Third person for the map and stratagems now follows your Helldiver's animation instead of the keys, so it opens and closes right with the game in every stance. The map and stratagem key rows are gone.
The view stays level in front of your head when you look up or down, so the gun no longer fills the screen when you look up. New Looking down setting pushes the view forward over your chest.
The hellpod on the ship keeps third person from the moment you use the pod until you climb out, and the view comes back at your eyes afterwards.
The view keeps up with your body during jump pack flights and stays in first person through warp pack jumps.
No more view shake when aiming on your back after a backward dive.
New default camera position and backward dive settings. Third person when knocked down moved to Camera > Switching.