Rosa's G-15 Evictor Rework 1.0.0

A Mod for Helldivers 2
Rosa's G-15 Evictor Rework akl_mod_preview_image
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The GL-15 Evictor is a weapon with massive wasted potential. Instead of being an actual grenade launcher with multiple different kinds of payloadd to choose, AH decided to make a worse version of the CB-9 Exploding Crossbow. Instead of buffing it to heavy pen or similar things, I decided it was more fun and interesting to make the weapon its own thing and be mostly independent from comparison with the Crossbow.

I've reworked the weapon into a chemical/supportive weapon role, now being able to select-fire either Gas or Smoke grenades. We currently don't have any Gas primaries, nor sources of Smoke that aren't tied to your Throwable or Stratagem slots, so I figured I'd solve 3 issues in a row with this. Smoke is a very good, very powerful effect in HD2, but it's way too inconvenient to use due to being limited to 2 extremely important slots in your loadout and also being limited by how far you can throw your grenade or stratagem ball, and this solves both of these issues. You still have offensive crowd-control abilities on the press of a switch, and a lot more range and availability than you normally do as well. Overall, I've been loving to play with this thing and it was a blast to build as well.

Let me know if this is broken or not working for you in any way.

Balance Details:


Ammo Reserve: 32 > 20 (feels just right for me, but I could make a version with more spare ammo if enough people want it)

Fire Rate: 60 rpm > 75 rpm (makes it a tad bit better to shoot imo)

Projectile Damage: 50 > 100

Projectile Demolition Force: 10 > 20 (so you can break container doors without having to wait a massive cloud of fart dissipate)

Grenade Arming Distance: 7m > 0m (because that crap is annoying in general and was specially bad on this version of the gun)

Gas explosion’s profile is identical to the G-4 Gas (so yes it does close enemy spawners)

Smoke explosion’s profile is identical to the G-3 Smoke

Moved to “Special” category with updated description


I also highly reccommend you check out the "GL-18 Disruptor replaces GL-16 Evictor" by TalismanH on Nexus, as well as "GL-15 Evictor Sound Replacer" by imreal5ickjohn1umbag0, also on Nexus. I've been having a blast with the Evictor while running these mods lately, they make the weapon look and sound absolutely wonderful.


Q: Doesn't this make the Speargun kinda useless?
A: No, it already is kinda useless. This just aggravates the issue.

Q: Are you planning on doing anything about it?
A: Once I'm able to mess with Thermite, maybe.

Thank you to my great friend Giannini for helping me even get the idea for this
Thank you CowboyBingus and SkyeShade for providing me the tools to make it
Also, thanks to Shodan for getting me started on modding as well as making the Shodan Stat Editor, which is extremely helpful when you're doing stuff like this
Requires Bingus Shared Loader v15+ / API 1. Does NOT require HDR2Runtime, although it was great reference.
Credit on the "My Favorite" art obviously goes to the artist, I didn't make that.

I might add a video or gif of this working if I'm bothered enough to do it

Made with Claude Sonnet 5.5, so if you're a bitch about AI stuff don't get this.
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ReelBigFist
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coolmen43022

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Sep 19, 2026
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What the fuck do you mean the spear is useless..???? What is wrong with youuu
 

ReelBigFist

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Jun 5, 2026
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What the fuck do you mean the spear is useless..???? What is wrong with youuu
I find it kinda pathetic. It's a cool concept and it is by far the best shouldered gas weapon we have in our arsenal, but only 12 spare shots and 400% drag factor makes it less than ideal. I have some ideas on how I want to make it better, but I don't think I can bring those to life just yet.
 

coolmen43022

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Sep 19, 2026
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I find it kinda pathetic. It's a cool concept and it is by far the best shouldered gas weapon we have in our arsenal, but only 12 spare shots and 400% drag factor makes it less than ideal. I have some ideas on how I want to make it better, but I don't think I can bring those to life just yet.
IT HAS 400% DRAG?!? HOLY crap
 

coolmen43022

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Sep 19, 2026
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I find it kinda pathetic. It's a cool concept and it is by far the best shouldered gas weapon we have in our arsenal, but only 12 spare shots and 400% drag factor makes it less than ideal. I have some ideas on how I want to make it better, but I don't think I can bring those to life just yet.
What are you ideas to make it better anyway?
 

ReelBigFist

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Jun 5, 2026
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What are you ideas to make it better anyway?
When the Dust Devils warbond came out, I watched Eravin's video on it, and he said something that really stuck with me. When reviewing the Speargun, he basically commented that he thinks the weapon should've had a Thermite payload instead of Gas, and I thought that was a really cool idea, I think it ultimately makes a lot more sense for the weapon. The Speargun is sitting awkwardly in this middle ground of AoE and Single-Target, it does both but it's not particularly good at either, and I would prefer if the weapon actually focused on one of these traits.

