Lenna (GFL2 kit)
Lenna's combat kit from Girls' Frontline 2: Exilium for your Helldiver: three abilities on keys, her CI resource, her passive, and a body that's tougher and faster but doesn't take kindly to running dry. Solo or host. No character model is included.
Abilities
CI and King's Authority
Marking enemies builds CI (up to 6). An ability cast with 3 CI uses its enhanced version: stronger charged shots, Wild Extinction reset, or Stealth (Reduced Signature plus suppressed weapons). Marked enemies take extra damage, and killing one gives CI. Your own blasts don't hurt or throw you.
Her body
1.5× health and 2× stamina. But if her stamina ever runs completely dry, a Hellbomb goes off on her. A flashing T-DOLL CATASTROPHIC FAILURE IMMINENT warning appears as the bar gets low. Both the bonuses and the Hellbomb can be changed or turned off.
HUD
Needs Bingus Shared Loader and HD2Runtime. Your skills appear beside the stratagem list while it's open, laid out like stratagems with icons, keys and cooldowns. CI, active effects and the failure warning sit at the bottom middle of the screen.
Settings
Credits
AI usage
I designed the kit, tested every build in game, tracked down the stamina value in Cheat Engine and made the calls on how it should feel. Claude (Anthropic's AI) wrote the code, did the reverse-engineering research and built the HUD from my feedback.
Changelog
0.3.0
Lenna's combat kit from Girls' Frontline 2: Exilium for your Helldiver: three abilities on keys, her CI resource, her passive, and a body that's tougher and faster but doesn't take kindly to running dry. Solo or host. No character model is included.
Abilities
- Wild Extinction (default Z): for 5 s your hits deal bonus damage and set off arcs where they land. The first hit stuns and marks.
- Leaping Pursuit (default X): teleport about 10 m along your aim onto the ground there. It stops short of walls, lands on top of rocks and bug nests, and falls back to where you're aiming if there's no ground ahead. Leaves an arc burst where you stood and stuns enemies at both ends. A short window with no knockdown, reduced damage and no fall damage, plus a heal and a speed boost.
- Hunting Strategy (default C): an arc zap on every enemy within 20 m, repeated three times. Zapped enemies are stunned for 10 s and marked. Then Electric Arc: your hits stun and mark for 8 s.
CI and King's Authority
Marking enemies builds CI (up to 6). An ability cast with 3 CI uses its enhanced version: stronger charged shots, Wild Extinction reset, or Stealth (Reduced Signature plus suppressed weapons). Marked enemies take extra damage, and killing one gives CI. Your own blasts don't hurt or throw you.
Her body
1.5× health and 2× stamina. But if her stamina ever runs completely dry, a Hellbomb goes off on her. A flashing T-DOLL CATASTROPHIC FAILURE IMMINENT warning appears as the bar gets low. Both the bonuses and the Hellbomb can be changed or turned off.
HUD
Needs Bingus Shared Loader and HD2Runtime. Your skills appear beside the stratagem list while it's open, laid out like stratagems with icons, keys and cooldowns. CI, active effects and the failure warning sit at the bottom middle of the screen.
Settings
- Mod Options Menu (optional): every number and the Hellbomb toggle are on the escape menu's MODS tab.
- lenna.ini: keys (single keys, Shift/Ctrl/Alt combos or a modifier alone) and every setting. Created on first launch.
Credits
- Hit, entity, scene-graph and raycast research: Helldiver Survival Rework by enochlophobianumerophobia (MIT).
- Engine research, the HUD overlay and the icon build: HD2Runtime by SkyeShade.
- Settings menu: Mod Options Menu by CowboyBingus.
- Lenna and Girls' Frontline 2: Exilium belong to Sunborn. This is a fan mod.
- Mod icon: official Girls' Frontline 2: Exilium art © Sunborn.
AI usage
I designed the kit, tested every build in game, tracked down the stamina value in Cheat Engine and made the calls on how it should feel. Claude (Anthropic's AI) wrote the code, did the reverse-engineering research and built the HUD from my feedback.
Changelog
0.3.0
- Her dash goes the way she is moving, so kiting carries her away from what she shoots at; standing still or just hit, it goes where she faces (dash_move 0 in lenna.ini: always where she faces).
- Several character kits can be installed together: Mod Options Menu → GFL2 Kits HUD → Active Character picks the one that acts, from the next mission start; the others stand by.
- Built on the shared kit base with Voymastina, Leva, Faelynn and Lemuen (no change in how her skills work). With many code mods installed, HellForge gives at most 16 of them a turn each game update; turn off mods you are not using if the MODS tab or a kit goes missing.