Estelle - Chira-rism "Fav Fit" Casual Outfit (Scherazard's Pick) 1.02

A Mod for Trails in the Sky 2nd Chapter
  • QED
Estelle - Chira-rism "Fav Fit" Casual Outfit (Scherazard's Pick) akl_mod_preview_image
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Description & Key Features:
- Casual "Fav Fit" concept: Designed as Estelle's go-to casual outfit for light quests, inspired by the in-game lore where Scherazard picks out her wardrobe.
- Cohesive design aesthetic: Shares stylistic cues with my Scherazard mod—featuring a breezy tube top, arm ribbon accent, and a signature leg garter for visual synergy.
- Monochrome gradient & silhouette: Features a clean white cropped tube top paired with an airy flare skirt with a smooth monochrome gradient and an angled waist belt.
- Lore-friendly active look: Maintains Estelle's athletic bracer mobility while offering a fresh, relaxed off-duty appearance during town strolls and quests.

Update – October 12, 2026
- Replaced the head accessories with ribbons.
- Fixed several texture clipping issues.
- Slightly increased the skirt length.
- Readjusted the skirt weights and physics settings for more natural movement.

Model Replacement
This mod is configured to replace the default outfit model (chr5000_c10.mdl / chr5000_c10.mi).
If you want to use it in a different outfit slot, please rename the files accordingly.
Outfit slot assignments may vary depending on your progress in the game, so I can't specify which slot to use.
*For reference, I use c00 or c18 in my own setup.

Installation:
1. Extract the game's target .pac file.
2. Overwrite the extracted assets with the files provided in this mod.
3. Rename or move the original .pac archive (e.g., append .bak to its name) so the game reads the unpacked loose files instead of the archive.
*Note: Mod loaders are currently unconfirmed/not tested on my end.

Compatibility & Notes:
- Compatibility: Tested and confirmed working on the Demo version. The model data may be updated or adjusted after the full game release.

--Update
### Installation Guide & Prerequisites

This mod requires pre-extracted game assets (loose files) to work properly. Installing this mod without extracting the original archive files will cause the game to crash.

#### 1. Prerequisites
* **Python:** Ensure you have Python installed on your PC.
* **Extraction Script:** Download `sky_extract_pac.py` from eArmada8's original guide/tool release page:
https://github.com/eArmada8/kuro_dlc_tool
*(All credits for the extraction script and tool specifications belong to eArmada8.)*

#### 2. Unpacking Game Files (First Time Only)
1. Place `sky_extract_pac.py` into your game's directory:
`{Sky the 2nd}/pac/steam/`
2. Run the script via Python to extract each target `.pac` file individually. For this mod, unpacking the following files is mandatory:
* `asset_common_model.pac`
* `asset_common_model_info.pac`
* `image.pac`
* `table.pac` (select the version corresponding to your game's language)
3. Each extracted archive will generate loose folders (such as `asset` and `table`). Move these extracted folders to your base game root folder (the folder containing `sora_2nd.exe`).
4. **Important:** Rename, move, or delete the original `.pac` files you just unpacked. If the original `.pac` files remain active in the directory, the game will prioritize them, preventing the mod from loading and causing a crash.

#### 3. Installing the Mod
1. Extract this mod archive.
2. Place (overwrite) the mod files into your base game root folder (`sora_2nd.exe` directory), matching the loose file folder structure.
3. Launch the game via `sora_2nd.exe`.

#### 4. Final Directory Structure
Make sure your game root directory looks like this after extraction and mod installation:

```text
{Sky the 2nd Game Directory}/
├── sora_2nd.exe
├── table/ <-- Extracted loose files
├── asset/ <-- Extracted loose files
│ ├── common/
│ └── dx11/
├── pac/ <-- Original .pac files (unpacked ones renamed/moved/deleted)
└── ... (other default game files and folders)
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QED
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Platform
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Version
1.02
Total Size
7.1 MB
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5.00 star(s) 1 ratings

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Latest updates

  1. Update – October 12, 2026

    Update – October 12, 2026 Added the ribbon texture directly to the MOD files to fix an issue...
  2. Readjusted the skirt weights and physics settings

    Update – October 12, 2026 - Replaced the head accessories with ribbons. - Fixed several texture...

QED

Modder
Modder
Members
May 31, 2025
31
172
I really like it.
However, the ribbon on the head is missing after applying the mod.
No hair accessories are visible at all.
Thanks for reporting this!

The ribbon uses a texture from another vanilla model, and the file names may differ depending on the game version. It's also possible that the referenced texture file doesn't exist in your version. In that case, the ribbon simply becomes invisible without any error message.

I'll upload an updated version with the ribbon texture included, so please give me a little time.