R-2124 Constitution Bolt AMR v4

A Mod for Helldivers 2
R-2124 Constitution Bolt AMR akl_mod_preview_image
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R-2124 Constitution Bolt AMR — Bridge Edition​

Arrowhead kept not giving us a primary-slot bolt-action anti-materiel rifle, so I made my own substitute. If you simply want the Constitution to earn a real place in a loadout instead of spending its life as a ceremonial wall-hanger, this is for you too.
The intent is a heavy, deliberate primary-slot bolt gun: clearly stronger than the stock Constitution, still slower and less powerful than the support-slot APW-1, and constrained by handling, recoil, cadence, and ammunition economy. It keeps the original model, bayonet, bolt-action operation, five-round internal magazine, reload mechanics, sounds, and animations.

Exact balance changes​

StatVanillaBridge v4
Normal damage180400
Durable damage50150
Armor penetrationAP3AP4
Demolition / stagger / push10 / 20 / 1420 / 25 / 25
Projectile calibre8.0 mm10.6 mm
Projectile mass20 g35 g
Muzzle velocity850 m/s900 m/s
Fire rate60 RPM45 RPM
Ergonomics6545
Vertical recoil drift / climb25 / 6040 / 200
Aim-camera zoom1xfixed 4x
Magazine55 — unchanged
Maximum reserve10040
Starting reserve6025
Supply refill10040 — full reserve
Field ammo-box refill5020 — half reserve
The reserve capacity is deliberately reduced, while pickup efficiency follows the standard primary marksman-rifle pattern: large supplies refill the full reserve and field ammo boxes refill half.
Demolition 20 matches the APW-1 threshold and opens breakable cargo-container doors. Projectile drag (0.3), gravity (1.0), penetration slowdown (0.25), ricochet behavior, primary-slot classification, weapon model, reticle, and scope-lens overlay remain unchanged.


WARNING: This weapon has lower DPS than the Liberator Penetrator.

Requirements and load order​

With default HD2 Arsenal priority: feature mods first, Codex Module Bridge next, and Bingus Shared Loader LAST. Purge / Deploy and restart the game.
Do not enable the direct Constitution edition or Codex Weapon Balance at the same time. Constitution Red-Dot is optional and compatible. HUD Ballistic Trajectory Overlay conflicts with Codex Module Bridge's registered entry.
This is a fan mod and is not affiliated with Arrowhead or PlayStation.

Credits:
Made by @sssadman
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Uploaded by
Senku Aoki
Downloads
413
Comments
75
Views
4,366
First release
Last update
Platform
PC 
Version
v4
Total Size
13.1 KB
Rating
4.11 star(s) 9 ratings

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  • 413
  • 4,366

Ratings

4.11 star(s) 9 ratings

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Latest updates

  1. v4 - DMR-standard ammunition pickups

    v4 — DMR-standard ammunition pickups Supply Box and Supply Pack refill increased from 20 to 40...

sssadman

Modder
Modder
Members
Sep 17, 2026
23
39
Maybe I was a little too worried about making it OP, so I probably piled on too many drawbacks.
Other than the ammo economy feeling too restrictive, is there anything else about the current version that feels off to you
I love the feeliing of AP4 Con but can you give it full refills on resupplies? Gettiing only 20 back feels really bad. Other than that its a pretty fun rebalence, pretty fair and no longer a meme weapon.
 

sssadman

Modder
Modder
Members
Sep 17, 2026
23
39
What about reworking the halo and killzone weapons and armor perks? is that in the plans?
I don’t really have many ideas for those two Warbonds. Most of the weapons are conventional ballistic guns, so it’s pretty hard to give them truly distinct identities.


What would you do with them?
 

Buulitz

Members
Members
Sep 11, 2026
5
9
Maybe I was a little too worried about making it OP, so I probably piled on too many drawbacks.
Other than the ammo economy feeling too restrictive, is there anything else about the current version that feels off to you
To be honest not really, The lower ergonomics and slower ROF is something id need to get used too, more of a personal gripe. Ammo however shouldn't be touched as hard as it was imo, Id love to run this without needing supply pack like with many other weapons. Pretty good overall! Alot better than what other people suggested.
 

Crazy mek Zgog

Members
Members
May 3, 2026
4
2
Im sorry, could you make Hot-shot with auto-fire mod, 200 round mag and ~500 fire rate? Or something like this...
Maybe with true laser beam like Trident...
because.... lore(((

(im just already doing similar thing with CE table, but this needed do at every game launch)
(sorry for my bad Eng :"D)
 

lemonlogic

Members
Members
May 15, 2026
4
2
use to solo a N10 Terminids,very good mod!thanks for you making this mod:)
 

drivegoogle1

Members
Members
Sep 17, 2026
1
0
Great mod holy crap!
Just like the other guy said it though, I don't think it warrants only resupplying half the ammo per pack, I don't wanna take too many resources from the team. Every other change is exactly what I always wanted from a sniper primary.
 

sssadman

Modder
Modder
Members
Sep 17, 2026
23
39
Great mod holy crap!
Just like the other guy said it though, I don't think it warrants only resupplying half the ammo per pack, I don't wanna take too many resources from the team. Every other change is exactly what I always wanted from a sniper primary.
Yeah, fair point. I’ll update it and bring the resupply rate in line with the other DMRs.
 

TheCrimsonFücker

Members
Members
Sep 18, 2026
5
1
Im sorry, could you make Hot-shot with auto-fire mod, 200 round mag and ~500 fire rate? Or something like this...
Maybe with true laser beam like Trident...
because.... lore(((

(im just already doing similar thing with CE table, but this needed do at every game launch)
(sorry for my bad Eng :"D)
Any mod that improves/allows customization of the lasgun would be peak. Sucks we cant even change the scope in default game :/
 

Crazy mek Zgog

Members
Members
May 3, 2026
4
2
Any mod that improves/allows customization of the lasgun would be peak. Sucks we cant even change the scope in default game :/
I guess, this scope not so bad. Anyways, this scope is mostly lore accurate (this model of course). And you shot any target across a map :D
But I agreed hot shot is need ironsight (for nerfed ergonomic)