-Reduced damage per tick of HiveLord acid attack
-Increased durable damage per tick of HiveLord acid attack
-Reduced frontal armor value of automaton bunker turret
-Reduced armor value of Illuminate gazer turret
-Increased push force of base Overseer melee attack
-Reduced durable damage of Leviathan lasers slightly
-Reduced crusher head health
-Reduced crescent overseer cannon durable damage
-Increased head health on all SEAF soldiers
-SEAF soldiers now take half damage from fire and gas sources
-Increased health of cannon turret heatsink
-Reduced durability of Scout Strider(base) legs
-Reduced jamming radius on Stratagem jammer
-Increased explosion damage taken by Shrieker nests, Automaton grinders and Spore Spewers