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SEAF Mod Manager 1.1

A Mod for Helldivers 2
SEAF Mod Manager akl_mod_preview_image
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SEAF MOD MANAGER 1.0

HOST ONLY

Works only when you are the host


Configure SEAF limits
Pick ONE step:
Default
+1 Squad = 24 SEAF at once
+2 Squads = 30 SEAF at once
+3 Squads = 36 SEAF at once
+4 Squads = 42 SEAF at once
+5 Squads = 48 SEAF at once


WARNING
With +4 Squads and +5 Squads the game may crash. I recommend playing solo
and not spawning SEAF. You have been warned.



SEAF STRATAGEM
Choose which stratagem to replace the SEAF one with (default is M-102 Gunner FRV).
The cooldown is always 40 seconds.
1. M-102 Gunner FRV 2. M-103 Supply FRV 3. Tank Bastion 4. Tank Maelstrom
5. EXO-45 Patriot Exosuit 6. EXO-49 Emancipator 7. EXO-51 Lumberer 8. EXO-55 Breakthrough


WARNING
SEAF spawning in cities isn't working for the time being


SELECT WEAPONS FOR SEAF
You can now select weapons for SEAF fighters (only SEAF weapons for now; I may add the ability to choose any weapon, strategic weapons, and backpacks in the next update).

An Anti-Tank Squad has also been added.

In this mode, all fighters have reusable EAT-17s.
The machine gunner still has his machine gun and an EAT-17 on his back.

More squad variations will be added in the future.



HOW TO USE
1. Close the game. Run the program. It finds the game (Steam) automatically; if not, click
"Browse..." and specify the Helldivers 2 folder (or data\game).
2. Select the SEAF limit and the stratagem, then click "Apply" (takes up to a minute while
the hash is being adjusted).
3. Click "Launch game" (or tick the option to launch after applying).



NOTES
SEAF infantry is deployed on planets where the server has enabled the Heavy SEAF Presence
modifier. On other planets the shuttle arrives empty (this is a limitation; I haven't been
able to work around it with data changes yet).


( If you appreciate my efforts, I would be very grateful if you could help me purchase a one month subscription to Claude Opus 5.5, please! https://ko-fi.com/mrren242424 )
62.4 MB
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Uploaded by
MrRen242424
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Comments
20
Views
3,948
First release
Last update
Platform
PC 
Version
1.1
Total Size
62.4 MB
Rating
5.00 star(s) 2 ratings

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Ratings

5.00 star(s) 2 ratings

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More mods from MrRen242424

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Latest updates

  1. SEAF Weapon Selection and Anti-Tank Squad v1.1

    You can now select weapons for SEAF (only SEAF weapons for now; I may add the ability to...

Mrkirt

Members
Members
Sep 28, 2026
6
2
Thanks, this is an awesome MOD, but I still want to ask if it's still possible to replace SAFE expert's weapons now.:爱:
 

MrRen242424

Modder
Modder
Members
Oct 2, 2026
14
13
Thanks, this is an awesome MOD, but I still want to ask if it's still possible to replace SAFE expert's weapons now.:爱:
Quite an interesting idea, I think I’ll make a note of it
 

sombra3256

Members
Members
Oct 7, 2026
7
0
i miss the smarter seaf they do friendlyfire alot
Smarted Seaf is working—here is some data as an example: it does not allow friendly fire against players; The only problem with them is that they kill each other.
 

fnn

Members
Members
Oct 2, 2026
8
1
i wonder if anyone can figure out how to get smarter seaf working ?
参考知识
73/1000

Previously, a Chinese player created a better command (adjustable damage, armor piercing level, and garrison and follow), but due to the use of black technology by evil Sweden illuminate on October 20th, the Super Earth mod became invalid ..
 

fnn

Members
Members
Oct 2, 2026
8
1
Boss!!! if you’re able, please see about getting SEAF deployed across more planets! Restricting them solely to modifier-tagged worlds really cramps our style.QAQ