GFL2 AK-15 Voymastina's Playable skillset - HellForge 0.4.2

A Mod for HellForge
GFL2 AK-15 Voymastina's Playable skillset - HellForge akl_mod_preview_image
"Sorry to keep you waiting, Commander."

Voymastina of Task Force DEFY, from Girls' Frontline 2: Exilium: the strongest second-generation Doll, now with her exclusive exoskeleton, the Sinbreaker. In the mech she fights with her GFL2 kit; thrown out of it, she keeps fighting on foot with her old GFL1 kit as AK-15. Solo or host. No character model is included; pair it with one if you have it.

Requires the Exo Experts warbond. The Sinbreaker is built on the EXO-55 Breakthrough, so it follows HellForge's premium rules: players who have not bought the warbond don't get it.

The Sinbreaker

  • Her own exosuit, a copy of the EXO-55 Breakthrough, called with Left Right Right Right Right.
  • Given to her every mission outside the loadout, like Reinforce and Resupply: unlimited uses, 120 s cooldown. (Solo or host; it can also be picked in the loadout.)
  • Turns faster, walks faster and carries armour 5 on every part, built to stand in front of heavies all mission.

In the Sinbreaker (default keys Z, X, C)

  • Sirius Fall (Z) — her next hit on an enemy sets off a heavy blast where it lands.
  • Eye of the White Mastiff (X) — overwatch: anything that moves or hits her takes a Lock On railcannon blast.
  • Pile Bunker (C) — the suit lunges forward and drives a line of strikes and a railcannon into what it hits.
  • Pile Bunker: Hellbomb — when Pile Bunker kills a heavily armoured enemy, her next shield bash sends a precision-strike line 30 m out, drags up to 10 enemies (and corpses) along it to its end, and sets off a Hellbomb there.
  • Support Action — her shots draw follow-up blasts.

On foot (AK-15)

  • The strongest second-generation Doll: whatever gun she picks up handles like it was built for her: +50 ergonomics, half the reload time and 30% less recoil.
  • Rage — a chance on every hit to rage for a few seconds, hitting harder.
  • Eye of the White Mastiff (X) — monitors every enemy around her: her hits on them land harder, theirs on her land softer. Watch the overload: push it too far and it shuts down for a while.
  • Blood-Curdling Howl — when the Eye sees too many enemies, or when her Sinbreaker is destroyed, she becomes immune for a moment (counted from when she's back on her feet) and the strongest enemy near her takes a railcannon blast.

Mastiff's Pledge

  • Never knocked down. Most damage stays off her while her Stability holds; heavy hits break it, and it refills after a moment unhurt.
  • The same Pledge covers the Sinbreaker and its arms while she pilots it.
  • Her own blasts never hurt her, her Sinbreaker, other exosuits, guard dogs, sentries or SEAF.

T-Doll body

  • 1.5× health and 2× stamina.
  • If her stamina ever runs dry: a Hellbomb goes off on her. A flashing T-DOLL CATASTROPHIC FAILURE IMMINENT warns you below 25%.

HUD

Her skills sit beside the stratagem list while it's open, with icons and cooldowns, and switch with her kit: the GFL2 skills and the Hellbomb's state in the Sinbreaker; the AK-15 Eye, Rage and Howl on foot. Stability, Predation or the Eye's overload show at the bottom middle.

Settings

Keys and every number live in voymastina.ini (included; edit it with the game closed, since HellForge keeps mod folders read-only while a session runs). Most numbers can also be changed in game on the MODS tab (Mod Options Menu), and the keys can be rebound there through Mod Bindings Menu.

Requirements

  • HellForge
  • The Exo Experts warbond (synced through HellForge's Account sync)
  • Bingus Shared Loader and HD2Runtime (for the HUD)
  • Mod Options Menu (optional, for in-game settings)

Credits

Hit, entity, scene-graph and raycast research from Helldiver Survival Rework by enochlophobianumerophobia (MIT) and HD2Runtime by SkyeShade (also its stratagem-record research for the grant). Seat and camera reading after Apache - Rise Above by RSNLRiggs (after Khi), used with permission; the unit API as EXO Beacon Launcher by enochlophobianumerophobia (MIT) found it. Settings rows through Mod Options Menu by CowboyBingus. See THIRD_PARTY_NOTICES.md.

Changelog

0.4.1
  • A free Sinbreaker for players without the Exo Experts warbond: the same kit on the EXO-49 Emancipator (or the EXO-45 Patriot, sin_free_base 1). With it, pressing Pile Bunker's key again during its cooldown fires the follow-up in place of the shield bash. sin_fallback 2 gives the free one even with the warbond; 0 gives none.
  • Fixed a crash in Pile Bunker's follow-up: it no longer drags enemies that ride or hang on another (a strider's pilot, a Hulk's arms), nor ones that die on the line.
  • Several character kits can be installed together: Mod Options Menu → GFL2 Kits HUD → Active Character picks the one that acts, from the next mission start; the others stand by.
  • Built on the shared kit base with Lenna, Leva, Faelynn and Lemuen. With many code mods installed, HellForge gives at most 16 of them a turn each game update; turn off mods you are not using if the MODS tab or a kit goes missing.
595.9 KB
Log in or sign up to download
Uploaded by
Averne
Downloads
10
Comments
1
Views
115
First release
Last update
Platform
PC 
Version
0.4.2
Total Size
595.9 KB
Rating
0.00 star(s) 0 ratings

Uploaded by

  • 10
  • 115

Ratings

0.00 star(s) 0 ratings

More mods from Averne

  • PC Commando Plus - HellForge

  • PC Arknights Lemuen's Playable skillset - HellForge

  • PC Lost Contact - HellForge

  • PC Arknights Executor's Playable skillset - HellForge

  • PC GFL2 AN-94 Alva's Playable skillset - HellForge

Latest updates

  1. 0.4.2: the Breakthrough Sinbreaker for warbond owners

    Fixed: players with the Exo Experts warbond got the free Sinbreaker (on the EXO-49 Emancipator)...
There are no comments to display.