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Feels exactly what I would expect from a Minigun in a shooter without breaking the balance of the other support weapons.
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3.0.1 is a bit disappointing for me. The tanks can now get pushed around by dead bugs and start bouncing, sometimes even getting launched into the air and flipping over. I do appreciate that the tanks have better ground clearance and are much less likely to get stuck on small rocks, but at the same time they seem to bounce around on the ground a lot more.

I’d also like to ask again for a separate adjustment for the gunner camera/view height. Even with the camera set to Farthest, bugs that get close to the edge of the tank can still be blocked by the hull, making them impossible to aim at. Also, when aiming around the center of the tank, the Bastion’s machine gun can sometimes end up pointing in a surprisingly wrong direction — for example, the turret is facing forward while the machine gun ends up firing backwards.

I really enjoy the mod overall, so I hope these could be looked at in a future update!
chfb
chfb
The bouncing is a known problem with 3.0.1's suspension, and it's what 3.0.2 is mainly fixing. I went back to springs much closer to the game's own, so the tanks keep the extra ground clearance without the bounce. Getting knocked around by bug corpses and launched over rocks should be gone, and the tipping is fixed too. Until 3.0.2 is out, turning off Tank Suspension gives you the game's normal ride.

On the Bastion machine gun firing backwards: I haven't seen that one myself. Which camera setting were you using, and were you aiming at something close to the tank or at the tank itself when it happened? That will help me reproduce it.
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The balance changes are great and it has a lot of settings
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Sounds great—it doesn't really mess with the "balance," and you can still maintain a decent pace if need be.
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Excellent mod, feels much like a fully functional tank
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You sir are a legend.
Also other faction surges please like Impaler?
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Not currently working as of (10/2/26) (Multiple mods are installed)
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tank in ship love it
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Bug on controller, the left trigger and right is swapped. For tank and mecha.
chfb
chfb
Thanks for the report! Armored Overhaul doesn't change any controller bindings, and it doesn't touch the mechs at all. Since it happens in the mech too, it's most likely coming from somewhere else: another mod, or the game's own vehicle controls. Could you try two things?

Turn Armored Overhaul off in your mod manager and check the tank and the mech again.
If you run Mod Bindings Menu or any other controls or input mod, try it with that off too.

It's also worth checking the vehicle controller layout in the game's Controls settings. Let me know what you find, and which other mods you have installed, and I'll dig into it.
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feels great to use for anything shrapnel
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gun goes brrrrrrrrttttttttt
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It works and the mod has a comprehensive GUI
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Easy import from arsenal and a feature that automatically uses the most recent version when I need to update a mod? This is a great.
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I love the idea, maybe tune down the rpm a bit (idk maybe 600 or 700 max to make ir feel more like a rifle) plus the ammo runs out extremely fast. The push fore I would make it 40 ish because enemies just fly back basically. Otherwise an amazing mod because I really love the gun
SkyeShade
SkyeShade
i added fire rate options to the gun now
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