Chart view: one chart for the whole squad on every page (SUMMARY bars split between the players, ENEMIES mosaic, WEAPONS ranking, BREAKDOWN grid, CASUALTIES squares, TIMELINE lanes, OBJECTIVES). Triangle / C (also F10) switch between list and chart; option View: Chart; new binding.
List view: small bars before the rows (SUMMARY against the squad's highest, ENEMIES / WEAPONS share of your kills).
New page OBJECTIVES: objectives done or not under the game's names, Helldivers extracted, targets and structures destroyed by player, terminals completed.
New page TIMELINE: kills over the mission.
13 languages besides English (from Steam or language.txt); enemy, weapon, structure and objective names in the game's own words.
Awards only from the game's shared stats, the same on every screen; ten new awards; enemy-type awards and Streak Machine removed; leavers not counted.
Award badge follows the game's own show / minimize stats action (works with rebound keys).
SUMMARY rows line up across cards.
Own Mod Bindings Menu buttons fully replace the default ones; L1 + R1 can no longer switch itself off.
Long names cut on whole letters in every language.
Award badge on the results screen: the award row is drawn as a badge in the game's hazard stripes (option "Award Badge On Results Screen"). On the ship the award is the first SUMMARY row, like on the results screen.
Names: your own name from Steam instead of "YOU"; teammates' names are read from their card on the results screen, also for players who are not your Steam friends or play on another platform.
A teammate who left before the results screen keeps their pages (no more "NO DATA FOR THIS PLAYER").
All Cards Together: scrolling goes on until the longest card ends, not the shortest.
Self-Inflicted Deaths follow the CASUALTIES page, and only count what you really did to yourself (your grenade, mine, sentry or stratagem). A death the game puts on your own body while you were just shooting is Unknown Cause.
Deaths by enemy emplacements and turrets are named (HMG Emplacement, Cannon Turret...). The Impaler is recognized, its tentacles too.
Shares under 1% show one decimal (one Bile Titan in 651 kills is 0.2%, not 0%).
Ship debrief: long labels are cut to fit their row.
The research log (recon folder) now also follows bug holes, outposts and mission objectives, for a coming OBJECTIVES page. It only reads.
The OBJECTIVES page is held back until it is ready.
New on SUMMARY: Kills per Minute, Heavy Kills, Kill Streak, Best Life, Stratagem Share.
Awards: one per Helldiver and mission, by faction (Titan Slayer, Matador, Hulk Breaker, Untouchable, Friendly Fire Champion...). First SUMMARY row on the results screen (option "Award On Results Screen"), a badge on the debrief on the ship.
Personal bests: a small red NEW BEST on the rows where you beat your record.
ENEMIES and WEAPONS show each row's share of your kills; a group with one item is one row ("THROWABLE: G-6 FRAG"). Weapon accuracy moved to BREAKDOWN.
The mod now also writes a research log (recon folder) for a future OPERATION page and objectives per player. It only reads.
Also since 0.6.1: yellow only for the best of the squad, blue group rows, SUMMARY grouped under Kills and Deaths (Teamkills removed: the same as Accidentals), WEAPON KILLS / STRATAGEM KILLS with totals, and your own Show / Hide binding now replaces F9.
WEAPONS shows only the game's own kills per weapon: the same on every player's screen, adding up to KILLS. Kills the game gives no weapon are OTHER; no more guessed Warp Pack or Hellpod kills.
ENEMIES and BREAKDOWN add up to the game's kill counts; kills whose enemy type your game did not see are OTHERS.
Teammates by name (as the results screen shows them) instead of "Helldiver 2".
The debrief opened again on the ship (L1 + R1 / F9) looks like the results screen: cards with names and colours, page row, button bar.
All Cards Together is on by default.
More weapons recognized: support weapons and backpacks, Guard Dog drones, the FRV gun. Deaths without a cause are Unknown Cause. No 0% accuracy for lasers.
Fixed: the "Default Results Screen Buttons" setting was missing in 0.6.0.
Each card has the game's own scrollbar again, showing where you are on a long page (instead of the "+ N ABOVE" / "+ N MORE" rows).
One text size everywhere: long weapon and enemy names are no longer cut with ".." or shrunk to fit. Names that don't fit scroll slowly sideways, like a news ticker.
Empty rows stay empty: no more stray "0".
Numbers always come back after turning pages (some rows showed no value).
The game's own D-pad scrolling no longer slides the rows under the page row.