Black Wolf's 60 days patch - READ THE DESCRIPTION!!!!! - Updates

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PC Black Wolf's 60 days patch - READ THE DESCRIPTION!!!!!

Updates for Helldivers 2
-Reduced damage per tick of HiveLord acid attack
-Increased durable damage per tick of HiveLord acid attack
-Reduced frontal armor value of automaton bunker turret
-Reduced armor value of Illuminate gazer turret
-Increased push force of base Overseer melee attack
-Reduced durable damage of Leviathan lasers slightly
-Reduced crusher head health
-Reduced crescent overseer cannon durable damage
-Increased head health on all SEAF soldiers
-SEAF soldiers now take half damage from fire and gas sources
-Increased health of cannon turret heatsink
-Reduced durability of Scout Strider(base) legs
-Reduced jamming radius on Stratagem jammer
-Increased explosion damage taken by Shrieker nests, Automaton grinders and Spore Spewers
-Buffed Barrager tank's turret and accuracy ( i finally found it lol)
-Reduced durable resistance of War Strider's hip joint weakspot
-Reduced magazine size of several automaton weapons so they can finally run out of ammo (hopefully it works)
-Increased Bile Titan's main health
-Reduced ass health on Rupture Spewer
-Fixed grip too high on Bastion/Maelstrom tanks tracks would cause them to get flipped too easily in some circumstances
-Buffed Double Edge sickle a bit
-Added fire slow effect to all incendiary grenades and melta mine
-Slightly reduced constitution zoom in 1st person
-Slightly increased gas damage
-Reduced Redeemer recoil slightly
-Increased Redeemer magazine size
-Nerfed orbital airburst explosion damage so to not shred bile titans on the first salvo (needs at least 2 to kill one if you manage to keep it stand somewhat still)
-Increased amount of flame slow effect ticks applied on all flamethrowers.
-Increased Helldiver's melee damage slightly
-Fixed Apex was missing some stats.