HD2Runtime v0.30.0 - Custom Stratagems & More
The biggest HD2Runtime update yet (again). 0.30.0 lets mods add their own stratagems, each with its own name, icon, call-in code and payload. It also adds weapon variants for every support weapon, armor stats and perks, and many new editable fields and modding tools.
Highlights:
custom stratagems: a custom stratagem panel next to the loadout screen, with its own names, icons, descriptions and codes in the HUD
payloads for custom stratagems: support pods, EAT clones, weapon variants, orbital barrages, Pelican close air support, Eagle rocket pods, sentries and the Shredder Silo
weapon variants for almost every support weapon: change its name, icon and ammo type for a mission (for example a napalm Autocannon or an anti-materiel HMG)
armor perks: swap the passive on your armor (live-tested with Scout, Engineering Kit, Servo-Assisted and Med-Kit)
armor stats: armor rating, speed and stamina per armor and per weight class, plus the damage curve
Helldiver-wide movement, stamina and body-part damage fields
muzzle, optics and underbarrel attachment stats
orbital strike patterns, call-in times, Eagle and sentry fields, and Epoch/Railgun charge explosions
explosion and sound catalogues: almost 250 explosions and every game sound, named for mods
screen overlays with the game's own font and HUD icons, mouse wheel and key input, and per-mod performance diagnostics
custom stratagem data files for tools like ModBuilder
Multiplayer support for custom stratagems is experimental. Custom projectiles are single-player/host-only in this version.
Existing Runtime mods remain compatible. Projects made with older SDK versions keep working, and rebinding to SDK 0.30.0 is recommended when updating a project.