• Credit Cards Now Supported!

    Help keep AyakaMods servers running. You can now purchase Premium securely using credit cards via Patreon.

    🔥 Lifetime Premium is available for a limited time! Offer Expires November 9th, 2026.


    Get Premium & Support Us

SEAF Mod Manager 1.1

A Mod for Helldivers 2
SEAF Mod Manager akl_mod_preview_image
  • 20261024193055_1.jpg
    20261024193055_1.jpg
    242.4 KB · Views: 905
  • 20261024212615_1.jpg
    20261024212615_1.jpg
    349.6 KB · Views: 724
  • 20261024225833_1.jpg
    20261024225833_1.jpg
    283.2 KB · Views: 864
SEAF MOD MANAGER 1.0

HOST ONLY

Works only when you are the host


Configure SEAF limits
Pick ONE step:
Default
+1 Squad = 24 SEAF at once
+2 Squads = 30 SEAF at once
+3 Squads = 36 SEAF at once
+4 Squads = 42 SEAF at once
+5 Squads = 48 SEAF at once


WARNING
With +4 Squads and +5 Squads the game may crash. I recommend playing solo
and not spawning SEAF. You have been warned.



SEAF STRATAGEM
Choose which stratagem to replace the SEAF one with (default is M-102 Gunner FRV).
The cooldown is always 40 seconds.
1. M-102 Gunner FRV 2. M-103 Supply FRV 3. Tank Bastion 4. Tank Maelstrom
5. EXO-45 Patriot Exosuit 6. EXO-49 Emancipator 7. EXO-51 Lumberer 8. EXO-55 Breakthrough


WARNING
SEAF spawning in cities isn't working for the time being


SELECT WEAPONS FOR SEAF
You can now select weapons for SEAF fighters (only SEAF weapons for now; I may add the ability to choose any weapon, strategic weapons, and backpacks in the next update).

An Anti-Tank Squad has also been added.

In this mode, all fighters have reusable EAT-17s.
The machine gunner still has his machine gun and an EAT-17 on his back.

More squad variations will be added in the future.



HOW TO USE
1. Close the game. Run the program. It finds the game (Steam) automatically; if not, click
"Browse..." and specify the Helldivers 2 folder (or data\game).
2. Select the SEAF limit and the stratagem, then click "Apply" (takes up to a minute while
the hash is being adjusted).
3. Click "Launch game" (or tick the option to launch after applying).



NOTES
SEAF infantry is deployed on planets where the server has enabled the Heavy SEAF Presence
modifier. On other planets the shuttle arrives empty (this is a limitation; I haven't been
able to work around it with data changes yet).


( If you appreciate my efforts, I would be very grateful if you could help me purchase a one month subscription to Claude Opus 5.5, please! https://ko-fi.com/mrren242424 )
62.4 MB
Log in or sign up to download
Uploaded by
MrRen242424
Downloads
277
Comments
20
Views
3,952
First release
Last update
Platform
PC 
Version
1.1
Total Size
62.4 MB
Rating
5.00 star(s) 2 ratings

Uploaded by

  • 277
  • 3,952

Ratings

5.00 star(s) 2 ratings

Tags

More mods from MrRen242424

  • PC Heavy SEAF Presence Everywhere

Latest updates

  1. SEAF Weapon Selection and Anti-Tank Squad v1.1

    You can now select weapons for SEAF (only SEAF weapons for now; I may add the ability to...

SweeXary

Members
Members
Oct 17, 2026
3
0
ERROR: In this version of the game, the SEAF limits template was not found (the data file has changed).


 

MrRen242424

Modder
Modder
Members
Oct 2, 2026
14
13
ERROR: In this version of the game, the SEAF limits template was not found (the data file has changed).


Click "Remove mod" within the mod itself, or verify the integrity of your game files. The error is most likely caused by the fact that you are already using another mod that replaces the same files
 

MrRen242424

Modder
Modder
Members
Oct 2, 2026
14
13
Yes , you did it , that's awesome , well done !
I’ve already managed to set it up so that you can choose any weapon; however, if you haven’t actually equipped that weapon, backpack, or stratagem-based weapon, it fails to load in-game.

I’m currently exploring ways to force-load any given item so that everything functions as it should.
 

MrRen242424

Modder
Modder
Members
Oct 2, 2026
14
13
On 1.1 version, 48 limit wasn't working. I got 18 SEAFers exist instead.
Just tested it, everything works.

If you’re using multiple mod menus at once, there might be a conflict.

Alternatively, it could be another issue: the number of reinforcements that spawn depends on how many enemies are near you. If there are few enemies, 1–2 shuttles will appear; if there are many, up to 8 can spawn at once.
 

BrandonZFong

Members
Members
Oct 14, 2026
5
3
Just tested it, everything works.

If you’re using multiple mod menus at once, there might be a conflict.

Alternatively, it could be another issue: the number of reinforcements that spawn depends on how many enemies are near you. If there are few enemies, 1–2 shuttles will appear; if there are many, up to 8 can spawn at once.
Hmm, you're right. I tested on D10. I thought it was broken when operation log said 12 hashes from 48 limit. Thanks for answer.
 

GUnTun

Members
Members
Oct 19, 2026
1
0
such a good mod,It just takes for ever to deliver the seaf