So now that this kind of modding is possible, after a friend brought up the Speargun, I realized that the Thermite Speargun was now a possibility. I tried to make it work like 2 weeks ago, but the long and short of it is that the entire Thermite effect is extremely fucky to deal with and apply to other weapons. Even IF I managed to get it working, I think the actual Thermite thingy would just fall on the ground without the Sticky trait, and I also don't know if you can even graft that onto another projectile other than the Breacher's. It would be a lot of testing and with probably a disappointing result, like most of my recent testing has been.

I'll throw this idea out there though; if anyone manages to get this crap working, it would be really cool.
 

coolmen43022

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Sep 19, 2026
197
40
When the Dust Devils warbond came out, I watched Eravin's video on it, and he said something that really stuck with me. When reviewing the Speargun, he basically commented that he thinks the weapon should've had a Thermite payload instead of Gas, and I thought that was a really cool idea, I think it ultimately makes a lot more sense for the weapon. The Speargun is sitting awkwardly in this middle ground of AoE and Single-Target, it does both but it's not particularly good at either, and I would prefer if the weapon actually focused on one of these traits.

So now that this kind of modding is possible, after a friend brought up the Speargun, I realized that the Thermite Speargun was now a possibility. I tried to make it work like 2 weeks ago, but the long and short of it is that the entire Thermite effect is extremely fucky to deal with and apply to other weapons. Even IF I managed to get it working, I think the actual Thermite thingy would just fall on the ground without the Sticky trait, and I also don't know if you can even graft that onto another projectile other than the Breacher's. It would be a lot of testing and with probably a disappointing result, like most of my recent testing has been.

I'll throw this idea out there though; if anyone manages to get this crap working, it would be really cool.
I simply cannot agree; having a thermite spear would effectively turn it into a slower-acting, recoiless rifle with more ammo and a faster reload. Also WHAT THE HELL DO YOU MEAN IT SUCKS AT CROWD CONTROL??? The gas that it spews grows over time and easily stops bugs, it can close off chokepoints and can one-shot hulks to the eye, it staggers pretty much everything and interrupts all attacks, It's a fantastic weapon!! I would love to argue this more, in fact, why don't we play the game together and I can show you how good it is.

I think you are incorrect, but I am open to hearing you out :3
 

ReelBigFist

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Jun 5, 2026
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I simply cannot agree; having a thermite spear would effectively turn it into a slower-acting, recoiless rifle with more ammo and a faster reload. Also WHAT THE HELL DO YOU MEAN IT SUCKS AT CROWD CONTROL??? The gas that it spews grows over time and easily stops bugs, it can close off chokepoints and can one-shot hulks to the eye, it staggers pretty much everything and interrupts all attacks, It's a fantastic weapon!! I would love to argue this more, in fact, why don't we play the game together and I can show you how good it is.

I think you are incorrect, but I am open to hearing you out :3
The Thermite Spear does not have the same breakpoints as the Recoiless for any of the really big targets, and it would also not have the same ammo it currently holds. Most of the time whenever I change some weapon to hit harder, I compensate by giving it less ammo, and the Thermite Speargun would be no different.

I actually pursued this project today once again for like 6 hours, trying to figure out a way to make it happen. I managed to get the explosion of the Thermite to proc on the Speargun's hit, and to make a pseudo "fuse" like the Breacher and Thermite Grenade have, but I can't get the damn Thermite Status effect to proc reliably. There's always caviats to it, and I can't release a weapon mod in this state. I'm open to that gameplay session though, if you really want to do it you can hit me in the DMs. Does tomorrow sound nice?
 

coolmen43022

Members
Members
Sep 19, 2026
197
40
The Thermite Spear does not have the same breakpoints as the Recoiless for any of the really big targets, and it would also not have the same ammo it currently holds. Most of the time whenever I change some weapon to hit harder, I compensate by giving it less ammo, and the Thermite Speargun would be no different.

I actually pursued this project today once again for like 6 hours, trying to figure out a way to make it happen. I managed to get the explosion of the Thermite to proc on the Speargun's hit, and to make a pseudo "fuse" like the Breacher and Thermite Grenade have, but I can't get the damn Thermite Status effect to proc reliably. There's always caviats to it, and I can't release a weapon mod in this state. I'm open to that gameplay session though, if you really want to do it you can hit me in the DMs. Does tomorrow sound nice?
Tomorrow sounds fun; I'll happily argue with you about it over the mic :3

I like arguing :)

7971-8449 is my friend code :3