R-2124 Constitution Bolt AMR v4

A Mod for Helldivers 2
R-2124 Constitution Bolt AMR akl_mod_preview_image
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R-2124 Constitution Bolt AMR — Bridge Edition​

Arrowhead kept not giving us a primary-slot bolt-action anti-materiel rifle, so I made my own substitute. If you simply want the Constitution to earn a real place in a loadout instead of spending its life as a ceremonial wall-hanger, this is for you too.
The intent is a heavy, deliberate primary-slot bolt gun: clearly stronger than the stock Constitution, still slower and less powerful than the support-slot APW-1, and constrained by handling, recoil, cadence, and ammunition economy. It keeps the original model, bayonet, bolt-action operation, five-round internal magazine, reload mechanics, sounds, and animations.

Exact balance changes​

StatVanillaBridge v4
Normal damage180400
Durable damage50150
Armor penetrationAP3AP4
Demolition / stagger / push10 / 20 / 1420 / 25 / 25
Projectile calibre8.0 mm10.6 mm
Projectile mass20 g35 g
Muzzle velocity850 m/s900 m/s
Fire rate60 RPM45 RPM
Ergonomics6545
Vertical recoil drift / climb25 / 6040 / 200
Aim-camera zoom1xfixed 4x
Magazine55 — unchanged
Maximum reserve10040
Starting reserve6025
Supply refill10040 — full reserve
Field ammo-box refill5020 — half reserve
The reserve capacity is deliberately reduced, while pickup efficiency follows the standard primary marksman-rifle pattern: large supplies refill the full reserve and field ammo boxes refill half.
Demolition 20 matches the APW-1 threshold and opens breakable cargo-container doors. Projectile drag (0.3), gravity (1.0), penetration slowdown (0.25), ricochet behavior, primary-slot classification, weapon model, reticle, and scope-lens overlay remain unchanged.


WARNING: This weapon has lower DPS than the Liberator Penetrator.

Requirements and load order​

With default HD2 Arsenal priority: feature mods first, Codex Module Bridge next, and Bingus Shared Loader LAST. Purge / Deploy and restart the game.
Do not enable the direct Constitution edition or Codex Weapon Balance at the same time. Constitution Red-Dot is optional and compatible. HUD Ballistic Trajectory Overlay conflicts with Codex Module Bridge's registered entry.
This is a fan mod and is not affiliated with Arrowhead or PlayStation.

Credits:
Made by @sssadman
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Uploaded by
Senku Aoki
Downloads
413
Comments
75
Views
4,366
First release
Last update
Platform
PC 
Version
v4
Total Size
13.1 KB
Rating
4.11 star(s) 9 ratings

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  • 413
  • 4,366

Ratings

4.11 star(s) 9 ratings

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Latest updates

  1. v4 - DMR-standard ammunition pickups

    v4 — DMR-standard ammunition pickups Supply Box and Supply Pack refill increased from 20 to 40...

SK42TM

Members
Members
Sep 10, 2026
5
4
I don’t really have many ideas for those two Warbonds. Most of the weapons are conventional ballistic guns, so it’s pretty hard to give them truly distinct identities.


What would you do with them?
honestly, i would only give med pen to StA-11 SMG and the StA-52 Assault Rifle and M7S SMG. they dont need much but need just a change in AP since we cant change attachments in game.

PLAS-39 Accelerator Rifle, should be heavy pen with incendiary damage like it had in the original game

MA5C Assault Rifle, just give it 60 shots like it had in the original halo

M90A Shotgun, give it med pen with half choke if possible

Feet First perk:
Wearer makes 40% less noise when moving.
Increases point of intrest identification range by 150%.
educes range at which enemies can detect the wearer by 20%
Provides immunity to leg injuries.

overall, better in stealthing and grinding for medals, sc, samples, etc.

Accumulated perk: Provides 50% resistance to fire, gas, acid.
Provides 80% resistance electrical damage.

50% electrical resistance is useless even with vital booster doesnt protect you against tesla towers.

And the reason why i asked you before to make the double freedom heavy pen is because the planet Darius II is not available and i dearly miss having my double freedom acting as a heavy pen weapon, its kind of boring to use it without acid rain and i genuinely hope you make it happen
 
Last edited:

Buulitz

Members
Members
Sep 11, 2026
5
9
Maybe I was a little too worried about making it OP, so I probably piled on too many drawbacks.
Other than the ammo economy feeling too restrictive, is there anything else about the current version that feels off to you
I also want to ask, is it possible to make the stim pistol work like the warrant but on allies? If not, I fully understand, just curious of the extend of the mod potential
 

RamboMango21

Members
Members
May 3, 2026
28
20
Finally I can use my modded Kar98! same thing, can I share this? just give me the word, and tell me if you shared this yourself so I can credit you like with the stim pistol
 

sssadman

Modder
Modder
Members
Sep 17, 2026
23
39
Finally I can use my modded Kar98! same thing, can I share this? just give me the word, and tell me if you shared this yourself so I can credit you like with the stim pistol
Bro, people are already throwing all kinds of labels at me over this stuff. I’d rather not have it posted publicly for now. Better to just keep it low-key and use it privately.
 

RamboMango21

Members
Members
May 3, 2026
28
20
Bro, people are already throwing all kinds of labels at me over this stuff. I’d rather not have it posted publicly for now. Better to just keep it low-key and use it privately.
oh... wtf? are people this lame? but I understand, I won't move a muscle unless you give me the ok.
don't push yourself please
 

C4enjoyer

Members
Members
Aug 4, 2026
7
1
Any chance to revert the railgun's original stats, or buff it to fit the current heavy armor spawn rate, especially for heavy bugs?
 

TheKick0

Members
Members
Sep 13, 2026
1
0
Yeah. If you want to call it cheating, then sure — it’s cheating.
And if Arrowhead decides to ban me for it, then they ban me. I’m honestly not that bothered.
I like Helldivers 2. I like it enough that I’m willing to spend my own time making it more fun for myself and for anyone else who wants to use what I make.
I just don’t particularly like Arrowhead.
I can love the game without feeling any loyalty to the company that made it. That’s really all there is to


it.
sure everyone has their preferences, however imo its better to keep this mod private, due to others who will straight up abuse it to make one shot full auto eruptors or some stupidly broken weapons.