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Smarter Guard Dogs 2.0.0

A Mod for Helldivers 2
  • chfb
Smarter Guard Dogs akl_mod_preview_image
Smarter Guard Dogs makes the three shooting guard dog backpacks aim the way you wish they did.

NEW IN 2.0
- More efficient aiming: less hesitation in big fights, and no shooting into cover at enemies the dog can't see.
- Skips armour it can't hurt (optional): the Guard Dog leaves Hulks, Heavy Devastators, Chargers, Tanks, emplacements and other Heavy armour alone; the Rover also leaves Devastators and Scout Striders. The K-9 skips nothing.
- Guard Dog range: it deals with enemies in range instead of waiting on ones too far to hit.
- Rover spreads its fire, lighting the closest unlit enemies first.
- Laser follows the Guard Dog's barrel and turns off while the dog reloads.
- About 70% lighter on your PC.

ALSO
- Won't shoot through you, and looks ahead when you spin around (the K-9 also avoids arcs that would chain back to you).
- Closest threat first.
- No shooting the dead: moves on the moment its target dies.
- Optional targeting laser, only on your screen: green while firing, flashing red when the safety stops a shot.

Only your own dog is affected. Works hosting or joining, and finds what it needs again after game patches. Hot Dog and Dog Breath are not changed.

OPTIONS (Arsenal / HD2 Mod Manager)
- Smarter Guard Dogs - the core. Keep this on.
- Targeting laser - turn off to hide the laser.
- Armour skipping - turn off to let the dogs shoot everything.

REQUIREMENTS
- Bingus Shared Loader v15 or newer (last in the load order): https://ayakamods.com/mods/bingus-shared-loader.3861/

INSTALL / UPDATE
Add Smarter-Guard-Dogs-2.0.0.zip in your mod manager (remove 1.x first), check the options you want, purge/deploy, and restart the game.

NOTES
- Don't combine it with other mods that change guard dog targeting (e.g. Laser Rover Targeting Optimization).
- A few heavies haven't been seen in testing yet (Vox Engine, Jet Brigade Hulk Bruiser, some Illuminate); the dogs treat those like the base game does until an update adds them.
- Made and tested on the September 2026 game version.
- How it works: a Lua addon that hides specific enemies from your dog's target list and asks it to pick again. No DLLs, no game code patched, and everything is put back when not needed.

TROUBLESHOOTING
Attach SmarterGuardDogs.log to your bug report.

CHANGELOG
2.0.0 - Armour skipping (optional), no shooting into cover, Guard Dog range, Rover fire spreading, less hesitation, laser follows the barrel and turns off while reloading, ~70% lighter.
1.1.0 - Targeting laser option, more efficient targeting.
1.0.x - Player safety, closest threat first, retarget on kill, fast Rover switching.

CREDITS
- retrox - Laser Rover Targeting Optimization: the original idea and research (independent re-implementation, no shared code).
- Sentry Aim Retention (CowboyBingus) - the retarget-on-loss idea.
- CowboyBingus - Bingus Shared Loader.
- Armour values: Helldivers Wiki (helldivers.wiki.gg).
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Uploaded by
chfb
Downloads
778
Comments
25
Views
2,834
First release
Last update
Platform
PC 
Version
2.0.0
Total Size
362.3 KB
Rating
4.75 star(s) 4 ratings

Uploaded by

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  • 2,834

Ratings

4.75 star(s) 4 ratings

Latest updates

  1. Smarter Guard Dogs 2.0.0

    NEW IN 2.0 - THE DOGS KNOW WHAT THEY CAN HURT - Skips armour it can't get through (optional)...

ghostboy

Members
Members
Sep 20, 2026
2
1
this is a brilliant mod - I am going to try it later after I am done with IRL stuff

Is it possible to have something similar for Sentries ?
Specifically the Laser to the Intended target ?

If I know where the sneaky bot wants to shoot, I can plan accordingly instead of just being shredded and trying to figure out "oh, yeah, the sentry got me"
 

chfb

Members
Members
Sep 11, 2026
12
4
Playing more with the mod, im gettings some fps drops when the dog shoots enemies
I plan on trimming some things in the next release. I plan on adding an enemy blacklist to stop the dog from wasting ammo on things it can't damage, as well as a few other optimizations
 

chfb

Members
Members
Sep 11, 2026
12
4
this is a brilliant mod - I am going to try it later after I am done with IRL stuff

Is it possible to have something similar for Sentries ?
Specifically the Laser to the Intended target ?

If I know where the sneaky bot wants to shoot, I can plan accordingly instead of just being shredded and trying to figure out "oh, yeah, the sentry got me"
Sentries will likely be the next thing I work on, but it might have to wait until after the weekend, it shouldn't be too hard to take what i've built and shift it over to the sentries
 

CakePisces

Members
Members
Sep 16, 2026
20
9
I plan on possibly implementing a sort of enemy blacklist to this mod in the future, as the front of the hulk is heavy armor, and the guard dog is only medium penetration
As long as the blacklist update someday is an optional drop down for more player choice, I vouch for this one! (I do use the upgraded duo guard dogs mod for solo testing!)
 

InsanePuppygirl

Members
Members
Sep 25, 2026
2
0
Could you add a function where the dogs stay out when you're in a vehicle or exo?
 

chfb

Members
Members
Sep 11, 2026
12
4
As long as the blacklist update someday is an optional drop down for more player choice, I vouch for this one! (I do use the upgraded duo guard dogs mod for solo testing!)
Good idea, I will make this is an optional toggle.