"Sorry to keep you waiting, Commander."
Voymastina of Task Force DEFY, from Girls' Frontline 2: Exilium: the strongest second-generation Doll, now with her exclusive exoskeleton, the Sinbreaker. In the mech she fights with her GFL2 kit; thrown out of it, she keeps fighting on foot with her old GFL1 kit as AK-15. Solo or host. No character model is included; pair it with one if you have it.
Requires the Exo Experts warbond. The Sinbreaker is built on the EXO-55 Breakthrough, so it follows HellForge's premium rules: players who have not bought the warbond don't get it.
The Sinbreaker
In the Sinbreaker (default keys Z, X, C)
On foot (AK-15)
Mastiff's Pledge
T-Doll body
HUD
Her skills sit beside the stratagem list while it's open, with icons and cooldowns, and switch with her kit: the GFL2 skills and the Hellbomb's state in the Sinbreaker; the AK-15 Eye, Rage and Howl on foot. Stability, Predation or the Eye's overload show at the bottom middle.
Settings
Keys and every number live in voymastina.ini (included; edit it with the game closed, since HellForge keeps mod folders read-only while a session runs). Most numbers can also be changed in game on the MODS tab (Mod Options Menu), and the keys can be rebound there through Mod Bindings Menu.
Requirements
Credits
Hit, entity, scene-graph and raycast research from Helldiver Survival Rework by enochlophobianumerophobia (MIT) and HD2Runtime by SkyeShade (also its stratagem-record research for the grant). Seat and camera reading after Apache - Rise Above by RSNLRiggs (after Khi), used with permission; the unit API as EXO Beacon Launcher by enochlophobianumerophobia (MIT) found it. Settings rows through Mod Options Menu by CowboyBingus. See THIRD_PARTY_NOTICES.md.
Changelog
0.4.1
Voymastina of Task Force DEFY, from Girls' Frontline 2: Exilium: the strongest second-generation Doll, now with her exclusive exoskeleton, the Sinbreaker. In the mech she fights with her GFL2 kit; thrown out of it, she keeps fighting on foot with her old GFL1 kit as AK-15. Solo or host. No character model is included; pair it with one if you have it.
Requires the Exo Experts warbond. The Sinbreaker is built on the EXO-55 Breakthrough, so it follows HellForge's premium rules: players who have not bought the warbond don't get it.
The Sinbreaker
- Her own exosuit, a copy of the EXO-55 Breakthrough, called with Left Right Right Right Right.
- Given to her every mission outside the loadout, like Reinforce and Resupply: unlimited uses, 120 s cooldown. (Solo or host; it can also be picked in the loadout.)
- Turns faster, walks faster and carries armour 5 on every part, built to stand in front of heavies all mission.
In the Sinbreaker (default keys Z, X, C)
- Sirius Fall (Z) — her next hit on an enemy sets off a heavy blast where it lands.
- Eye of the White Mastiff (X) — overwatch: anything that moves or hits her takes a Lock On railcannon blast.
- Pile Bunker (C) — the suit lunges forward and drives a line of strikes and a railcannon into what it hits.
- Pile Bunker: Hellbomb — when Pile Bunker kills a heavily armoured enemy, her next shield bash sends a precision-strike line 30 m out, drags up to 10 enemies (and corpses) along it to its end, and sets off a Hellbomb there.
- Support Action — her shots draw follow-up blasts.
On foot (AK-15)
- The strongest second-generation Doll: whatever gun she picks up handles like it was built for her: +50 ergonomics, half the reload time and 30% less recoil.
- Rage — a chance on every hit to rage for a few seconds, hitting harder.
- Eye of the White Mastiff (X) — monitors every enemy around her: her hits on them land harder, theirs on her land softer. Watch the overload: push it too far and it shuts down for a while.
- Blood-Curdling Howl — when the Eye sees too many enemies, or when her Sinbreaker is destroyed, she becomes immune for a moment (counted from when she's back on her feet) and the strongest enemy near her takes a railcannon blast.
Mastiff's Pledge
- Never knocked down. Most damage stays off her while her Stability holds; heavy hits break it, and it refills after a moment unhurt.
- The same Pledge covers the Sinbreaker and its arms while she pilots it.
- Her own blasts never hurt her, her Sinbreaker, other exosuits, guard dogs, sentries or SEAF.
T-Doll body
- 1.5× health and 2× stamina.
- If her stamina ever runs dry: a Hellbomb goes off on her. A flashing T-DOLL CATASTROPHIC FAILURE IMMINENT warns you below 25%.
HUD
Her skills sit beside the stratagem list while it's open, with icons and cooldowns, and switch with her kit: the GFL2 skills and the Hellbomb's state in the Sinbreaker; the AK-15 Eye, Rage and Howl on foot. Stability, Predation or the Eye's overload show at the bottom middle.
Settings
Keys and every number live in voymastina.ini (included; edit it with the game closed, since HellForge keeps mod folders read-only while a session runs). Most numbers can also be changed in game on the MODS tab (Mod Options Menu), and the keys can be rebound there through Mod Bindings Menu.
Requirements
- HellForge
- The Exo Experts warbond (synced through HellForge's Account sync)
- Bingus Shared Loader and HD2Runtime (for the HUD)
- Mod Options Menu (optional, for in-game settings)
Credits
Hit, entity, scene-graph and raycast research from Helldiver Survival Rework by enochlophobianumerophobia (MIT) and HD2Runtime by SkyeShade (also its stratagem-record research for the grant). Seat and camera reading after Apache - Rise Above by RSNLRiggs (after Khi), used with permission; the unit API as EXO Beacon Launcher by enochlophobianumerophobia (MIT) found it. Settings rows through Mod Options Menu by CowboyBingus. See THIRD_PARTY_NOTICES.md.
Changelog
0.4.1
- A free Sinbreaker for players without the Exo Experts warbond: the same kit on the EXO-49 Emancipator (or the EXO-45 Patriot, sin_free_base 1). With it, pressing Pile Bunker's key again during its cooldown fires the follow-up in place of the shield bash. sin_fallback 2 gives the free one even with the warbond; 0 gives none.
- Fixed a crash in Pile Bunker's follow-up: it no longer drags enemies that ride or hang on another (a strider's pilot, a Hulk's arms), nor ones that die on the line.
- Several character kits can be installed together: Mod Options Menu → GFL2 Kits HUD → Active Character picks the one that acts, from the next mission start; the others stand by.
- Built on the shared kit base with Lenna, Leva, Faelynn and Lemuen. With many code mods installed, HellForge gives at most 16 of them a turn each game update; turn off mods you are not using if the MODS tab or a kit goes missing.