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Bingus Shared Loader v20

A Mod for Helldivers 2
Bingus Shared Loader akl_mod_preview_image
This mod is mandatory if you plan to use any of my mods.

Always place this mod last in the load order.


Starts any of my installed mods as well as the below supported third-party mods together. The loader has no gameplay effect by itself.

Supported mods created by me:
  • Better Stratagem Bounce
  • Hellpod Steering Unlocked
  • Reinforcement Beacons Fixed
  • Shallow Water Diving
  • Consistent Vaulting
  • Sentry Aim Retention
  • Controllable Hover Pack
  • Know Your Constellation
  • Enemy Collision Synchronized
  • Armory Preview Cache
  • Wide Angle Stratagems (Unreleased)
Supported mods created by third-party authors:
  • HUD Ballistic Trajectory Overlay
  • HUD Plus
  • Gore OFF (Requires patch from Nexus)
Each gameplay package owns its own Lua resource and is optional. A missing or failed mod does not prevent later modules from loading.

AI disclosure: GPT-6 Astra was used for this project's research, implementation, debugging, and documentation.

Third-party mods may report conflicts with the shared loader. This is normal and expected.
While all of my mods will always remain free and open source, you can help support my work and stay up to date on development over on Patreon:

modsforhelldivers2-preview.png
2.5 MB
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Uploaded by
CowboyBingus
Downloads
13,293
Comments
179
Views
100,239
First release
Last update
Platform
PC 
Version
v20
Total Size
2.5 MB
Rating
4.96 star(s) 27 ratings

Uploaded by

  • 13,293
  • 100,239

Ratings

4.96 star(s) 27 ratings

More mods from CowboyBingus

  • PC Vanilla Plus Megapack

  • PC Shallow Water Diving

  • PC Consistent Vaulting

  • PC Reinforcement Beacons Fixed

  • PC Controllable Hover Pack

Latest updates

  1. Big Performance Update

    On a game build this loader does not support, it starts no mods at all, third-party ones...
  2. Stability & Performance Enhancements

    The shared LuaJIT code cache now starts at 64 MB of machine code instead of 16 MB and can grow...
  3. LuaJIT Cache Overflow Fix

    Raise the game's shared LuaJIT code cache before any mod starts: 16 MB of machine code and 8,000...

localmerkes

Members
Members
Aug 20, 2026
26
13
hey pal, your BSL is damn to good,some of the chinese modder are interset on use it,include laser dog AI aujust and Armor light,them should be leave commit on github,can u check it?
and one of the modder suggested relaxing BSL compatibility restrictions so that manual updates aren't required every time. is the BSL can make it ?
 

Neubulae

Members
Members
Sep 12, 2026
2
0
Hey man, one pretty odd turn of a question I wanna ask: Would you be able to... optimize, some of the in game logic to make the game run smoother or less CPU intensive?
Guessing from your framework I think it's pretty impossible to implement something like offloading logic like this but I'm just asking...
 

nicerjd

(used to go by GSFQ, now NICERJD)
Modder
Members
Sep 17, 2026
329
170
the bingus shared loader breaks a ui mod i have here if you can fix it would be greatly appreciated.
 

CowboyBingus

Modder
Modder
Members
Sep 9, 2026
113
178
the bingus shared loader breaks a ui mod i have here if you can fix it would be greatly appreciated.

Hi there, I just released v15 which lets mod authors add compatibility for their mods. You'll want to ask them about adding compatibility support.

You can send them this link for instructions on how to:
https://github.com/CowboyBingus/BingusSharedLoader/tree/main/examples

Hey man, one pretty odd turn of a question I wanna ask: Would you be able to... optimize, some of the in game logic to make the game run smoother or less CPU intensive?
Guessing from your framework I think it's pretty impossible to implement something like offloading logic like this but I'm just asking...

As much as I would like to, it would be a fairly herculean task, since it would require some (several) deep sessions of profiling, determining performance hotspots, etc.

It's not something I'm fully against, but it would more likely be that optimizations are introduced through other mods over time, rather than a bulk "performance" mod.
 

trossoo

Members
Members
Sep 13, 2026
1
0
Your mod is amazing. Would it be alright if I used your mod loader for a mod I created that removes the movement restriction on the M-1000 Maxigun?
 

Vhuz

Modder
Modder
Members
Sep 10, 2026
198
90
Your mod is amazing. Would it be alright if I used your mod loader for a mod I created that removes the movement restriction on the M-1000 Maxigun?
+1, I doubt it's possible but at least maybe pre-spinning of barrels while holding ADS might be doable. Up to our Messiah! 🙏
 

Neppy

Members
Members
Jun 27, 2026
3
1
is it possible to make a mod that keep any drone to keep flying above helldivers head ?
 

Larity

Modder
Modder
Members
Aug 25, 2025
14
17
is it possible to make a mod that keep any drone to keep flying above helldivers head ?
There already is a mechanic that makes the drone change altitude based on if diver aims up and down so I don't think it would be hard to exploit that mechanic to lock it to the highest altitude for example