Treasure Radar - Updates

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PC Treasure Radar 0.7.1

Updates for Helldivers 2
  • Fixed: Rare Samples showed red in game, close to the enemies' red. They're orange now, and Super Samples show pink instead of purple.
  • The options menu (F9) groups Treasure Radar's rows under headings (Radar, World markers, Loot, Enemies, Friendlies, Keys, Weapons), with a hint on the less obvious rows. The headings need Chef Shared Loader 1.4.0 or newer; older versions show the same rows without them.
  • The radar and the ledger hide while you ride the extraction shuttle out.
  • Enemies now come before the enemy structures, and Double-Tap Tab To Hide sits with the keys, in the options menu and in your mod manager.
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  • New: Enemies on the radar as red dots, heavies with the game's skull; pick All, Medium and heavy, or Heavy only. Killed ones drop off, for many kinds right as they die; some (Fleshmobs, Devastators, Berserkers, Harvesters) may linger about 10 seconds after death.
  • New: SEAF Troopers and Civilians as blue dots, and Squadmates as green dots.
  • New: Radar Position: beside the map, any corner, or mid height on either side, with sliders in the options menu (F9).
  • New: pick which support weapons show in the options menu (F9).
  • Weapons SEAF troopers carry now count as carried.
  • World Markers can now also reach 5, 10 or 15 m.
  • The loot kinds now use the game's own icons.
  • Fixed: fabricators destroyed before you joined a mission stayed on the radar.
  • The options (F9 and your mod manager) are in a new order: check your picks once after updating.
  • A shorter log, and new art.
  • Now runs on Chef Shared Loader (1.0.0 or newer), installed as its own mod: install it together with this update.
  • Every setting can be changed in game in Chef Shared Loader's options menu (F9), including the keys.
  • The radar now sits just left of where the game's map opens, so the open map no longer covers it.
  • New: Enemy Structures (fabricators, Bulk Fabricators, warp ships and bug holes; they drop off once destroyed or closed).
  • New: Weapons on the ground, each with its own silhouette.
  • New: Radar Animation option, and the keys can be picked.
  • The ledger is now a set of tiles; Hold Tab To Hide is now Double-Tap Tab To Hide.
  • World Markers can reach 200 m or be endless; icons shrink toward the radar's edge.
  • New art.