Anti-Material Rifle AP5 Rework v1.3

A Mod for Helldivers 2
Anti-Material Rifle AP5 Rework akl_mod_preview_image
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    Screenshot 2026-09-24 161302.png
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donate to me on kofi below! helps me a ton with these mods but only do it if you think what i offer is worth it!
https://ko-fi.com/gfsggql

thankyou BONH_Akyla for extensive testing on multiple factions and for the screenshots showing it in action. ^
Join the discord to access my more experimental mods: https://discord.gg/B2uCAAk67e

Requires Bingus's Shared Loader

2 versions of this mod are available

APW-1-OVERWATCH version:
it outputs 900 damage at 200rpm with 7 magazines (4 round capacity per mag) and ap5 to boot.

APW-1-Anti-Tank-3-mags:
it now has 3 max magazines and ap5
26.3 KB
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Uploaded by
nicerjd
Downloads
1,271
Comments
98
Views
12,151
First release
Last update
Platform
PC 
Version
v1.3
Rating
5.00 star(s) 7 ratings

Uploaded by

  • 1,271
  • 12,151

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5.00 star(s) 7 ratings

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Latest updates

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nicerjd

(used to go by GSFQ, now NICERJD)
Modder
Members
Sep 17, 2026
333
172
a new configuration of this mod has been made available view the update-log for more information on stat differences, both are anti-tank / ap5
 

tudounek

Modder
Modder
Members
Sep 17, 2026
27
5
hi, do u have any plan for the railgun?
 

Crazy mek Zgog

Members
Members
May 3, 2026
60
31
Please, make mod for Hot-shot :"<
(i tried with CE tables 200-rounds mag, 500 rpm fire rate and projectile speed 5000 and its looks very nice)
 

Thisguyhereagain

Members
Members
Sep 19, 2026
46
20
So it's just the armor pen and ammo count that changed, yeah? No other stats?
 
Last edited:

无话可说

Members
Members
Sep 21, 2026
9
3
Can you increase the P/40-K bolt pistol’s demolition value so that it can destroy Hives?
 

BlitheringIdiot

Members
Members
Sep 21, 2026
7
0
do you have a method for making these weapon edits or do you also use GPT?
 

Widowblade92

Members
Members
Sep 23, 2026
22
2
so the main thing that comes to mind reading this is this would let the AMR mag dump tanks and chargers from the front. is that correct? Are their other meaningful new break points for it?
 

nicerjd

(used to go by GSFQ, now NICERJD)
Modder
Members
Sep 17, 2026
333
172
so the main thing that comes to mind reading this is this would let the AMR mag dump tanks and chargers from the front. is that correct? Are their other meaningful new break points for it?
adding new weakpoints probably isn't possible yet with modding i mean i could try but alot of the enemies have fitting weakpoints except the war-strider if thats what you mean i don't use mmrs or sniper rifles in games like these so if you have tested it out and think the magcount is too restrictive let me know!

for instance you can probably kill a charger head-on now with the amr for instance with this mod.