Jar-5 Buff Pack v3

A Mod for Helldivers 2
Jar-5 Buff Pack akl_mod_preview_image
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Made it work with the latest EAC update. Couldn't get the faster reload speed working. Removed the forced medium pen option, redundant and doesn't work for the mod it meant to change.

You must launch the game once and then relaunch it, should work from there. Has no dependencies. I use DDMM as my mod launcher, don't know how it fares on other launchers, feel free to tell me how others works and whether the mod works on those, I don't have the free-time needed to test them all. This method also makes the performance impact non-existent. Thank you Arrowhead!!!

MAKE SURE TO TOGGLE THE UNINSTALL OPTION OFF BEFORE YOUR FIRST DEPLOYMENT

In order to uninstall/change the toggles you must toggle off the options you want off, toggle on the uninstall option, re-deploy, launch, exit the game, then purge in the case where you're uninstalling the mod itself, otherwise relaunch.
Toggles:
275 -> 300 Damage
AP 3 -> AP 4
Projectile Speed 180 -> 225 m/s
Toggleable Autofire Mode
Uninstall Toggle (turn it off before deploying)

Since ayakamods isn't letting me update the downloadable file you must download it via this link:
https://dl.dropboxusercontent.com/s...8413.zip?rlkey=ryexi95q57x01jrwmxe4uis19&dl=1
45.5 MB
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Uploaded by
ababasaurus
Downloads
809
Comments
71
Views
7,933
First release
Last update
Platform
PC 
Version
v3
Total Size
45.5 MB
Rating
5.00 star(s) 1 ratings

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5.00 star(s) 1 ratings

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Latest updates

  1. Droplink Version

    Ayakamods isn't letting me update the version so you must download this if you want any mod that...
  2. EAC Working Version

    Made it work with the latest EAC update. Couldn't get the faster reload speed working. Removed...
  3. Jar-5 Buff Pack

    Four independent, optional JAR-5 Dominator buffs in one pack. Tick any option, or none: damage...

feralfenrir

Members
Members
Jun 19, 2026
7
0
Do you know what conflict this mod has with https://github.com/Th3chef/Treasure-Radar (Its from the same dev who made Treasure Map which doesn't work anymore due to EAC)

Treasure Radar adds a sonar/radar-like map which shows the Samples/SCs around you.. So I don't know what the conflict is.. Is it the EAC Bypass file or something?
 

ababasaurus

Members
Members
Sep 26, 2026
27
12
You should assume any mod that's being updated is mutually incompatible. Basically each mod is using the same method of replacing files, it's not like previous mods where memory was being changed in real time while the game is running, mods back then would be incompatible if they were targeting the same memory address for whatever. Now, even if they're doing completely different things, since they're fighting over the same files they'll just overwrite each other or fail to boot.

I'd suggest waiting to see how the modding community develops, stick with a mod you like a lot in the mean time.
 

TheCrimsonFücker

Members
Members
Sep 18, 2026
15
6
not working with arsenal initially but after a few tries it works fine now
what did you change? can't get it to work with Arsenal

edit: nvm, got it working. Not sure what it was conflicting with but it works flawlessly now! Only addition I'd ask for is a mag size buff to accommodate the higher fire rate
 
Last edited:

ababasaurus

Members
Members
Sep 26, 2026
27
12
what did you change? can't get it to work with Arsenal

edit: nvm, got it working. Not sure what it was conflicting with but it works flawlessly now! Only addition I'd ask for is a mag size buff to accommodate the higher fire rate
If I can figure out how to increase the reload speed (I'm not even sure if the reload part of siege ready works in this game version) I'll consider giving it 8 mags. I already know how to increase the mag count, anyway. For now I need to sleep.

No clue what is going on with Arsenal.
 

Rubiscocelly

Members
Members
Sep 27, 2026
1
0
I consider even this mod if you toggle everything to be OP, but it's not egregious.


I don't think it's intentional, most likely server side issues.


Made almost entirely by deepseek v4.1 flash 1017, but it rewrites/replaces some files on normal exit (when you exit the game normally, not forcibly shutting the game down through some other avenue) in data/game/*.dl_bin and the game loads them as normal after the next launch.
Thanks for keeping your mods maintained after the update on the 20th. I was wondering how you seal the .dl_bin files. Would you be willing to share the tool or the public key?
 

BobulusPrime

Members
Members
Sep 19, 2026
21
2
Will you be doing more mods like this? I'd going through withdrawal without my ap4 plasma sniper.
 

Lathe

Members
Members
Sep 21, 2026
4
1
either this doesnt work or only works in hellforge
 

KBCarcass

Members
Members
Sep 28, 2026
1
0
Hi good job. If you make a mod to fix the decay projectile problem of APEX that will be great!
Yes! Also, the demo force on it needs to be fixed as well, since it can't break containers like the AMR can for some reason lol. I second this one for sure
 

kittin

Members
Members
Oct 1, 2026
1
0
JAR-5是我第一把满级的武器。它太帅了。但拿不出手。这个mod很好的帮我解决了问题。可惜现在还不能用……