Ballistic Shield Planting and Shield Bash 1.4.0

A Mod for Helldivers 2
Ballistic Shield Planting and Shield Bash akl_mod_preview_image
Ballistic Shield Plant
Drop your shield. Hold the line.

Ballistic Shield Plant allows players to place their SH-20 Ballistic Shield on the ground, much like the One True Flag. Instead of simply discarding your shield, you can deploy it as a stationary piece of ballistic cover by accessing your inventory and dropping it.

The shield continues to function after being placed, allowing you to create defensive positions, protect equipment and fight from behind cover without sacrificing your primary weapon.

Whether you're digging into a trench or holding a position against overwhelming firepower, your shield is now more than something you carry.

Features

  • Deployable Ballistic Shield: Drop your equipped shield using the normal backpack-drop command to plant it upright on the ground.
  • Functional Cover: Planted shields retain their protective functionality, allowing you to fire from behind them while crouched or prone.
  • Shield Walls: Deploy multiple shields to create improvised barricades and defensive fighting positions.
  • Emplacement Protection: Position shields around turrets, mounted weapons and other defensive equipment.
  • Weapon Flexibility: Put down your shield and use two-handed weapons without abandoning its protection.
  • Angled Protection: Planted shields lean backward approximately 15 degrees by default, allowing incoming rounds to be deflected upward or downward depending on their trajectory. This is adjustable in the mod settings.
  • Vertical or Horizontal Placement: Users can toggle the shield to place wide or tall.
  • Reusable Equipment: Pick up your shield and redeploy it whenever you need to reposition.
  • Shield Bash: An optional override during installation allows the user to replace their headbutt animation with a jab, which pairs with the standard melee attacks and kicks.

How It Works

  • Equip the SH-20 Ballistic Shield stratagem.
  • Call down a shield and equip it normally.
  • Face the direction you want your shield to protect.
  • Use the normal backpack-drop command.
  • The shield will plant itself upright, facing your character's direction.
  • Pick it back up whenever you're ready to move.

No additional stratagems, keybindings or equipment are required, and it does not occupy space in your mod menu. The mod modifies the behavior of the existing ballistic shield rather than replacing it.

NEW:
An additional component adds something I am trying out for the first time- new animations! If installed, Shield-Bash will replace the headbutt animation for the "Helmet Durability Check" emote with an offhand jab. It inherits all of the same damage, push, range, and demo force from other mods, including the momentum-based damage from Tactical Combat Overhaul.

Why the headbutt?
Well, there's only a handful of damage-causing emotes in the game, and this one has the most similar timing to a jab.

What happens if my teammates don't have this animation?
Animations are handled client-side. Your teammates will see you headbutt, so it will still look sensible and work fine.

Why not replace melee attacks while holding the shield?
I considered this, but detecting when the shield is being held and applying an override takes a lot more processing power than it is worth and would lead to frame stutters. Also, the ability to bash and STILL slash/stab/pistol-whip is more of the Skyrim style I was looking for.

What if I don't have the shield equipped?
It still works; it just looks like a boxing jab.

Can you replace the kicking animation instead?
No, I've tried. The damage is set to go off on the right foot rather than the left arm. The result is no damage to the enemy and dust/sparks flying behind you.



Requirements

  • Helldivers 2 on Windows PC
  • Bingus Shared Loader v16 or above / API 1
  • A mod manager (HD2 Arsenal recommended)

Installation

Import the ZIP into HD2 Arsenal, enable the mod and deploy it. Install Bingus Shared Loader separately if you have not already done so.

If you have an older version of Ballistic Shield Plant installed (v0.1.x or v0.2.x), disable it before deploying this version.

Compatibility and Limitations

  • Experimental: This mod uses native game functions and is dependent on the game's internal code. After an incompatible game update, the mod is designed to disable itself rather than attempt unsafe memory modifications.
  • Stationary Cover: Planted shields do not attach to moving vehicles or platforms.
  • Terrain: Shields remain upright rather than aligning themselves with the slope of the ground. Placement may vary on uneven terrain, rocks and vehicles.
  • Animations: There is currently no dedicated planting animation. Dropping the shield uses the game's normal backpack-drop behavior.
  • Shield Type: Only the SH-20 Ballistic Shield is supported.
  • Configuration: Placement height and angle are fixed in this release, although the included source contains settings for adjusting them.

For troubleshooting, the mod produces Shield-Plant.log in: %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs
The log records initialization, shield placement, performance and any compatibility failures.



Original Author Credit

Credit to the original author:
Version 0.1.9 of this mod was uploaded by huff_designs, who did the foundational research into shield placement and deserves credit for that work.

This version rebuilds and extends the original implementation, including shield carry detection, ground placement, orientation, pickup behavior, error handling, performance improvements and a standalone runtime.

