
PLAS-1 of significant has ammo increase and medium pen for direct hit. In my opinion increased ammo makes this weapon less dependant on supply pack. And medium pen is just for a bit more damage, considering that it hits by it's explosions anyway.
And PLAS-101, i've just increased it's explosion size a little bit, because i felt that it didn't have enough boom. It shouldn't change much for this weapon, just hit more little bugs or something.
 

kyomadesu

Members
Members
Sep 28, 2026
8
5
I just tested all the weapons, and most of them performed well. However, the 1600 shots per second rate of fire for the LAS-12 Sai is a bit too high; it’s now extremely noisy. Could it be reduced to its original level or just increased a little? Or perhaps a setting for adjusting the rate of fire could be provided? Additionally, Thunder might need a slight increase in damage output, as it remains the main weapon with the lowest DPS.
 

kyomadesu

Members
Members
Sep 28, 2026
8
5
PLAS-1 of significant has ammo increase and medium pen for direct hit. In my opinion increased ammo makes this weapon less dependant on supply pack. And medium pen is just for a bit more damage, considering that it hits by it's explosions anyway.
And PLAS-101, i've just increased it's explosion size a little bit, because i felt that it didn't have enough boom. It shouldn't change much for this weapon, just hit more little bugs or something.
True, I just tested all the weapons, and PLAS1 isn't as broken as I thought it would be. Your modifications are great.
 

D-Glitch

Members
Members
Sep 27, 2026
46
14
I just tested all the weapons, and most of them performed well. However, the 1600 shots per second rate of fire for the LAS-12 Sai is a bit too high; it’s now extremely noisy. Could it be reduced to its original level or just increased a little? Or perhaps a setting for adjusting the rate of fire could be provided? Additionally, Thunder might need a slight increase in damage output, as it remains the main weapon with the lowest DPS.
Thanks for testing and feedback. Yeah i guess Sai might be too much for ears. But Thunder you mean ARC-12 Blitzer?
 

kyomadesu

Members
Members
Sep 28, 2026
8
5
Thanks for testing and feedback. Yeah i guess Sai might be too much for ears. But Thunder you mean ARC-12 Blitzer?
yeah, sorry I couldn’t remember its name earlier. ARC-12 is just a weapon nobody uses — it really needs some damage buffs. The other changes you made are the most thorough and best ones I've ever seen. I'll do my best to test and give feedback. Thanks for all your hard work.