PC - LAS-98 Laser Cannon - Gradual AP Gain - Reviews

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PC LAS-98 Laser Cannon - Gradual AP Gain 1.5

A Mod for Helldivers 2
5
4.50 star(s)
4 reviews
I like this mod a lot, also understandable that as a mechanism for the rampup its tied to firing time and not ice progress, it encourages sustained accuracy. Sadly it's not compatible with Shodan's stat editor mod, I use it for primaries and it overrides this one giving me the Vanilla las 98 stats instead. Shame because somehow the Quasar autocharge mod still works despite it.
Upvote 0
Great mod, makes the laser cannon feel even more fun to use, but my only problem is sometimes the laser cannon makes sparks like the DE Sickle, which makes me blind to enemies, but besides that great.
YmirAottg
YmirAottg
you can disable the particles, I thought I left a comment on it in the modpage.

navigate here:
%localappdata%\CowboyBingus\Helldivers2\
there, you'll find this file:
LaserCannonRampVFX.ini
just set:
enabled=1
to zero, and the particles will be turned off!
Upvote 0
Good idea, great implementation, good work
Upvote 0
Really like this Laser Cannon implementation.
If you're going to kill a Bile Titan or Charger, then you have to be able to commit to that target and let the damage ramp up, and there's just enough time to stop firing before the cell burns out.
Switch targets due to chaff or mid sized stuff pressuring you, or stop firing and you lose the opportunity for a large kill.
It's also nice to be able to take out Shrieker Nests and Spore Towers with one cell, unlike the stock Laser Canon that needs a few seconds cooldown before finally getting the kill.
Upvote 0