Additional Credits
  • CowboyBingus: Bingus Shared Loader.

Not affiliated with or endorsed by Arrowhead Game Studios or Sony Interactive Entertainment.

BALLISTIC SHIELD PLANT: Why carry your cover when you can make a position worth defending?

TO DO:
- Stability fixes for multiplayer
- ability to attach shield to vehicles
- Mod menu option to draw aggro (similar to flag?)
  • Love
Reactions: CoffeeFlavored
500.4 KB
Log in or sign up to download
Uploaded by
aks98
Downloads
581
Comments
36
Views
4,140
First release
Last update
Platform
PC 
Version
1.4.0
Total Size
500.4 KB
Rating
4.00 star(s) 2 ratings

Uploaded by

  • 581
  • 4,140

Ratings

4.00 star(s) 2 ratings

More mods from aks98

  • PC Tactical Combat Overhaul

  • PC Squad-Safe Passives

  • PC FRV Radio Playlist

  • PC Trench Warfare

  • PC Classic Videogame Grenades

Latest updates

  1. Multiplayer Fix

    I had to change the way "sticking" works entirely, but shields should work fine in multiplayer...
  2. Vehicle / Mobile Planting

    Shields now stick to moving targets, including enemies, vehicles, and more. They use the same...
  3. Shieldbashing

    Added shieldbashing as an override animation for the Helmet Durability Check (headbutt) emote...

aks98

Modder
Modder
Members
Sep 30, 2026
93
25
Wonderful concept, but im just a bit disapponted this isn't based on the flag plant system. As such, we can't plant the shield on other objects, like vehicles and on other backpacks and Ballistic shields. Would it be possible to enable that?
I agree, and that's what I initially looked at as a behavior model. Getting this enabled is still a goal, it's just lower priority than multiplayer crashes.

The original mod author reached out to collab, so we're going to work on stability fixes tomorrow. Getting shields to lock on to vehicles will be a goal after that.
 

VHER

Members
Members
Aug 26, 2026
4
2
While tweaking this mod's settings, the shield won't install vertically
 

aks98

Modder
Modder
Members
Sep 30, 2026
93
25
While tweaking this mod's settings, the shield won't install vertically
Not to sound condescending but did you set it to vertical in the mod menu? I was frustrated trying to figure that out earlier lmao.

Send your log and config and I’ll take a look
 

Slinkerdeer

Members
Members
Sep 16, 2026
52
38
Does this still crash other players? Not wanting to use it until it doesnt
 

VHER

Members
Members
Aug 26, 2026
4
2
I don't know which logs to send, so I'll send them as a folder.
It worked fine the first time I downloaded it, but after I changed the orientation from vertical to horizontal, the mode suddenly stopped working properly So I changed it again, but it still didn't work

https://mega.nz/folder/OM8DFDBK#YzVMujPnZmaSg08nOaM3Ew
 

aks98

Modder
Modder
Members
Sep 30, 2026
93
25
Does this still crash other players? Not wanting to use it until it doesnt
Yes. Will be looking at it today. You can recieve updates on the mod by clicking "watch" in the top-right corner.
I don't know which logs to send, so I'll send them as a folder.
It worked fine the first time I downloaded it, but after I changed the orientation from vertical to horizontal, the mode suddenly stopped working properly So I changed it again, but it still didn't work

https://mega.nz/folder/OM8DFDBK#YzVMujPnZmaSg08nOaM3Ew

This is your installation, not your logs. Your log file is a file named Shield-Plant.log. You can find it at %AppData\Local\CowboyBingus\Helldivers2\Logs (paste that exactly into the file explorer search bar).
 

VHER

Members
Members
Aug 26, 2026
4
2
Checked it.
[Shield Plant 0.4.2] Loading. Bingus loader: api=1 internal_version=17

[Shield Plant 0.4.2] Ready. Waiting for the game; researched on build F5FEE03DCFDB. HD2Runtime is not needed.

[Shield Plant 0.4.2] Game modules: exe 6AB382E4/039E8000 game.dll 6AB3B43F/04744000 (researched on build F5FEE03DCFDB)

[Shield Plant 0.4.2] Menu: registered

[Shield Plant 0.4.2] WAITING (0s): Sticky component cache is null; normal before you reach the ship; no changes made

[Shield Plant 0.4.2] POINTERS READY owner=0x22ac5d04a70 Sticky=0x22a36265a1c; starting full validation

[Shield Plant 0.4.2] BUILD VERIFIED; entity data=22a34860000; native lookup signatures match

[Shield Plant 0.4.2] STOP [ERROR] mods/rojo/shield_plant/memory.lua:21: conflict: Sticky full source table

[Shield Plant 0.4.2] Nothing in the game was changed by this mod.