FRV Stops flipping over air. - Updates

PC FRV Stops flipping over air. 2.1.0

Updates for Helldivers 2
The October 20 update stopped every Bingus Shared Loader mod, including this 2.x Lua version.

3.0 is a plain file mod: it replaces the three FRVs' physics files directly. No loader, no scripts. M-102, M-103 Supply FRV and M-104 Incinerator FRV are all covered.

AyakaMods isn't letting me upload the new version right now, so download 3.0 here: FRV Anti-Flip (No Lua) 3.0 on Nexus

If you had 2.x installed, disable it - it no longer runs.
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2.1.0
  • Separate values for each FRV: the M-102 FRV, M-103 Supply FRV and M-104 Incinerator FRV each have their own settings. In Mod Options Menu, pick the vehicle at the top of the FRV HANDLING page; in the settings file the keys start with m102_ / m103_ / m104_. Your current values carry over.
  • All three FRVs now weigh the same by default (4000 kg), so the Supply FRV is no longer too light and the Incinerator no longer too heavy. Custom mass values are kept.
  • Mass slider now goes down to 10 %.
  • New Preset (All Vehicles) row: Anti-Flip (default), Light and Fast, Heavy and Planted, Stock.
  • Optional Vehicle Camera Centering setting (sets the game's own option, applies after a restart).
Performance fix. 2.0.2 could spend minutes searching memory for the FRV physics data, which showed up in Mod Lag Watchdog as 100+ ms/s (especially with only one FRV type in the loadout, or on the ship).

  • No search on the ship at all.
  • In a mission it finds the FRVs in about a second and then stops. Measured: about 10 ms/s during that first minute, about 2 ms/s afterwards (was 137 ms/s).
  • It no longer touches memory Windows has paged out to disk, so it causes no disk activity.
  • Handling, defaults and settings are unchanged.

If you had 2.0.2: just update. Same mod, same settings.
FRV Anti-Flip is now adjustable. Version 2.0 is a Lua addon: you can set the FRV's handling yourself instead of taking my values.

  • Settings: mass, centre of mass height, front and rear tyre grip, wheel radius, front and rear springs, damping and suspension travel. M-104 Incinerator FRV optional (off by default, untested).
  • Same feel by default: out of the box it drives exactly like 1.1.
  • Stock acceleration with the stability fixes: set mass to 100%.
  • In game: with Mod Options Menu installed, Esc > MODS > FRV HANDLING (sliders, press APPLY). Otherwise use %LOCALAPPDATA%\Hd2FrvHandling\frv_handling.cfg.
  • Changes apply to every FRV you call in after the change.
  • Now needs Bingus Shared Loader (v15+; Mod Options Menu needs v18).
  • It replaces 1.x in your mod manager (same mod id). Remove the old 1.1 if your manager keeps both.

Camera re-centring while driving is the game's own setting (vehicle camera centring), not part of this mod.
The M-103 Supply FRV now gets the same anti-flip fix as the M-102: lower centre of mass, stiffer front suspension, bigger and grippier tyres, more suspension travel, and mass 2500 -> 3333 (the same +33%).

It uses the same suspension as the M-102 and every value was checked against the game files before patching, but I don't own the Supply FRV so I haven't driven it myself. If it handles oddly, let me know.

The M-102 part is unchanged from 1.0. The M-104 Incinerator FRV is still untouched.