Shout out to Maxwellian01 for pointing out the pellet differences to me. I made the mistake of trusting Arrowhead's "accuracy" to the original on that one.
This mod makes the M90A Shotgun even more accurate to how I remember it from my several playthroughs of Halo 3: ODST. Its shells now chew through medium armor just like they're supposed to, it carries a bit more ammo though not as much as other shotguns. Possesses the wide, extreme close-range spread the M90 is infamous for.
- Armor penetration increased from Light to Medium (direct, slight angle and large angle hits; extreme angle stays unarmored)
- Pellets per shell from 11 to 15 (accurate to Halo 3: ODST)
- Damage per shell adjusted from 55 to 40
- Durable damage per shell adjusted from 20 to 15
Overall deals the damage damage (600 from 605, durable from 220 to 225; no notable practical difference)
- Spread increased from 120/100 to 280/280
- Spare shells increased from 44 to 48 (supply drops refill all 48)
- Starting shells increased from 24 to 30
It now holds a total combat load of 54 shells.
Made with great help from my friend Claude.
(Requires Bingus Shared Loader v15+)