Bingus Shared Loader v15

A Mod for Helldivers 2
Bingus Shared Loader akl_mod_preview_image
This mod is mandatory if you plan to use any of my mods.

Always place this mod last in the load order.


Starts any of my installed mods as well as the below supported third-party mods together. The loader has no gameplay effect by itself.

Supported mods created by me:
  • Better Stratagem Bounce
  • Hellpod Steering Unlocked
  • Reinforcement Beacons Fixed
  • Shallow Water Diving
  • Consistent Vaulting
  • Sentry Aim Retention
  • Controllable Hover Pack
  • Know Your Constellation
  • Enemy Collision Synchronized
  • Armory Preview Cache
  • Wide Angle Stratagems (Unreleased)
Supported mods created by third-party authors:
  • HUD Ballistic Trajectory Overlay
  • HUD Plus
  • Gore OFF (Requires patch from Nexus)
Each gameplay package owns its own Lua resource and is optional. A missing or failed mod does not prevent later modules from loading.

AI disclosure: GPT-6 Astra was used for this project's research, implementation, debugging, and documentation.

Third-party mods may report conflicts with the shared loader. This is normal and expected.
While all of my mods will always remain free and open source, you can help support my work and stay up to date on development over on Patreon:

modsforhelldivers2-preview.png
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Uploaded by
CowboyBingus
Downloads
3,280
Comments
44
Views
17,136
First release
Last update
Platform
PC 
Version
v15
Total Size
2.5 MB
Rating
4.90 star(s) 10 ratings

Uploaded by

  • 3,280
  • 17,136

Ratings

4.90 star(s) 10 ratings

More mods from CowboyBingus

  • PC Vanilla Plus Megapack

  • PC Shallow Water Diving

  • PC Consistent Vaulting

  • PC Reinforcement Beacons Fixed

  • PC Controllable Hover Pack

Latest updates

  1. Addon Discovery Update

    Changelog: Automatically loads declared addon entries from mod authors without loader registry...
  2. Log Consolidation Update

    Changelog: Creates one shared folder for all updated CowboyBingus mod logs. Keeps mod startup...
  3. Add Support For Armory Preview Cache

    Changelog: Adds support for the new mod Armory Preview Cache

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CowboyBingus

Modder
Modder
Members
Sep 9, 2026
69
62
Yo man, there are some other cool mods like the AMR reticle and also self-heal stim pistol and the ballistics trajectory overlay, conflict with each other, is that possibly a thing this mod could fix or its up to the makers of those mods to provide compatibility for each other?

Yes this mod could fix it. I have one or two other mods by other mod authors that are needing to be added, so I'll take a look at adding support for those too.

As an aside for any mod authors: if you want support for your mod with the loader feel free to reach out to me here or on GitHub or Patreon. Compatibility is usually fairly quick to add.
 

spinodownloadsmods

Members
Members
Sep 11, 2026
4
4
I cant make any promises since I don't know how exposing that system would even look to begin with when it comes to UI, but I'll definitely keep it in mind to look at in the future.
Somewhere in the code the seed and enemy spawn type are pre-determined. Using tools like havoc, it will outright tell you the spawns and constellation based on the seed. Its all pre-determined upfront even before you select the mission, hence the near perfect world generation preview in seconds from your ship. Now what we have to do is have a mod that finds and looks into the mission seed and display it with some text and maybe an image based on enemy variety.
 

BONHakyla

Members
Members
Sep 13, 2026
14
8
What is this mod added in update?
  • Adds support for the Controllable Hover Pack mod
 

OhnDOY

Modder
Modder
Members
May 24, 2026
32
7
Makes me wonder what else can you do with LUA scripts...
Being able to remove the fake weapon camera recoil without affecting the real recoil would be peak.
 

Hazmatt

Members
Members
Sep 15, 2026
5
3
Yo man, there are some other cool mods like the AMR reticle and also self-heal stim pistol, that conflict with each other and also don't work with your mods, is that possibly a thing this shared loader could fix or its up to the makers of those mods to provide compatibility for other mods?
 
Last edited:

CowboyBingus

Modder
Modder
Members
Sep 9, 2026
69
62
Yo man, there are some other cool mods like the AMR reticle and also self-heal stim pistol and the ballistics trajectory overlay, conflict with each other, is that possibly a thing this mod could fix or its up to the makers of those mods to provide compatibility for each other?

Yes this mod could fix it. I have one or two other mods by other mod authors that are needing to be added, so I'll take a look at adding support for those too.

As an aside for any mod authors: if you want support for your mod with the loader feel free to reach out to me here or on GitHub or Patreon. Compatibility is usually fairly quick to add.
 

Hazmatt

Members
Members
Sep 15, 2026
5
3
Yes this mod could fix it. I have one or two other mods by other mod authors that are needing to be added, so I'll take a look at adding support for those too.

As an aside for any mod authors: if you want support for your mod with the loader feel free to reach out to me here or on GitHub or Patreon. Compatibility is usually fairly quick to add.
Sweet, when I saw these other mods like the AMR reticle made by that same guy who made the ballistics trajectory mod, and self-heal stim pistol, but then found out they conflicted and don't work I was pretty dissapointed, I hope you can consider adding compatibility for these mods if you can find the time. thanks man.
 

Larity

Modder
Modder
Members
Aug 25, 2025
8
17
Would it be possible to add Transmog? And/or changing equipped passives on armor and maybe even helmet and cape?
 

localmerkes

Members
Members
Aug 20, 2026
14
8
hey pal, your BSL is damn to good,some of the chinese modder are interset on use it,include laser dog AI aujust and Armor light,them should be leave commit on github,can u check it?