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Anti-Material Rifle AP5 Rework v1.3

A Mod for Helldivers 2
Anti-Material Rifle AP5 Rework akl_mod_preview_image
  • Screenshot 2026-09-24 161302.png
    Screenshot 2026-09-24 161302.png
    2.2 MB · Views: 679
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    imaer53545ge.png
    3.6 MB · Views: 641
  • im35345age.png
    im35345age.png
    3.6 MB · Views: 606
thankyou BONH_Akyla for extensive testing on multiple factions and for the screenshots showing it in action. ^

Requires Bingus's Shared Loader

2 versions of this mod are available

APW-1-OVERWATCH version:
it outputs 900 damage at 200rpm with 7 magazines (4 round capacity per mag) and ap5 to boot.

APW-1-Anti-Tank-3-mags:
it now has 3 max magazines and ap5
26.3 KB
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Uploaded by
gfsggq124
Downloads
430
Comments
61
Views
4,303
First release
Last update
Platform
PC 
Version
v1.3
Rating
5.00 star(s) 3 ratings

Uploaded by

  • 430
  • 4,303

Ratings

5.00 star(s) 3 ratings

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Latest updates

  1. manifest

    fixed for real this time
  2. feedback

    is there any need for a third version? what could that look like? suggestions are welcome in the...
  3. v1.3

    Added new configuration "APW-1 OVERWATCH" with 200rpm, 7 magazines at a 4round capacity with 900...

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gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
148
68
a new configuration of this mod has been made available view the update-log for more information on stat differences, both are anti-tank / ap5
 

gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
148
68
feels like this is a correct indicator of not changing the damage.
In the log file, just a lot of repeating "APW-1 projectile weapon entry not present or layout not recognized" and "APW-1 magazine entry not present or index layout not recognized", not sure if that's a correct indicator
ah well, just gonna assume this doesn't work for me currently.
weird patches shouldn't have broken this, i assume its got something to do with your load order or conflicting mods.. auto-tactical reloads i heard caused problems so maybe that if you've got it.