Vanilla Plus Megapack v8

A Mod for Helldivers 2
Vanilla Plus Megapack akl_mod_preview_image
Make sure you have the latest version of Bingus Shared Loader before downloading this mod.

All of the CowboyBingus Helldivers 2 gameplay mods in one install. The following mods are included and maintained in this pack:
  • Better Stratagem Bounce
  • Hellpod Steering Unlocked
  • Reinforcement Beacons Fixed
  • Shallow Water Diving
  • Consistent Vaulting
  • Sentry Aim Retention
  • Enemy Collision Synchronized
All of my mods are client-side only and do not mechanically change the way other players' games operate.

This mod can technically be safely installed without removing my other individual mods. However, I'd recommend removing or disabling them just to be safe, and placing this mod just above Bingus Shared Loader in the mod loader (second-to-last).

AI disclosure:
GPT-6 Astra was used for this project's research, implementation, debugging, and documentation.

While all of my mods will always remain free and open source, you can help support my work and stay up to date on development over on Patreon:
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Uploaded by
CowboyBingus
Downloads
819
Comments
24
Views
4,069
First release
Last update
Platform
PC 
Version
v8
Total Size
2.5 MB
Rating
5.00 star(s) 6 ratings

Uploaded by

  • 819
  • 4,069

Ratings

5.00 star(s) 6 ratings

More mods from CowboyBingus

  • PC Enemy Collision Synchronized

  • PC Know Your Constellation

  • PC Controllable Hover Pack

  • PC Bingus Shared Loader

  • PC Sentry Aim Retention

Latest updates

  1. Performance Improvements For Enemy Collisions Synchronized

    Changelog: Incorporates the v2.9 performance improvements for Enemy Collisions Synchronized...
  2. Add Know Your Constellation

    Changelog: Adds the new Know Your Constellation mod
  3. Add Controllable Hover Pack Mod

    Changelog: Adds the new Controllable Hover Pack mod

Reptiliansarehere

Members
Members
Nov 22, 2025
5
4
I understand some things are likely not doable but I figured I'd ask. Is there something that can be done to improve the overall frustration with the FRVehicles if you consider that to be something worth/needing a fix? Either the absurd bouncy castle suspension or making the FRVehicles flip back over like 9 out of 10 or more times? Not sure if you're open to suggestions on this stuff so just let me know if you'd rather not.
 

CowboyBingus

Modder
Modder
Members
Sep 9, 2026
52
48
I understand some things are likely not doable but I figured I'd ask. Is there something that can be done to improve the overall frustration with the FRVehicles if you consider that to be something worth/needing a fix? Either the absurd bouncy castle suspension or making the FRVehicles flip back over like 9 out of 10 or more times? Not sure if you're open to suggestions on this stuff so just let me know if you'd rather not.

Vehicle physics as a whole are something I plan to look at next.
 

TriggerLFA

Members
Members
Sep 10, 2026
2
2
Fantastic work, quick question though, is there any way you could update this so we could toggle a mod on/off? Specifically the Sentry Retention and Shallow Water diving?

I guess the alternative is to just download all the others individually, just curious though.
 

CowboyBingus

Modder
Modder
Members
Sep 9, 2026
52
48
Fantastic work, quick question though, is there any way you could update this so we could toggle a mod on/off? Specifically the Sentry Retention and Shallow Water diving?

I guess the alternative is to just download all the others individually, just curious though.

It's something I do plan on adding later (bundling a separate installer for people to pick and choose what mods they want). I wanted to get this out first though since I've had a lot of users requesting a full megapack.
 

Vhuz

Members
Members
Sep 10, 2026
7
5
Is it just me or everything ultra super duper desync and laggy, unable to interact and get stuck on objective stuff, Hulks Failing to explode on death. It's like lag simulator!

I believe the Corpse & Sentry Retention are the malfunctioning parts of the Mega Pack atm! When I deployed without those 2 mods, Game ran fine!
 

CowboyBingus

Modder
Modder
Members
Sep 9, 2026
52
48
Is it just me or everything ultra super duper desync and laggy, unable to interact and get stuck on objective stuff, Hulks Failing to explode on death. It's like lag simulator!

I believe the Corpse & Sentry Retention are the malfunctioning parts of the Mega Pack atm! When I deployed without those 2 mods, Game ran fine!

Hey Vhuz, are you still running into this issue with those two enabled outside of the megapack?
 

Vhuz

Members
Members
Sep 10, 2026
7
5
Hey Vhuz, are you still running into this issue with those two enabled outside of the megapack?
Just tested, the Desync problem is gone with all mods active with megapack OFF. (sharedloader at first priority)


When I deployed Corpse Mod with the rest (Sentry Off) I somehow spawned with warrant as my primary gun oddly enough Lol.

Second time launching, with every mod active (excluding mega) the warrant problem went away, maybe a fluke?
 

CowboyBingus

Modder
Modder
Members
Sep 9, 2026
52
48
Just tested, the Desync problem is gone with all mods active with megapack OFF. (sharedloader at first priority)


When I deployed Corpse Mod with the rest (Sentry Off) I somehow spawned with warrant as my primary gun oddly enough Lol.

Second time launching, with every mod active (excluding mega) the warrant problem went away, maybe a fluke?

How weird. Let me know if you're able to get a consistent reproduceable launch with that problem and I'll try to get a hotfix out ASAP.
 

Vhuz

Members
Members
Sep 10, 2026
7
5
How weird. Let me know if you're able to get a consistent reproduceable launch with that problem and I'll try to get a hotfix out ASAP.
Alright Round 2 of Testing Results, I couldn't replicate the Double Secondary bug, but unfortunate news!

Test 1 - All Mods Active (No Mega) is still experiencing Severe Desyncs depending how chaotic the mission gets, Starts off normal, then it progressively gets laggier the more enemies killed, such as waiting for Hulks to Explode after killing them, or throwing grenades at Fabricators and don't react, attempting to interact to terminals, Gunships freeze in the air after getting killed then taking a whole minute to crash on the ground, Bot AA/Mortar/Bunker turrets Unexploded for the same mentioned duration, the Desync lag gets too severe.

Test 2 - Mega Pack same Symptom, except it probably escalates faster.

Test 3 - Collision OFF, Sentry ON, Desync symptom persisting without Mega Pack, all others active.

Test 4 - Sentry OFF, Collision ON, Same Problem, Desyncing.

~Conclusion, both the new mods are causing the Desync Symptoms. I'm doing one more test without the 2 new mods & Mega to confirm no Desyncs.

Test 5 - I'm still Desyncing without the 2 new mods & Mega and Deploying All Previous Mods before it. Interesting, I believe Shared Loader could be the culprit? Trying a Purged mods game to see a difference if it's a me issue.

Test 6 - No Desync in Vanilla State

~ EDIT:
Final Test 7 - All Mods including Mega works, only if Shared Loader is OFF.

Shared Loader is the Broken Mod with Desync Issue.
 
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